Warframe

Warframe

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Harley May 31, 2019 @ 2:51am
Asking about weapons for Ivara
Is Baza a good weapon for Ivara, considering her prowl? Or is wisp's weapon also good to use, since it has a suppressor of sorts. What are some good weapons for Ivara? The only bow I have is Dread and I just forma'd it once. How many formas is needed for dread to be efficient for low level to mid level enemies. I'm M8 and still doing the story so there won't be any hard runs I will go for in the meantime. I'm currently on neptune and I have to complete 3 spy missions and the infiltrate mod of Ivara should I rank it up or will it suffice for spy missions and focus on other mods. If I equip the infiltrate mod and go prowl and try to walk on sensors will I set the alarm? I don't fully understand what the infiltrate mod when it say "unharmed" is it the same with "undetected'?
On to secondary, what are some good throwing secondary weapon that I can build and not break prowl(Ivara's 3rd).
Is Baza a good weapon overall for general use compared to other rifles in the game including their prime variant?

I managed to forge orthos prime and nikana( will turn it into dragon nikana soon), what mods should I aim for for each melee.

Thank you for reading and have a good day/night. :steamhappy:

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Showing 1-15 of 18 comments
No_Quarter (Banned) May 31, 2019 @ 3:05am 
Baza is a really good assault rifle and with Hunter Munitions a viable high level choice.
Fulmin is really strong and really fun.

Dread is okay, later on you will be able to get Rakta Cernos which is likely the best bow in the game so make sure you try it.

As for secondaries, there is a mod that silences shots so you can use any you like, that works for primaries too but I'd rather sacrifice some performance out of my secondary weapon. Think name is "Suppress".

Hikou Prime is a good throwable weapon tho, Pox can be fun for gas procs.

Infiltrate lets you go trough everything undetected. Higher ranks help you with your movement speed while invisible so I'd rank it up.
Pakaku May 31, 2019 @ 3:15am 
Prowl gives you bonus headshot damage, so really anything will benefit from it. It just so happens that silenced weapons will keep Prowl from breaking and revealing you, and the Baza and Fulmin (and other weapons like most bows) happen to be innately silenced anyways. Both are also good guns in general so definitely consider them on regular non-stealth missions.

I don't really bring anything specific with Ivara, just as long as they're silenced or have the mod attached. Personal favourite secondary would be the Ballistica Prime, but that's an MR14 gun. But I feel that as long as I have one ranged silenced weapon, I don't really need to worry about having a second gun at all

Infiltrate will let you touch lasers without setting them off, even if unranked, but the movement speed bonus is very convenient so you should max it out when you can, and also consider increasing your ability strength if possible because the bonus scales off of that.

Dread definitely doesn't need forma or anything for low-level stuff. Even just a Point Strike at rank 3/5 will let your Dread crit 100% of the time, meaning all of your damage gets multiplied based on your crit multiplier (but a little higher than listed), so you already get a lot from just that
Harley May 31, 2019 @ 3:21am 
Thanks will work my way to get those weapons you've suggested, Spy missions are hard to follow well I'm still starting anyway hope I might get better at it. Is Limbo good for spy missions with his skill that can destroy the cameras? Are there other frames that is specialized or excel at spy missions, aside from the invi frames. :steamhappy:
I'm reading through primary weapons behind high MR mastery and they all look fantastic. Any recommendations?
Donitsi May 31, 2019 @ 3:30am 
Mag's 1 is also perfect way to destroy all cameras in Spy rooms. If you study all secret paths to Spy rooms, you can do them with any frame. That way you do not have to switch warframes if you don't feel like it.

Corpus has maybe 3 rooms where you MUST destroy 1 camera or it catches you hacking/ going for console so put Punch through to a weapon or use bow/ snipers because they have innate Punch Through or Mag, Limbo or Ivara for the cameras.

Grineers are even easier situation. Apart from one or two Kuva Fortress rooms they have air or water pipe leading directly into the spy room so you NEVER have to destroy anything.
Last edited by Donitsi; May 31, 2019 @ 3:34am
pavig May 31, 2019 @ 3:54am 
Ivara has a prowl augment available from some of the syndicates... it makes prowl invisible also to trip lasers. Good way to cheese spy missions... though most of the trick to spy is just getting to know the room puzzles.

I taught myself most of the spy missions playing with rhino just because it was funny, and I am probably quite mad... but give it a try if you really want to practice stealth. Remember crouching (though not quite invisibility) is pretty good stealth on any frame, and make sure you've got some enemy radar equipped.

