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/logic
Full falloff is 38 m, not 15. most map rooms are 30-50m so yea. And again, shotguns are not snipers. Stop using them that way, you'll enjoy them more!
Also,I have 4 mod slots empty. That's far from "maxed"
You don't really need attack speed on this weapon, I just mentioned it as an option if you find it too slow. Its like the Tigris Prime in that you will be rewarded for Shot Placement (its also worth mentioning that the Corinth seems to have a fairly tight spread). This isn't a crowd clearing weapon, its a project large amounts of damage on a single target sort of weapon. You say that you like the Arca Plasmor, so just think that the Corinth has a slightly higher fire rate than the Arca Plasmor. The Reload speed is the same as the Vaykor Hek, its just split over the different shells. Yes, while you are using the weapon this will make its reload feel slower, but its actually not slower by the numbers. edit- also remember that there is the status based airburst of the Cornith which can deal with crowds effectively. That will require practice to master, but it provides a decent way to deal with them.
If the weapon doesn't click with you since you prefer Semi-Auto shotguns, that's fine. Its not a replacement for the Hek series (which will deal beter with crowds than the Corinth, but won't have the sort of damage for each shot or the range of the Cornith), it provides a crit based alternative to them for people who aren't into Semi-Auto shotguns. I'm in this camp since I prefer shotguns with different firing mechanics/gimics like the Tigris series, the Astilla, the Arca Plasmor, and now the Corinth. I think that the Hek-Vaykor Hek are some of the best primary weapons in the game, and I would definitely recommend them to anyone who asked, but they don't click for me so I don't really use them.
Point is though, there's no real reason to call this weapon bad. I think people had initially negative impressions because the falloff range was misreported as much too low, but it has all the stats to be a solid shotgun with its own niche use.
That's the end result of taking your logic to its inevitable conclusion, because the Opticor checks all the limited set of boxes that you consider "good." All while doing more damage than just about everything, the Plasmor included. It dramatically outranges the Tigris Prime, too.
This idea of course falls apart completely and utterly in practice, because as it turns out, when you ignore half of all considerations when making a judgement call, you tend to make bad judgement calls.
Imagine how powerful Corinth Prime will be.
Meanwhile, I'm over here one shotting dropships with an Opticor slotted with Vile Acceleration.
^
You clearly don't understand the game as well as you think you do, nor do you seem to be willing to learn more about the game, no matter many people provide reasonable arguments as to why you are objectively wrong.
I like Arca Plasmor because it hits everything in it's path. It hits people in turrets from the front and it can kill a group of enemies very easily. Corinth hits one or two enemies at most with main attack without adding puncture on it and fires as slow if not slower than Arca Plasmor.
So there is a massive difference between those weapons.
Reaching 38 meter range isn't hard in Warframe either. I'm not using shotguns as snipers, I just want them to act a bit more like a proper weapon and shotguns do not get useless on a little range in real life. People shoot little clay discs that are thrown away with birdshots and these people hit them reliable too.
You do kinda need speed on this weapon. Much like you need attack speed on bows and Opticor. Otherwise it's just too slow.
Tigris prime fires fast enough that you can just keep firing on new targets without having to round up enemies.
Except Arca Plasmor does higher damage on range and hits far more targets.Corinth is not on the same level.
It's god awful slow and doesn't have the damage bonus for it. That's my main gripe with the shotgun.
Never said it couldn't kill enemies. Just that it's a bad weapon due to it's unbearable slow fire rate and isn't really rewarded for it. You can get highest damage with bows as well.
I never said anything like that.
Crit builds rely on more mods than a normal damage build. But with weapons that fires so slowly you'll have to remove those extra damage mods to compensate for the firing speed. You won't really be having Viral, blast, corrosive or radiation on crit weapons then.
Opticor is like a bow, you need Firing speed on it to make it fun to use and I have used the weapon too. Shocking I know. I've used bows too. Hell even the Stug was a fun weapon to use because it applied so much damage and it's a charge weapon too.
But those weapons have high pay off for charging up the attack. Corinth is just slow sooooo slow and when other shotguns shoot faster and does the same and higher damage it just isn't worth it.
Speed/ mods are a matter of personal preference and taste. They are by no means required. I didn't use speed mods till primed shred came out.
Either way, disliking speed/reload mechanics does not make a weapon bad. Many streamers have already taken it out for a spin with maxed out builds and are two shotting level 150 enemies. If it was "crap" it couldn't do that.
The strawman in your ♥♥♥♥♥♥♥♥.
Honestly Zefar, you have a notorious reputation here on the Warframe forum, that you often than not have not a single clue of what you're talking about. Why don't you just sit this one out?
Seriously, it's completely alright that you dislike this weapon, hate it even. But that'd remain as your personal preference, not a fact that this weapon is "bad".
You talk like a fresh off the boat player who only has a handful of "damaged mods", and proceed to say everything sucks and trash.