Warframe

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Blackcompany 2017 年 9 月 9 日 上午 8:20
Riven Mods - Why Would Anyone Bother?
Just returned to the game after six months away. Managed to get through the utter tedium that is the game play of War Within (seriously, that operator mode and those Ravenous Maws...not entertaining). And now I have caught up, information wise, on what I missed, I have to ask:

Why would anyone bother even trying to get Riven mods?

First, Sorties: Utter tedium. Enemies so spongy that CC'ing the AI into irrelevance is the best tactic. Add to that, a very poor chance of a Riven drop, where other drops are Endo you wouldnt be playing Sorties if you still needed.


Second: Riven unveiling conditions. My WW Riven mod is get 30 headshots without setting off alarms. Fine. Easy enough. And one day, I MIGHT bother to do it. But I dont NEED the Riven mod badly enough to deal with it right now to begin with. Moreover...I earned the reward, so why make me jump through hoops to reveal what the reward is in the first place? That's actually...sort of insulting.

Third: Rivens are random. Might not work with a weapon you like. Might have a NEGATIVE effect, for no justifiable reason whatsoever.

Fourth: Re-rolling them using Kuva requires farming Kuva. Which means more Operator-mode tedium. Less said about Operator game play the better.

so I have to ask: Why would anyone bother with Riven mods? Seriously.
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目前顯示第 61-75 則留言,共 130
Renkuya 2017 年 9 月 9 日 下午 6:07 
引用自 (DE)Rebecca
2) Why the Capacity exists at all?
There are many reasons we started with a 15 Riven Mod Capacity, but the most important for future Riven conversations is the database impact storing Riven Mods has. As many of you have begin amassing collections, we can begin to see what will be scalable for the system across all future Weapon types.
I'm pretty sure that's pure laziness. If I'm not mistaken they also store information about normal mods in the same way. I'll admit I've not personally looked into it but from what I understand they store all the stuff like ranks in datatables or something and it would be "too hard" to implement a system that would allow you to derank mods. Basically, we're paying for their weird pathetic system of storing information. I'll wait for them to start saying, "hey you've played a long time, please gib money so we can keep storing your account info". What a weak reason.
Hanki 2017 年 9 月 9 日 下午 7:03 
I dunno man...
Having a single mod wich is like 1 serration, and 4 +90% elemental damage (toxin+fire) mixed in ONE mod is kinda... You now, worth bothering
Xengre 2017 年 9 月 9 日 下午 7:15 
引用自 Renkuya
引用自 Punished_Penguini
I'd kill for 12k endo
Spend 2 seconds on Google and learn where you farm Endo. It's not that hard to farm for Endo. It's so not hard that in my opinion the endo reward from sorties is the worst reward and doesn't belong there. It's not rewarding in the slightest.

Where would you farm such a surplas of Endo to get the last 2 ranks in R10 mods such as Primed mods? Recently came back and haven't seen anywhere to earn a ton of Endo even when looking online. A ton, I would consider, is 20k+ in 2-3 hours otherwise it isn't exactly a "ton" and even that would be fairly slow compared to old pre-Endo gains.

引用自 Hank J.
I dunno man...
Having a single mod wich is like 1 serration, and 4 +90% elemental damage (toxin+fire) mixed in ONE mod is kinda... You now, worth bothering
Keep in mind the more damage mods you stack in the less valuable it becomes due to the base damage mod already giving so much which is why mods like Heavy Caliber, Magnum Force, etc. become less desirable especially in the face of elemental mods (Heavy Caliber, at least, can be somewhat decent tho). Additive bonuses fade compared to multiplicative the more you stack on. That said, getting it + Crit Dmg/Crit Chance or some other very desirable stats as well can really start to add up.
最後修改者:Xengre; 2017 年 9 月 9 日 下午 7:18
fragball 2017 年 9 月 9 日 下午 8:32 
引用自 RogueSoldier
引用自 Renkuya
It's pure cancer buying 3 slots for 60 plat. Riven slots being the same price as a warframe slot is disgusting and just another way for DE to cash in on the money cow that is Riven mods.

while i too am a little rustled over that cost, The devs gotta eat somehow...

if you have max capactiy (90) you never have to think about buying more until another patch that expands it.
pretty much that - but the thing with the cap @90 was new to me until today (time to sell some duplicates, i guess)
JKGames 2017 年 9 月 9 日 下午 8:51 
Personal opinion, I don't like the things, so I don't use them. At this point DE can't really get rid of the system because there has been an obscene amount of platinum traded for Rivens since the War Within released. Though, since they have been buffing a lot of underused weapons, that basically tells you all you need to know about how sucessful Rivens have been at balancing underused weapons, which was the original goal of the riven system. People should know that they don't balance enemies around people having rivens on high tier weapons, so its usually just overkill unless you are going true endgame.