Baza and fulmin are great viable choices for ivara, though you can equip hush mods on almost anything. Both are worth dumping a lot of forma and endo into if you like Ivara.

Banshee (available from clan labs) is a good alternative stealth frame. No invisibility, but her passive is that any weapon she equips becomes silent. Limbo too, because he can use his alternative dimension to walk through lasers, deny access to alarms etc. Ash has a good set of skills too.

As far as secondaries, whatever throwing knives or throwing stars you can get your hands on will do with enough forma, and the primes tend to require less to make them viable. I quite like Gara's signature glass throwing knives, but whatever you use will need a bit of love before it's great.

For what mods to stick on your melee weapons... if they have high crit then go crit, high status go status. Try and build for their strengths, then throw some elements on with your spare capacity. For ivara, if you have a dagger try for covert lethality mod.
Slambo Peensworth May 31, 2019 @ 4:27am 
The baza is absolutely insane, I could always be doing something wrong but the Baza seems to outperform my soma prime regardless of what damage type I slap on them so long as the Baza has hunter munitions on it, its a really high tier gun.
The only other rifles I've had as much fun/use with are the Ignis Wraith and Amprex.

It's an absolutely amazing weapon for Ivara if you're looking to not break prowl.
Sterling May 31, 2019 @ 5:11am 
I mean, you could just kill everything in the room; that actually works for spy as well as trying to stealth it. Ivara's prowl augment allows you to easily cheese any spy mission involving lasers (not Grineer door sensors, if memory doesn't fail me), but it's not a necessity; DE designed every spy mission to be completed with any frame.
Thundorz May 31, 2019 @ 5:29am 
I personally like the autocrossbows. I use the Zhuge on my Ivara but it is a MR10 weapon.
talkingmute May 31, 2019 @ 11:15am 
The Zenistar feels like it was personally tailored for Ivara. You're able to use navigator with it and seems like one of the few where it seems well worth it. It's good for area control, deals high amounts of damage (I think multiplier stealth damage is added while in navigator), navigator's damage multiplier effects damage for as long as it's out (even after exiting navigator), and using it basically allows you to cover 2 choke points at the same time. It's good enough that I heavily modded mine and it still serves me 2 hours into arbs (don't even have a Riven for it).

Another weapon worth noting is the Knell. When you're prowling you're not targeted by enemies (save for Scyto Raknoids in vallis; they have sonar) and one of the play styles it enables is covering a choke and having free reign to have your own little kill zone alley. You just need to make one headshot after which you can basically hold down the trigger (they changed it to full auto in a patch) and just aim near head level while waving it over enemies (infested are a bit harder). Just make sure you have multi-shot, punch through on it, and suppressor is a must.

Another thing worth noting is concentrated arrow. I while I experimented a while with it, I personally don't like it but it's still worth mentioning. While i find it difficult to set up (other players will come through like a storm and mess up your shots), don't like bow aim, and requires a frame built around it, it's terrific to use. You can deal LOADS of damage, the explosion goes through walls, you're able to have a huge range, and it's pretty spectacular to use (I've had other people in game completely confused why everything just died; "We don't have a Mesa or Saryn, what happened?"). It's just not my style but might be yours.

You probably already know but daggers with covert lethality oneshot on finishers; works on bipeds and quadrupeds (for quadruped it can only be done from behind in a rather odd spot, worth practicing). Shoot a sleep arrow at a group and have at it, you're also invincible while in the animations.

EDIT: Also while dashwire might seem like it doesn't have too many big uses I primarily use it to get off the ground or set up a vantage point between 2 important chokes. It seems like other players like to use Ivara for cover and shooting a dashwire from the ground to a high wall and going halfway up is one way to deal with it.

EDIT2: Almost forget to mention, there's a current bug with Artemis. When they changed to the new melee system it seems to have changed some things around. You're able to melee when you have Artemis channeled, able to switch to your secondary, and if you're downed you pull out your primary instead of your secondary (once again, when you're using Artemis). Chances are they're going to change it, but for now it works.

EDIT3: Last one I promise. I forgot to mention the Zakti. It fires charges that detonate after a moment (I think ~1/2 second after hitting if I remember) that stagger enemies. When they're in this staggered state they're opened up to finisher. While that might seem like "well, Ivara can already put groups to sleep and do that" it saves you from using the energy. Only thing is that some people experience a bit of a learning curve when it comes to timing the finisher, but with 2 or 3 minutes of practice I'm sure you'll have the hang of it. It's also good for stun locking enemies in a small area, like in some chokes. Another reason why I mention it is that the other weapons I listed are a bit more down the line (Zenistar is a reward for 100 days of logging in) while the Zakti is MR10 and the blueprints can be grabbed from your clan's lab.

