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No. Amprex requires modding to be anything other than marginally useful. Ignis is a similar situation, needing modding to bring status and damage up to meaningful levels. Both suffer from limited range meaning that the specter will try to shoot things which are too far away to actually hit.
The reason for this is simple... Weapons given to specters are just the base forms of the weapon with damage and accuracy slightly tweaked based on the level of the specter. Status and critical chance are not significantly affected. These weapons don't get the benefit of things like multishot, hunters munitions, or even changes in element type that they would get from modding.
No. Similar problem to amprex and ignis. Limited range, deals only radiation damage, and can't get the benefits of modding.
In testing, rapid firing weapons with reasonably high base damage and range tended to be more effective for general use. So weapons like Tiberon, astilla, stradavar, tend to be fairly effective regardless of specter and enemy type. Something like rubico or vectis works fairly well for a support role where the specter will be holding position somewhat away from the squad (particularly with volt).
Bows tended to be worst as they were subject to both slow firing rate, projectile flight time, and gravity.
"Atlas n Hydroid i like to use with these, but no idea howe good it is but still going with that :P
Ps. only thing i hate in this game are the gear loadout i always forget it before i enter a mission, so wish we could change gear lodouts inside a mission ^^
Khora is fun too as you get an extra cat, Chroma can be good, Trinity too.
Thing you are looking for with specters is simplicity because they are flat out dumb thanx to Warframes utter obsolete Ai (at least obsolete compared to what is out there on the market, like, indie studios nail better Ai than what we have but I understand that it is a huge undertaking)
So self sustaining ones are top class for me, Nidus can hold your points in arbitration interceptions when enemy levels are well over double than his level.
And his heals also heal any other specters you place near him, Clem, bombard, heavy gunner, anything you like.
As for weapons, I think hitscan works best and ofc shotguns. High mastery rank weapons seem to scale better, like Vaykor Hek for example. Komorex was a nice surprise, specter actually can hit on distance which is pretty darn cool.
I am yet to try new Wisp specter after her specter got a rework, if she uses reservoirs she can be pretty strong.
Specters do not take mods into account, they scale their values depending on enemy levels.
Only Equinox's twin takes mods into account as well as Wukong's twin, no other specters do that