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Zefar 22/dez./2017 às 5:45
Corinth is just baaaaaad
Nice sound but that's about it.

Low damage for the god awful firing speed and even with a high attack speed mod it doesn't get much better. Just look at Tigris shotguns. Massive damage, fast firing speed, fast reload.

Awful reload speed and you need to fix this with a reload speed mod.

Secondary fire is ok as long as you can how far 20 meters is in the game. Not the easiest and will often just not detonate because you where within 20 meters.

5 Shells so gotta reload often.

Gets such reduced damage on range it's pathetic.

Arca Plasmor is a thousand times better than this shotgun and with Zephyr it has far longer range.
Even when Arca Plasmor gets reduced damage on range it still kills enemies effectively and it can hit several people at once without a problem.
Vaykor Hek is easily better than Corinth too. No need to fuss with reload speed or attack speed.

Pump shotguns is just a guarantee that the shotgun is going to be bad. Warframe does not work well with pump shotguns.
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Exibindo comentários 4660 de 115
AnonumusSoldier (Banido(a)) 22/dez./2017 às 13:05 
Escrito originalmente por Zefar:
Escrito originalmente por AnonumusSoldier:
nice job of completely ignoring what I said and just picking out what you liked to disagree with. 1)80 damage per PELLET.
2)Unranked. Of course your 5 forma Aklex prime is going to beat out an Unranked half modded weapon
3)damage falloff is a necasary evil, shotguns are not snipers, it is illogical and overpowered to use them as such.
4)snipers have a 300+ m damage falloff, so that statement is false. Corinth alone has full damage up to 18 m, with full falloff not untill 36m, so again, your statement is factually FALSE.

Using boltor prime, which was knocked off the meta list years ago is not a valid argument. It dosent even compete against shotgun damage or modern rifle damage.

And since we are looking at facts, for such a "baaaaaad" weapon, it has the HIGHEST crit chance and multiplier of any shotgun in the game,

1: That doesn't change much late game. It's damage and every other shotgun do on range is just too low. Except Arca Plasmor which uses shotgun ammo so it's technically a shotgun.

2: It's catalysts with two V slots which allows for the two most powerful mods to be put in and then the elemental+status mods and at MR 24 it's nearly maxed already. Point is, shotguns do not need to be nerfed on range.

3: No it isn't. Shotguns will do less damage because less pellets hit the target. This is how you should balance shotguns. Otherwise Soma Sniping should be nerfed because it's too OP.

4: Fine it starts at 15 meters but this type of distance is easily covered in the game. In Void missions when you're at the end waiting to be picked up by the ship. Enemies at the bottom of the stairs will be far enough away to take minimum damage from shotguns.
Shotguns where useless for over 2 years when they added the first type of damage fall off on them and the only reason they even work outside their range was due to their high damage.



Escrito originalmente por JK21Games:
Dude, it has straight up better crit stats/damage than the Vaykor Hek which is commonly thought of as one of the best weapons in the game. Its not a 100% direct upgrade since it doesn't have the fire rate of the Vaykor (and the syndicate effect on the Vaykor is also very good of course), but the two are very comparable as far as effectiveness goes. I honestly predict that this is going to be one of the best shotguns in the game once people get used to it.

Base stats on the weapon are stronger than Vaykor Hek but Vaykor Hek doesn't need to use Attack speed and Reload speed to make up for the awfully slow shotgun. So Vaykor Hek can have quite a lot of more damage than this weapon unless you like slow weapons.
Dosent like slow weapons---praises arca plasmor

/logic

Full falloff is 38 m, not 15. most map rooms are 30-50m so yea. And again, shotguns are not snipers. Stop using them that way, you'll enjoy them more!

Also,I have 4 mod slots empty. That's far from "maxed"
Última edição por AnonumusSoldier; 22/dez./2017 às 13:09
AnonumusSoldier (Banido(a)) 22/dez./2017 às 13:18 
Escrito originalmente por Hussien the sand nibba:
Escrito originalmente por Totally Innocent Chatbot:
Sorry Zefar, but every time I see one of your threads I just can't help but be left wondering "...this guy's a moderator?"
I don't see him swearing, neither being rude, moderators don't have the right to give there polite opinion now?
Disliking a weapons mechanic (opinion) and saying a weapon is bad (statement presented as fact) are 2 different things. And since factually, Corinth is not bad, it's on equal terms with meta shotguns in it's own way, and this particular person continually makes threads/posts like this showing a lacking grasp of game mechanics, which in turn causes an uproar in the forums, it makes logical people wonder.
JKGames 22/dez./2017 às 13:22 
Escrito originalmente por Zefar:

Escrito originalmente por JK21Games:
Dude, it has straight up better crit stats/damage than the Vaykor Hek which is commonly thought of as one of the best weapons in the game. Its not a 100% direct upgrade since it doesn't have the fire rate of the Vaykor (and the syndicate effect on the Vaykor is also very good of course), but the two are very comparable as far as effectiveness goes. I honestly predict that this is going to be one of the best shotguns in the game once people get used to it.

