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Because it recharges my shield.
Dude it recharges your useless shield.
I personally use it because I really haven't got anything more useful to put in. It's not much, but it does something.
This... seems so useless. Applies to base shields only. So, a maxed level warframe with 300 shields (100 at unranked) will only get the benefit of 60 points of overshield, so far as I see it. I don't understand.
When I saw this before looking up the wiki, I thought to myself that this could be useful, giving me 60% more shield capacity from my 300 shield capacity.
Can this mod give Inaros shield? (Like allied Ospreys and Orokin Drones?)
January 8 by CrikenShadowclaw Reply
FINNER
Don't think so because it's multiplicative of the frame's max shielding, so in Inaros' case it's 0 x 1.6 = 0.
edit: besides, I was saying "article". Not interested in the comments section.
So I was still wondering how the opinion is on this forum.
But people should keep in mind, DE might implenent a shield gating mechanic.
That whould make this mod incredible, since, when the ability is started, it doesn't stop when you take damage. That whould be 10 seconds of borderline invincebility.
edit: just to explain myself here. The only thing I could replace that with after the active abilities of the Sentinel, HP and armour is in would be Fired Up which doesn't do anything for me in a bit higher level missions.
The mod is called shield charger and you thought it gave you overshields?
Amazing...
But even then its useless considering guardian mod exist
It gives shields to squad members nearby, so it's more effective in group play I guess