On to your points. Sorties = Boring agreed. Only reason I personally did them was to get focus lenses, and now that I've got enough of those, they are basically irrelevant to me. Rivens have a fairly high chance to drop from sorties, I think its 25% or something, so you will get them fairly often. Usually there are a lot of people who sell veiled rivens pretty cheaply in trade chat as well, so they aren't exactly hard to get ahold of. :steambored:

Riven opening conditions are a mixed bag. Sometimes you get ones that are annoying as all heck, other times they are super easy. For example, something like completing a high level exterminate mission without alerting the enemies can be annoying, while collecting 10 syndicate marks is fairly simple. :steamsad:

Yeah, rivens are random as all heck which is kind of the point of them. Most of the better ones are cycled a bunch of times. :steamfacepalm:

Kuva Farming is really really easy once you get a hang of it. All that's required is to charge through the oncoming Kuva and occasionally take out a Kuva Guard or three. Its actually easier than getting a lot of other resources in the game. :steamhappy:

The only reason that you might actually need a Riven right now is if you do a lot of really high level content (the survivals where you stay in for 4+ hours or something), where stat boosts could actually be helpful instead of just overkill. Other than that, the only thing they do is make weak weapons potentially useful (or not, since rivens exist for strong weapons meaning that weak weapons won't catch up anyways), and OP/Strong weapons God Tier. Or like most of the playerbase, you could just overcharge for them in trade chat and clog the thing up 95% of the time with riven sales. Cause that's a thing that happens. :steambored:
White Gemini 2017 年 9 月 10 日 上午 1:28 
引用自 MystMan
But I suppose I can't say that's a total bad thing, since I'm at 60/60 cap.

Riven cap has been increased to 90 since update 21.6.0 (Hydroid Prime release)
wait WHAT!
No u 2017 年 9 月 10 日 上午 2:07 
Rivens have a 25% chance in Sorties, that's not "Very poor" considering that one can cost upwards of 2k platinum (or even more for crazier people). I've sold a few for 500-700 without even rolling them.
No u 2017 年 9 月 10 日 上午 2:09 
引用自 White♊Gemini
引用自 MystMan

Riven cap has been increased to 90 since update 21.6.0 (Hydroid Prime release)
wait WHAT!
But wait! There's more!
You have to pay for that 90 anyway, the base remains the same (15 I think?) and 3 slots cost 60p
Alberto 2017 年 9 月 10 日 上午 2:12 
:steamsalty: :steamsalty::steamsalty::steamsalty::steamsalty:
Renkuya 2017 年 9 月 10 日 上午 6:54 
引用自 Sadaghdar Mehdi
Rivens have a 25% chance in Sorties, that's not "Very poor" considering that one can cost upwards of 2k platinum (or even more for crazier people). I've sold a few for 500-700 without even rolling them.
I've gotten more Endo from sorties than I have Riven mods (individual rewards not total value). Also, I've only gotten 1 shotgun riven. The Riven reward is split between all current Riven categories which means that 25% is cut up between them (if I'm not mistaken shotgun rivens have a lower chance). Let's go with 25% though, you have a 25% chance PER DAY to get 1 Riven. While 25% might look good on paper in reality it means you could potentially go a full week without getting a single Riven. They could've done so much more than just simply tack it onto the sortie reward table. Imagine if they added it as a reward for completing the daily and weekly challenges for Conclave. It would boost the player base for conclave because people would see a second, and third on Sundays, chance to get a Riven daily. I also know that very little of the community plays LoR and JV. Adding Rivens as a drop chance to them would probably increase the playerbase there as well, allowing them to tweak the current trials and create more. Instead, they won't do that because keeping the pool small means they can keep prices insane and people will buy more platinum.
最後修改者:Renkuya; 2017 年 9 月 10 日 上午 6:55
No u 2017 年 9 月 10 日 上午 7:56 
引用自 Renkuya
I've gotten more Endo from sorties than I have Riven mods (individual rewards not total value). Also, I've only gotten 1 shotgun riven. The Riven reward is split between all current Riven categories which means that 25% is cut up between them (if I'm not mistaken shotgun rivens have a lower chance). Let's go with 25% though
It doesn't matter if it's cut up, your chances for getting any riven mod are still 25% per sortie.



