Warframe

Warframe

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Is this a good build for Oberon?
aura- corrosive projection
exilus- power drift
mods- Intensify, Hunters Adrenaline, Vitality, Steel Fiber, Flow, Transient Fortitude, Streamline, Phoenix Renewal

Final stats-
75% duration
130% efficiency
200% strength
100% range

525 energy
472 armor
925 health
300 shields
45% of health damage converted to energy

Not sure about negative duration though- grass will not last as long and renewal cost will be high.
Dernière modification de Karina; 3 janv. 2018 à 8h40
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Esteban Failsmore a écrit :
fun time hippie a écrit :
i would replace the phoneix renewal for quick thinking, continutiy(primed) instead of intensify, switch steel fiber for rage, and vitatlity for blind rage. but thats just what i would do. i dont use vitality ever since hunter adrenline was introduced, and with all that strength you should get around 500 armour from renewal and hallowed ground enough to get over 700 armor

a screen shot of my build for refrence
http://steamcommunity.com/sharedfiles/filedetails/?id=1255981335
(just gonna add, even with some negative eff im still able to spam most of my abilites.)
No health or armor. Im not going to last a second past level 40. Renewal is not a god mode.
Drop either the rage or the hunter adrenaline for a vitality then steel fiber is less effective at keeping oberon alive than the rage quickthinking combo with his own healing and armor boost.
Walrus-Sama a écrit :
Swap out Transient Fortitude for Blind Rage
As well as swapping out Hunters Adrenaline for Rage.

Edit: Scratch that, confused Adrenaline with a different mod.

I use: Blind Rage, Fleeting Expertise, Primed Continuity/Flow, Rage, Vitality, Steel Fiber, Phoenix Renwal, Power Drift, Steel Charge.
Dernière modification de Grimminski; 3 janv. 2018 à 20h36
fun time hippie a écrit :
Esteban Failsmore a écrit :
No health or armor. Im not going to last a second past level 40. Renewal is not a god mode.


Range is good enough to walk to a bunch of dudes and CC/strip armor from them.
lol im able to face lvl 150 corrupted heavy gunners with this build.(simulcrum tests)
(renewal with quick thinking plus rage and hunter adrelnline and primed flow its pretty damn close lol)
its not as powerful as wukongs defy, but if you get strength high enough youll get enough energy back from renewal, not forever when under heavy heavy fire but as long as your mobile, stikcking to cover and or using hallowed ground to make them fight each other you would be fine
yes it is my solo tank setup(i solo mostly due to connection issues and getting host migrations)
but even with defalut range it works well. i due use it when i do play co-op and it works well then.
Does not work. I melt in seconds at level 50. Although i dont have quick thinking- i ised purely power augmenting mods. Need at least health mod- i can live long enough to get away from danger. I dont loose much armor when i remove steel fiber- i gain some armor from increased strength and more powerfull healing. High strength definatly more beneficial for my team. Wish i could squeeze in phoenix renewal.
Dernière modification de Karina; 3 janv. 2018 à 23h16
Esteban Failsmore a écrit :
fun time hippie a écrit :
lol im able to face lvl 150 corrupted heavy gunners with this build.(simulcrum tests)
(renewal with quick thinking plus rage and hunter adrelnline and primed flow its pretty damn close lol)
its not as powerful as wukongs defy, but if you get strength high enough youll get enough energy back from renewal, not forever when under heavy heavy fire but as long as your mobile, stikcking to cover and or using hallowed ground to make them fight each other you would be fine
yes it is my solo tank setup(i solo mostly due to connection issues and getting host migrations)
but even with defalut range it works well. i due use it when i do play co-op and it works well then.
Does not work. I melt in seconds at level 50. Although i dont have quick thinking- i ised purely power augmenting mods. Need at least health mod- i can live long enough to get away from danger. I dont loose much armor when i remove steel fiber- i gain some armor from increased strength and more powerfull healing. High strength definatly more beneficial for my team. Wish i could squeeze in phoenix renewal.
Quick thinking is a way better version of pheonix renewel for only yourself and is what makes a rage equiped frame incredibly hard to kill. Without it gives insane amounts of survivability compared to a vitality or steel fiber.
Esteban Failsmore a écrit :
fun time hippie a écrit :
lol im able to face lvl 150 corrupted heavy gunners with this build.(simulcrum tests)
(renewal with quick thinking plus rage and hunter adrelnline and primed flow its pretty damn close lol)
its not as powerful as wukongs defy, but if you get strength high enough youll get enough energy back from renewal, not forever when under heavy heavy fire but as long as your mobile, stikcking to cover and or using hallowed ground to make them fight each other you would be fine
yes it is my solo tank setup(i solo mostly due to connection issues and getting host migrations)
but even with defalut range it works well. i due use it when i do play co-op and it works well then.
Does not work. I melt in seconds at level 50. Although i dont have quick thinking- i ised purely power augmenting mods. Need at least health mod- i can live long enough to get away from danger. I dont loose much armor when i remove steel fiber- i gain some armor from increased strength and more powerfull healing. High strength definatly more beneficial for my team. Wish i could squeeze in phoenix renewal.
i personally prefer quick thinking over PR, used it before but the 90 second wait was unreliable in combat for me. but for teams i can see its worth.
i will say granted i got max P flow on oberon P so i got a really large energy pool. so quick thinking is more effective with more time to move,( cause my fight agaisnt 20 lvl 150 CHG's was not easy, not impossible but challenging hard)
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Posté le 3 janv. 2018 à 8h38
Messages : 22