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Juggernaut problem.
Hello.

I try to farm Juggernaut to get Pherilac pod bp. I killed him couple of times then strange things start to happen:

Every time when he roars to buff mobs i should have about 40-60sec to kill 20+ mobs to lure him out, right? That was the case first couple of runs, but right now, when he roars i have maybe 5 sec to before he leaves...what is happening...
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Partycrasher Nov 1, 2017 @ 6:01pm 
I was farming Juggernauts recently for the Inaros quest and found that getting the 2nd roar was the most difficult (and frustrating) part of the whole process.

By doing orokin derelict capture missions I could almost guarantee the 1st roar on capture, but unless there were enough infested nearby to start killing almost immediately, got the message that the juggernaut moved on instead of the 2nd roar (lost count of the number of aborted missions because of this). Seems you need to make sure that there are plenty of nearby infested before getting the 2nd roar so you can start killing them almost immediately.
BigBlueElephant Nov 1, 2017 @ 6:20pm 
Originally posted by Partycrasher:
I was farming Juggernauts recently for the Inaros quest and found that getting the 2nd roar was the most difficult (and frustrating) part of the whole process.

By doing orokin derelict capture missions I could almost guarantee the 1st roar on capture, but unless there were enough infested nearby to start killing almost immediately, got the message that the juggernaut moved on instead of the 2nd roar (lost count of the number of aborted missions because of this). Seems you need to make sure that there are plenty of nearby infested before getting the 2nd roar so you can start killing them almost immediately.

Last run, about 1 min ago i was surrounded by 20+ infested. Kill them in a blink of an eye, just to hear that Juggernaut move away. About 4 sec from roar to the message that Juggernaut moved away.

Solium on Eris have nearly 100% chance to spawn Juggernaut so i was thinking that would be easy part, i was so wrong...
Partycrasher Nov 2, 2017 @ 1:16pm 
Well I never had the juggernaut move on after 4 seconds (irc was about 20 seconds for me) - that does sound wrong. I understand that the infested you kill after the first roar have to be glowing (with the juggernaut buff apparently).
fragball Nov 2, 2017 @ 1:44pm 
keep in mind, that in some missions like mobile defense, the jugger won't come when you reache the objective (the console for example) - even if he roared just before you enter the room of the objective.
the reason might be to prevent him insta-destroying the defense object or hostage (especially in higher level like a sortie. in such cases, the message from lotus, that the jugger left the area, indeed can come after just a few seconds.
funny enough though, the same prinziple seem not count for sentients - try doing a solo run on the mob-def- mission on lua (at least it was this way last time i done it - quite a while back).
assassins (stalker, zanuka, g3) also won't spawn in the rooms of the defense objective, though they will anounce themself and spawn right when the timer (mob-defense) reach zero - i defense missions where there is no counter, i seems they wait until the current wave ends and then spawn, holding the next wave until they either get you, or you them.
the killer-squads from enemy syndicates though doesn't seem to bother about that though - sometime they also wait after the flashes/anouncement, often they don't (they are pretty single-minded at their target anyway and mostly ignor everything else).
Partycrasher Nov 2, 2017 @ 2:09pm 
That's interesting info Fragball - explains why on orokin derelict capture missions the juggernaut only roars after you've actually captured the target (not just downed the target).

This seems to suggest that once you've downed the capture target you could delay actually capturing, and therefore the 1st roar, until you've gathered enough infested to trigger the 2nd - the problem is that you don't just have infested on these maps, so you could end up with a load of corpus instead.
Last edited by Partycrasher; Nov 2, 2017 @ 2:12pm
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Date Posted: Nov 1, 2017 @ 5:39pm
Posts: 5