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Thicc Nickname 2019 年 9 月 4 日 下午 9:17
Gauss vs Razorwing Blitz
I'm curious, which would be faster alone? I know Gauss has caused screen inverting high speed with buffs from Nidus/Octavia/Wisp/Volt/Zephyr/Equinox/Nova, but in my (admittedly poor) testing, I haven't gotten Gauss on his own nearly as fast as Titania can go, especially after you consider terrain being in the way

Anyone have thoughts or done testing on it?
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Just Life 2019 年 9 月 4 日 下午 9:21 
I haven't yet but my money is on full Power Strength Razorwing Blitzs build for long distance races since it take a bit of time for Titania to get fully going. If it was a short distance race, Gauss will win.
VaciVt 2019 年 9 月 4 日 下午 9:24 
It is really hard to one-on-one between those two as Titania is flying while Gauss is running on a terrain. I think only DE can establish a fair race in a controlled environment with all maxed mods and all possible buff from other frames.
Yuki 2019 年 9 月 4 日 下午 9:40 
Did the test. Titania lets Gauss eat dust, by far.

Gauss can be slightly faster than an upgraded Itzal. There is a video about that in the other Gauss thread here.
Which is pretty damn fast-with a 200% Wisp buff, full volt buff, full to the brim with speed mods and catapulted at the start by an EV Nova and her multiplicator. Requiring this to be done in captura mode because it needs more than 4 people.

A 150 power Razorblitz Titania is already faster on her very own. Not even a racing build. She wins the race against a fully upgraded Itzal with ease.

Curious about that I did the test in the Vallis, maps border, 2800m straight line with few to no obstacles. Itzal full of energy and teleport allowed. A racing build titania (> 300 power and now with rush) is more than 3 times faster. Thats just without comparison, except maybe Nova on shorter distances.

In fact even a mission Razorblitz build is so fast- you may want to equip a hobbled dragon key just to be able to control it. It also affects fire rate, so there is a good reason to. Personally i keep her power limited and only tap w instead of holding it, and deactivate sprint.
So yes - Titania on her own with a hobbled dragon key equipped is still faster than any Gauss on his own. And she got all the mobility she needs, needs a bit of getting used to though.

Another neat discovery: She can be an awesome point carry in the index. Which are relatively small maps with nasty obstacles.
No kidding. At first i thought she would be a good alternative to mesa as point generator. But then i discovered- much to my dismay at first- her inbuild vacuum still works here.
But thats a good thing! Instead of not requiring energy like a Rhino she simply zaps from energy spawn to energy spawn, all while obliberating every High Index enemy with ease while just passing by and soaking up their chips and those no one else would get with her inbuild vacuum. Shes not a point bank, but 15 chips (most effective cash in bonus) is pretty much possible. A point carry and absolutely hilarious. We had much fun testing several of those murderous flying point clouds :D
And she does so without sprinting.
One of the things you will learn with her. Deactivate sprint the moment you razorblitz.

Edit:
Also forgot: Regarding speed within a normal level: Titania's flight is different but once you get used to her its even more easy to maneuver. Sprinting with her adds momentum while "walking" has near pinpoint precision and given a razorblitz build is still faster than any Gauss could hope to achieve.
In effect you will likely "walk" through the level and activate sprint akin to Gauss activating his 1.
Just: While already being faster its an even more potent sprint boost! Titanias speed gain from sprinting is higher than Gauss dash. And works into all directions you could want, also up those damn corpus staircases. Diagonal over those small valleys. Around the corner in the new gas city maps. While Gauss is limited to simply forward- and down.
Only downside: When Gauss bumps into a wall he creates a shockwave. When Titania does that shes a hole in the wall for about half a second :D (~stagger if done in sprint)

So what about those short sprint distances where Gauss dash can just be tapped?
Titanias passive also increases her roll speed and distance. Her roll out of pixie form becomes about as potent as Gauss dash. And rolling while in pixie form is kind of a dash akin to Zephyrs 1, though less potent here.

Also about their passives:
Gauss is like having an inbuild rush. Sure, that means rush is working even better!

