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His armor and damage could be nerfed a little bith without really triggering too much people but even with that you will be doing two-shot Eidolon
I like the idea of changing colors at demand with 1, it may not be the most intuitive thing to use but it would give Chroma more utilizing breath and tbh no newbies play Chroma so having bit complex ability shoul dnot be a big deal, yet, if ability 1 serves as a switch for 2-nd ability, why not turn his 2-nd into ability like Ivara's 1? In which case 1 could stay as is, he is a dragon after all, and his second could be tap to change, hold to cast kind of ability
You could say that Chroma's 3 is his ult, and 4 is as is, it would be hard to justify making 4 any stronger, just make it more efficient for energy as we aleady have the drawback of loosing the armor when we deploy it. I mean Equinox can spawn best specter in the game with her 1, her other half and that costs way less than Effigy in terms of energy.
apart from energy costs I think Chroma's 4 is fine, he is a Dragon Warframe and it really feels good to have Effigy around.
And for Chroma's 3, I agree that he should stay high damage warframe, that sort of rage effect when he takes damage and gets pissed off to do more damage is fine in terms of gameplay, just fine tuning the numbers wouldn't hurt anyone.
And I say that even tho Chroma is one of my favorite warframes
Coming back to Chroma, it seems many of us agree that his abilities are completely out of whack. His 1 should definitely be like a mix of Equinox's 1 and Ivara's 1 to cycle through elements. His 2 appears to be fine in my eyes. His 3 will be extremely difficult to "properly" nerf/fix, but I do want to throw in an idea to remove triggering from self-damage. Compensating for the fixed extreme damage multiplier in some way could be a thread topic of its own, though. And whatever buff/rework his 4 should get, I think the concept of the effigy itself should at least be preserved in some way.
In proper order, though, the Focus Points and Eidolons need to be improved first before Chroma receives his rework full of buffs and nerfs.