引用自 Renkuya
Imagine if they added it as a reward for completing the daily and weekly challenges for Conclave. It would boost the player base for conclave because people would see a second, and third on Sundays, chance to get a Riven daily.

I can only imagine that it'll start a neverending tantrum. Warframe community doesn't like PVP, they will hate it even more if you put PVE stuff there. People had a tantrum when DE introduced the Conclave-exclusive skins and then went full ballistic ♥♥♥♥♥♥♥ with the exclusive Syandana.



引用自 Renkuya
I also know that very little of the community plays LoR and JV. Adding Rivens as a drop chance to them would probably increase the playerbase there as well, allowing them to tweak the current trials and create more. Instead, they won't do that because keeping the pool small means they can keep prices insane and people will buy more platinum.
I agree with the first part of this, adding them to the trials wouldn't be a bad idea, but I don't like the fact that you think this is a giant conspiracy to make money for DE. DE wants people to buy more cosmetics stuff from the market, more reasons to trade wouldn't help that at all. If people hog resources (platinum) just to trade for stuff then it increases the time it takes for the platinum to be used in the in-game market, DE can't make money if the platinum keeps circulating only between players. Cosmetics probably bring more money to them, although the riven mods probably took less time to make for how they've managed to saturate the community market.
最後修改者:No u; 2017 年 9 月 10 日 上午 7:57
Renkuya 2017 年 9 月 10 日 上午 8:36 
引用自 Sadaghdar Mehdi
引用自 Renkuya
I've gotten more Endo from sorties than I have Riven mods (individual rewards not total value). Also, I've only gotten 1 shotgun riven. The Riven reward is split between all current Riven categories which means that 25% is cut up between them (if I'm not mistaken shotgun rivens have a lower chance). Let's go with 25% though
It doesn't matter if it's cut up, your chances for getting any riven mod are still 25% per sortie.



引用自 Renkuya
Imagine if they added it as a reward for completing the daily and weekly challenges for Conclave. It would boost the player base for conclave because people would see a second, and third on Sundays, chance to get a Riven daily.

I can only imagine that it'll start a neverending tantrum. Warframe community doesn't like PVP, they will hate it even more if you put PVE stuff there. People had a tantrum when DE introduced the Conclave-exclusive skins and then went full ballistic ♥♥♥♥♥♥♥ with the exclusive Syandana.



引用自 Renkuya
I also know that very little of the community plays LoR and JV. Adding Rivens as a drop chance to them would probably increase the playerbase there as well, allowing them to tweak the current trials and create more. Instead, they won't do that because keeping the pool small means they can keep prices insane and people will buy more platinum.
I agree with the first part of this, adding them to the trials wouldn't be a bad idea, but I don't like the fact that you think this is a giant conspiracy to make money for DE. DE wants people to buy more cosmetics stuff from the market, more reasons to trade wouldn't help that at all. If people hog resources (platinum) just to trade for stuff then it increases the time it takes for the platinum to be used in the in-game market, DE can't make money if the platinum keeps circulating only between players. Cosmetics probably bring more money to them, although the riven mods probably took less time to make for how they've managed to saturate the community market.
It certainly matters that the chance of getting a riven is 24.9% and that's split into "Melee Riven Mod (9.14%), Pistol Riven Mod (7.61%), Rifle Riven Mod (6.79%), Shotgun Riven Mod (1.36%)". The reson this matters is because if you want a specific Riven you're insanely unlikely to get it. If you want a Soma Prime (again, I'm just using this randomly) Riven you have a 6.79% chance of getting the right category and a vastly less likely chance of getting one for the Soma Prime. This leaves you with two options; wait for that nested RNG to give you what you want OR buy it from another player for a ludicrous amount of plat.