Base stats on the weapon are stronger than Vaykor Hek but Vaykor Hek doesn't need to use Attack speed and Reload speed to make up for the awfully slow shotgun. So Vaykor Hek can have quite a lot of more damage than this weapon unless you like slow weapons.

You don't really need attack speed on this weapon, I just mentioned it as an option if you find it too slow. Its like the Tigris Prime in that you will be rewarded for Shot Placement (its also worth mentioning that the Corinth seems to have a fairly tight spread). This isn't a crowd clearing weapon, its a project large amounts of damage on a single target sort of weapon. You say that you like the Arca Plasmor, so just think that the Corinth has a slightly higher fire rate than the Arca Plasmor. The Reload speed is the same as the Vaykor Hek, its just split over the different shells. Yes, while you are using the weapon this will make its reload feel slower, but its actually not slower by the numbers. edit- also remember that there is the status based airburst of the Cornith which can deal with crowds effectively. That will require practice to master, but it provides a decent way to deal with them.

If the weapon doesn't click with you since you prefer Semi-Auto shotguns, that's fine. Its not a replacement for the Hek series (which will deal beter with crowds than the Corinth, but won't have the sort of damage for each shot or the range of the Cornith), it provides a crit based alternative to them for people who aren't into Semi-Auto shotguns. I'm in this camp since I prefer shotguns with different firing mechanics/gimics like the Tigris series, the Astilla, the Arca Plasmor, and now the Corinth. I think that the Hek-Vaykor Hek are some of the best primary weapons in the game, and I would definitely recommend them to anyone who asked, but they don't click for me so I don't really use them.

Point is though, there's no real reason to call this weapon bad. I think people had initially negative impressions because the falloff range was misreported as much too low, but it has all the stats to be a solid shotgun with its own niche use.
Última edição por JKGames; 22/dez./2017 às 13:32
Xao 22/dez./2017 às 13:24 
Escrito originalmente por Zefar:
Escrito originalmente por AnonumusSoldier:
Since this weapon is "useless" because of it's firerate, let's compare them shall we?


Arca Plasmor- 1.1
Vaykor Hek-3.1
Tigris Prime: 2.0
Strun Wraith- 2.5
Corinth-1.2

So that means arca plasmor and Tigris Prime, the meta tier shotguns are useless as well right?

Arca Plasmor hits everything in it's path. Tigris kills most things in one shot and fires two at once with a fast click. With Punch through this can easily wreck forces.

Strun Wraith was my favorite shotgun for a long time but it got ruined with reloading shell by shell which gave it a reload time on 5 seconds total.

I've already said why those other shotguns are good. I also use Arca Plasmor more than Vaykore Hek now due to it doesn't suffer much from damage reduction due to it's damage values.
If this logic is seriously how you're going to judge guns, you might as well just give up on shotguns, and for that matter 99% of the guns in the game period, and just use the Opticor for everything.

That's the end result of taking your logic to its inevitable conclusion, because the Opticor checks all the limited set of boxes that you consider "good." All while doing more damage than just about everything, the Plasmor included. It dramatically outranges the Tigris Prime, too.

This idea of course falls apart completely and utterly in practice, because as it turns out, when you ignore half of all considerations when making a judgement call, you tend to make bad judgement calls.
AnonumusSoldier (Banido(a)) 22/dez./2017 às 13:50 
Escrito originalmente por Grav:
Escrito originalmente por Zefar:

Arca Plasmor hits everything in it's path. Tigris kills most things in one shot and fires two at once with a fast click. With Punch through this can easily wreck forces.

Strun Wraith was my favorite shotgun for a long time but it got ruined with reloading shell by shell which gave it a reload time on 5 seconds total.

I've already said why those other shotguns are good. I also use Arca Plasmor more than Vaykore Hek now due to it doesn't suffer much from damage reduction due to it's damage values.
If this logic is seriously how you're going to judge guns, you might as well just give up on shotguns, and for that matter 99% of the guns in the game period, and just use the Opticor for everything.

That's the end result of taking your logic to its inevitable conclusion, because the Opticor checks all the limited set of boxes that you consider "good." All while doing more damage than just about everything, the Plasmor included. It dramatically outranges the Tigris Prime, too.

