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Redeemer triggers nearby enemies, unless they fixed the alarming effect of the shot.
Fixed? Shooting was finally made alarming for gunblades on purpose.
But why? Give less steatth options to an unpopular melee is bad?
Nerfing stuff for the sake of realism is pretty blegh, i mean you can silence a rocket launcher, a shotgun-machete shouldn't be stopped by "realism", and before redeemer prime was released i barely found or heard people talk about gunblades, in fact i saw more people talking bad about them.