So, where do you get the plat for that Soma Prime Riven? Your two options are, Sell items for it via trade or buy it from DE. Now, why would you ever buy the Riven, perhaps because you have less than fair odds of getting it from the ONE reward table? Adding it to other places would mean it's more accessible and thus more likely that you'd actually get the Riven you want without having to fork over $300 worth of plat. Say what you want about it being a "giant conspiracy" but the incentive to not open the Rivens up to more means of obtaining them is very in your face.

Now, as far as conclave goes it's in the same boat as Trails. Nobody plays it and since nobody plays it they neglect it. You can see how long it's taken them to fix bugs in Trials in the past, they just don't want to touch that content anymore. So, instead of them just leaving it as something that "once was an idea" they could add Rivens, increase player base and justify spending time in that area. Conclave itself is a giant missed opportunity for them, the game has ZERO endgame currently and a solid PvP could be something to give people something to do while they wait for more content or whatever. The problem with Conclave is the same problem with Archwing, it feels like a different game rammed into the main game. You don't get to keep any of your progress outside of gun unlocks and the movement system makes it a cancerous mess. Nobody plays it and they neglect it, giving more motivation to play it (especially daily and rotating motivation) would mean they could improve it and make it a functional part of the game.

This is a bit of a sidenote but I fear what has happened with a lot of content like Trials and Conclave will happen with the PoE content coming our way. They said if it does well they'd like to do more of it. Meaning, if it doesn't do well we're going to have MORE content that was a one-off never to be touched again. They need to focus on what's already in the game or remove it. There's no reason to keep Trials around if they're going to be in a buggy mess and less than 10% of people play them. There's also no reason to keep Conclave around if even less people play that and the rewards are barely interesting. Rivens would be a very strong way for them to bring this content back but again, they won't. Rivens being rare (25% a day with nested weighted RNG is rare) means people are incentvised to spend money on the game to get that "god tier" Riven so they can wave around their needlessly strong weapon.
Zack 2017 年 9 月 10 日 上午 9:29 
Rivens are really just a min max thing they really aren't needed for killing sortie enemies.
Renkuya 2017 年 9 月 10 日 下午 2:50 
引用自 ♫Dandelion♫
Rivens are really just a min max thing they really aren't needed for killing sortie enemies.
they're not needed for ANY of the contet, which is part of the problem.


引用自 NITRO
Omg, let this thread die already.
Best way to let a thread die is to stop posting. *nudge nudge*
最後修改者:Renkuya; 2017 年 9 月 10 日 下午 2:50
Renkuya 2017 年 9 月 10 日 下午 3:40 
引用自 NITRO
引用自 Renkuya
they're not needed for ANY of the contet, which is part of the problem.



Best way to let a thread die is to stop posting. *nudge nudge*

There is no problem, they were just introduced to make ♥♥♥♥♥♥ unused weapons fun to use again and usable in late lvl content. For instance, I really like bringing my Vasto Prime to lvl 100 missions, even though the riven I have for it is not even that great. They are not "needed", but so is tons of mods around there that we all use.
Jesus Christ, the problem is that they're borderline useless. You even mention they aren't "needed". They're so not needed that they're POINTLESS. This is the problem you keep ignoring.

When do Rivens matter? According to you "♥♥♥♥♥♥ unused weapons". What are the most sought after Rivens? Ones for already high tier weapons. What is the Problem? People like you can't see why this is an issue. What content do you use them on? Nothing you wouldn't already be doing fine in because Rivens don't make a meaningful impact on the "difficult" content.

Now, let me break something important to keep in mind for you. When you go into say a T4 Defense, at some point you start falling off and it slows down the waves. At this point Rivens kick in and will delay this fall off. The issue is, at this point you've only bought yourself a few more rounds. The 1-2 more ROUNDS (not waves) that you'll be able to do will not be enough to justify spending a bucket of plat on. The same idea applies to other gamemodes. Survival, you start slowing down on kills and less life support drops and eventually you're forced to leave. Rivens delay this issue for a very small amount of time. Escavation? Well, honestly Weapon damage is probably going to be second to defensive abilities and something like a nuker equinox. Rivens don't help you here.

So, what did we learn? Rivens cost insane amounts and give you a tiny little extra power that could still easily be replaced by a frame like Equinox or Nidus.
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張貼日期: 2017 年 9 月 9 日 上午 8:20
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