This idea of course falls apart completely and utterly in practice, because as it turns out, when you ignore half of all considerations when making a judgement call, you tend to make bad judgement calls.
Na cause he'd complain about the charge time on the opticor too and call it trash as well
Walrus-Sama 22/dez./2017 às 14:07 
I'd like to point out this is the base Corinth, and can already compete with the Meta shotguns.

Imagine how powerful Corinth Prime will be.
Xao 22/dez./2017 às 14:13 
Escrito originalmente por AnonumusSoldier:
Na cause he'd complain about the charge time on the opticor too and call it trash as well
Apparently if you can't slot nothing but flat damage and crit a weapon is automatically garbage.

Meanwhile, I'm over here one shotting dropships with an Opticor slotted with Vile Acceleration.
Normal Lee 22/dez./2017 às 14:50 
Escrito originalmente por Totally Innocent Chatbot:
Sorry Zefar, but every time I see one of your threads I just can't help but be left wondering "...this guy's a moderator?"

^

You clearly don't understand the game as well as you think you do, nor do you seem to be willing to learn more about the game, no matter many people provide reasonable arguments as to why you are objectively wrong.
Última edição por Normal Lee; 22/dez./2017 às 14:53
Zefar 22/dez./2017 às 15:51 
Escrito originalmente por AnonumusSoldier:
Dosent like slow weapons---praises arca plasmor

/logic

Full falloff is 38 m, not 15. most map rooms are 30-50m so yea. And again, shotguns are not snipers. Stop using them that way, you'll enjoy them more!

Also,I have 4 mod slots empty. That's far from "maxed"

I like Arca Plasmor because it hits everything in it's path. It hits people in turrets from the front and it can kill a group of enemies very easily. Corinth hits one or two enemies at most with main attack without adding puncture on it and fires as slow if not slower than Arca Plasmor.
So there is a massive difference between those weapons.

Reaching 38 meter range isn't hard in Warframe either. I'm not using shotguns as snipers, I just want them to act a bit more like a proper weapon and shotguns do not get useless on a little range in real life. People shoot little clay discs that are thrown away with birdshots and these people hit them reliable too.



Escrito originalmente por JK21Games:
You don't really need attack speed on this weapon, I just mentioned it as an option if you find it too slow. Its like the Tigris Prime in that you will be rewarded for Shot Placement (its also worth mentioning that the Corinth seems to have a fairly tight spread).
You do kinda need speed on this weapon. Much like you need attack speed on bows and Opticor. Otherwise it's just too slow.
Tigris prime fires fast enough that you can just keep firing on new targets without having to round up enemies.

Escrito originalmente por JK21Games:
This isn't a crowd clearing weapon, its a project large amounts of damage on a single target sort of weapon. You say that you like the Arca Plasmor, so just think that the Corinth has a slightly higher fire rate than the Arca Plasmor.
Except Arca Plasmor does higher damage on range and hits far more targets.Corinth is not on the same level.



Escrito originalmente por JK21Games:
Point is though, there's no real reason to call this weapon bad. I think people had initially negative impressions because the falloff range was misreported as much too low, but it has all the stats to be a solid shotgun with its own niche use.
It's god awful slow and doesn't have the damage bonus for it. That's my main gripe with the shotgun.

Escrito originalmente por ๖𝖒𝖔𝖓𝖆𝖗𝖈𝖍:
http://steamcommunity.com/sharedfiles/filedetails/?id=1239921358

Never said it couldn't kill enemies. Just that it's a bad weapon due to it's unbearable slow fire rate and isn't really rewarded for it. You can get highest damage with bows as well.

Escrito originalmente por Grav:
Apparently if you can't slot nothing but flat damage and crit a weapon is automatically garbage.

Meanwhile, I'm over here one shotting dropships with an Opticor slotted with Vile Acceleration.
I never said anything like that.

Crit builds rely on more mods than a normal damage build. But with weapons that fires so slowly you'll have to remove those extra damage mods to compensate for the firing speed. You won't really be having Viral, blast, corrosive or radiation on crit weapons then.

Opticor is like a bow, you need Firing speed on it to make it fun to use and I have used the weapon too. Shocking I know. I've used bows too. Hell even the Stug was a fun weapon to use because it applied so much damage and it's a charge weapon too.

But those weapons have high pay off for charging up the attack. Corinth is just slow sooooo slow and when other shotguns shoot faster and does the same and higher damage it just isn't worth it.
AnonumusSoldier (Banido(a)) 22/dez./2017 às 16:12 
Escrito originalmente por Zefar:
Escrito originalmente por AnonumusSoldier:
Dosent like slow weapons---praises arca plasmor

/logic

Full falloff is 38 m, not 15. most map rooms are 30-50m so yea. And again, shotguns are not snipers. Stop using them that way, you'll enjoy them more!