I think the best advice I can give is grab silence mods (hush and suppressor; the shotgun's silent battery is considerably more rare and on Sedna) and use them for weapons that aren't innately silent and you'll eventually fall in love with some of the weapons you level up for MR.
Last edited by talkingmute; May 31, 2019 @ 12:33pm
Harley May 31, 2019 @ 4:10pm 
Thanks for the input, I'm still new to using Ivara and have some trouble on how to effectively use her. Will look through all your recommendations, on modding Ivara what are must have on her? And for the pet, I currently have wyrm, doggo and taxon when Ivara goes prowl does it also affect her pet, do they draw aggro by attacking any visible enemies or they stay invisible until Ivara attacks someone? I'm planning on getting shade or are their any good pet/companion for invi frames and also for other frames.
SQLOwns May 31, 2019 @ 4:18pm 
If you Dread isn't one shotting lvl 80s and below, you either built it wrong, or need to get better at aiming.
Harley May 31, 2019 @ 4:39pm 
Originally posted by SQLOwns:
If you Dread isn't one shotting lvl 80s and below, you either built it wrong, or need to get better at aiming.
Yup, possibly that too. I don't have the best mods yet and I have bad aim sometimes xD
Sterling May 31, 2019 @ 5:20pm 
Originally posted by Snek:
Thanks for the input, I'm still new to using Ivara and have some trouble on how to effectively use her. Will look through all your recommendations, on modding Ivara what are must have on her? And for the pet, I currently have wyrm, doggo and taxon when Ivara goes prowl does it also affect her pet, do they draw aggro by attacking any visible enemies or they stay invisible until Ivara attacks someone? I'm planning on getting shade or are their any good pet/companion for invi frames and also for other frames.
The only genuinely good companions are kavats, unfortunately. Sentinels are prone to dying and not being able to be revived, kubrows are just an outdated design, and the helminth charger is just cool to look at and can reach a ♥♥♥♥♥♥♥ of health (which won't really matter). Kavats don't need headpats and can provide certain very interesting buffs, like critical chance and resource pickups.

Originally posted by SQLOwns:
If you Dread isn't one shotting lvl 80s and below, you either built it wrong, or need to get better at aiming.
Depending on what you do, it can also have some interesting DoT.
https://www.youtube.com/watch?v=xucSZKWkEUE

I used Mesa's ballistic battery mod to pump the status chance to 100%, which supposedly should almost always give it a slash proc. Even without it, pulling off a red crit with hunter munitions or a slash proc seems to absolutely ravage any enemy's intestine.
Pakaku May 31, 2019 @ 6:41pm 
Originally posted by Sterling:
Originally posted by Snek:
Thanks for the input, I'm still new to using Ivara and have some trouble on how to effectively use her. Will look through all your recommendations, on modding Ivara what are must have on her? And for the pet, I currently have wyrm, doggo and taxon when Ivara goes prowl does it also affect her pet, do they draw aggro by attacking any visible enemies or they stay invisible until Ivara attacks someone? I'm planning on getting shade or are their any good pet/companion for invi frames and also for other frames.
The only genuinely good companions are kavats, unfortunately. Sentinels are prone to dying and not being able to be revived, kubrows are just an outdated design, and the helminth charger is just cool to look at and can reach a ♥♥♥♥♥♥♥ of health (which won't really matter). Kavats don't need headpats and can provide certain very interesting buffs, like critical chance and resource pickups.
I notice my sentinels survive longer when they don't have attack precepts attached, even with a weapon equipped. They tend to avoid death entirely, but in really bad cases or when I know I'll be doing a long mission, I could just run Djinn and get it back in 1 1/2 minutes.

There is also a new mod that drops from the Jupiter roomba drones that gives them HP regeneration, so that can help them survive longer, even when the mod is unranked. Some warframes with health regen abilities (like Oberon) can also help Sentinels regain HP.
Last edited by Pakaku; May 31, 2019 @ 6:43pm
pavig Jun 1, 2019 @ 12:13am 
Your kubro is one of several breeds so not sure how it will perform under stealth, though one breed is itself stealth based and works great. It stealths itself and you, and seems less prone to alerting enemies. Not reliable, but it’ll save you on occasion when you’re low on energy. Makes a great companion for stealth frames.

Look at building the shade sentinel for stealth missions - it has precepts which keep it from attacking unalerted enemies. Also has unreliable but handy stealth.
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Date Posted: May 31, 2019 @ 2:51am
Posts: 18