However most people do bullet jump, for a reason. Its innately faster and provides more mobility. Heck i often took the hobbled key in vault runs because i can "outrun" most people with bullet jumps with just a single exilus. With the key equipped!

Titania has a very potent inbuild bullet jump improvement (+25%). Same thing that applies on gauss and sprint now applies here with further exilus mods on the inately faster bullet jump: She becomes a bullet! Wait, wasnt that Gauss theme?
So Titania lets Gauss easily eat dust even without being a pixie with razorblitz. And to put even more shame on Gauss: Gauss has his own speed increase, Titania can give hers to her team as well. From her passive.
最后由 Yuki 编辑于; 2019 年 9 月 4 日 下午 11:15
Thicc Nickname 2019 年 9 月 5 日 上午 9:42 
That's impressive, thanks for the research, I didn't realize that she was actually THAT much faster than Gauss, that's impressive. I've used Titania in index a fair bit because of vacuum, an Dex Pixia still being pretty effective, and it's always a blast. One thing that makes me wonder, if you have a squad with everyone having EMP Aura, does that just make Index a joke if you have a Titania? Or 4? Never found people to test, but in theory, that's -110% accuracy
Yuki 2019 年 9 月 5 日 上午 10:43 
Dust alone is already pretty effective. However with a Razorblitz Squad- you are just too fast to be hit. The only times your are even just potentially hit are:

Gravity mines. You cant bulletjump in mid air so there is little to no escape. At high speeds however you trigger them and they activate AFTER you already passed them. Its more already active gravity fields you want to avoid.

Flying towards Mwam in a straight line and your spellbind isnt up. He will soak all your energy with his latching (hence unaffected by precision) beam.

To profit from decreased accuracy you need to be either moving, or at some distance to your target. The actual damage decrease then relies on how fast you already are.
There was a test about that actually regarding sentinels, which share the accuracy behavior of enemies. They just walked between the two pillars in the back of the sanctuary with a Rhino and checked the impact on his Iron skin. In front of a whole group of Moas. And took Dust as a matter of decreasing those usually pinpoint accurate beasts accuracy. Cant find the video again, but iirc that was already 80% damage decrease for them, and about 50% for the same test with heavy gunners.

And Titania is simply so fast already, even without Dust she wont be hit at all.

HOWEVER- Dust is not only the buff nearly all enemies in the Index give, its still the most potent for another reason:
Dust is a debuff. As a result enemies will be painted in Titanias energy color. (So yes, choose a bright one. I took pink :D)

This target painting is actually extremely useful.
Even in other modes. Sure, enemies can usually be seen quite easily despite sharing the levels color. However all painted in bright colors is just a new level of seeing them. Combat awareness goes up, ammo waste down, its simply more easy to aim n kill. For the whole team.

And in index: You also paint the stealthy enemies. Bright pink. They are even more easy to see than when they aint cloaked. The effect is like this red energy field many shooters use to denote enemy teams. If they are cloaked their model is missing inside. As a result they look like a bright glowing "shadow silhuette".
Ever wondered where they all went, no one around? Well, they cloaked. Several of them can, and some can cloak others too. And here they are, sitting in a side room being all like "Gnihihihi we will sneak up on the Tenno!"- doing nothing.
And then Titania zaps by and leaves a cloud of blood, arms and legs.

So in effect i couldnt see any difference in survivability between testing my razorblitz as only terror pixie in a random squad, or in our team of 3-4. No emp aura though, but either the dusts dont stack, or its as i said- it doesnt help titania herself apart from the target painting. Her team however should profit double!

(Which is a bit difficult to gauge anyways. Our terror pixies usually only died because of being too damn fast. Like "Damn, i forgot to deactivate sprint again!"- in the open map leaving the boundary kills you. And with titania, getting the curve around the center to the upper level or not is a matter of milliseconds.)
最后由 Yuki 编辑于; 2019 年 9 月 5 日 上午 10:53
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发帖日期: 2019 年 9 月 4 日 下午 9:17
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