Also,I have 4 mod slots empty. That's far from "maxed"

I like Arca Plasmor because it hits everything in it's path. It hits people in turrets from the front and it can kill a group of enemies very easily. Corinth hits one or two enemies at most with main attack without adding puncture on it and fires as slow if not slower than Arca Plasmor.
So there is a massive difference between those weapons.

Reaching 38 meter range isn't hard in Warframe either. I'm not using shotguns as snipers, I just want them to act a bit more like a proper weapon and shotguns do not get useless on a little range in real life. People shoot little clay discs that are thrown away with birdshots and these people hit them reliable too.



Escrito originalmente por JK21Games:
You don't really need attack speed on this weapon, I just mentioned it as an option if you find it too slow. Its like the Tigris Prime in that you will be rewarded for Shot Placement (its also worth mentioning that the Corinth seems to have a fairly tight spread).
You do kinda need speed on this weapon. Much like you need attack speed on bows and Opticor. Otherwise it's just too slow.
Tigris prime fires fast enough that you can just keep firing on new targets without having to round up enemies.

Escrito originalmente por JK21Games:
This isn't a crowd clearing weapon, its a project large amounts of damage on a single target sort of weapon. You say that you like the Arca Plasmor, so just think that the Corinth has a slightly higher fire rate than the Arca Plasmor.
Except Arca Plasmor does higher damage on range and hits far more targets.Corinth is not on the same level.



Escrito originalmente por JK21Games:
Point is though, there's no real reason to call this weapon bad. I think people had initially negative impressions because the falloff range was misreported as much too low, but it has all the stats to be a solid shotgun with its own niche use.
It's god awful slow and doesn't have the damage bonus for it. That's my main gripe with the shotgun.

Escrito originalmente por ๖𝖒𝖔𝖓𝖆𝖗𝖈𝖍:
http://steamcommunity.com/sharedfiles/filedetails/?id=1239921358

Never said it couldn't kill enemies. Just that it's a bad weapon due to it's unbearable slow fire rate and isn't really rewarded for it. You can get highest damage with bows as well.

Escrito originalmente por Grav:
Apparently if you can't slot nothing but flat damage and crit a weapon is automatically garbage.

Meanwhile, I'm over here one shotting dropships with an Opticor slotted with Vile Acceleration.
I never said anything like that.

Crit builds rely on more mods than a normal damage build. But with weapons that fires so slowly you'll have to remove those extra damage mods to compensate for the firing speed. You won't really be having Viral, blast, corrosive or radiation on crit weapons then.

Opticor is like a bow, you need Firing speed on it to make it fun to use and I have used the weapon too. Shocking I know. I've used bows too. Hell even the Stug was a fun weapon to use because it applied so much damage and it's a charge weapon too.

But those weapons have high pay off for charging up the attack. Corinth is just slow sooooo slow and when other shotguns shoot faster and does the same and higher damage it just isn't worth it.
The only reason arca plasmor hits so many targets is it's infinite enemy punch thru, which is just begging to be nerfed. Take that away, you have a weaker elemental Corinth.

Speed/ mods are a matter of personal preference and taste. They are by no means required. I didn't use speed mods till primed shred came out.

Either way, disliking speed/reload mechanics does not make a weapon bad. Many streamers have already taken it out for a spin with maxed out builds and are two shotting level 150 enemies. If it was "crap" it couldn't do that.
Monarch 22/dez./2017 às 16:51 
Escrito originalmente por Zefar:

Never said it couldn't kill enemies. Just that it's a bad weapon due to it's unbearable slow fire rate and isn't really rewarded for it. You can get highest damage with bows as well.

The strawman in your ♥♥♥♥♥♥♥♥.

Honestly Zefar, you have a notorious reputation here on the Warframe forum, that you often than not have not a single clue of what you're talking about. Why don't you just sit this one out?

Seriously, it's completely alright that you dislike this weapon, hate it even. But that'd remain as your personal preference, not a fact that this weapon is "bad".

You talk like a fresh off the boat player who only has a handful of "damaged mods", and proceed to say everything sucks and trash.
Morty2989 22/dez./2017 às 16:57 
I mean, it is bad but ok.
Sumire Violets 22/dez./2017 às 17:16 
That's just like, your opinion
Grisillo 22/dez./2017 às 17:21 
Buy a 3.5k platinum Corinth Riven and It'll be good, lol.
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