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Before the change, you could put some on your sentinel's weapon and on your weapon and get set bonus from both. As an example you could put all 4 primary only Vigilante mods on your sentinel's weapon for +4 to the set and put another copy of vigilante armaments (multishot) and Fervor (fire rate) on your primary and get the full 6 for the max set bonus without having to use the 2 warframe specific mods for enemy radar and shield recharge.
Now you should only be able to get credit 1 time from each individual set mod. That means Vigilante Armanents on your sentinel weapon and your weapon only counts as 1 for the set.
You should still be able to benefit from putting set mods on your pet / sentinel's weapon. You just can't bypass the set requirement by doubling up with multiple copies of the same mod to avoid less liked ones.
Tho Gladiator Set would probably be more obvious to confirm as you can actually calculate stuff properly on which combo multiplier you should start seeing certain level of critical hits.
total cc is = (CC) + [(CC) x (combo) x (1.65+ (gladiator set bonus))]
(CC) being weapon's critical chance after mods such as True Steel or a Riven or meme bs.
Max set bonus for Gladiator Set is 90% so Blood Rush + that is 255%
So on 1.5 combo you get +383% critical chance as compared to Blood Rush's +248%.
So on 28% critical chance on your weapon Blood Rush alone will be just shy of 100% so you will get reliable yellow crits and never an orange one.
But with Blood Rush and a full Gladiator Set you will have about 135% critical chance and you should see an orange crit. This test only applies to x1.5 combo