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How can i get the AFURIS?
I want to get the AFURIS but i don't know how,i saw the mk1-FURIS in the store,can i synthesize FURIS and mk1-FURIS to AFURIS?
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Showing 1-11 of 11 comments
Watermelons Aug 3, 2017 @ 7:15pm 
nope, gotta use two Furis'. Cannot use MK1.
EricSlowbuwu Aug 3, 2017 @ 7:19pm 
Originally posted by A Metric Assload of Watermelons:
nope, gotta use two Furis'. Cannot use MK1.
Thanks,but how can i get another FURIS?
Originally posted by 小不#51655:
Originally posted by A Metric Assload of Watermelons:
nope, gotta use two Furis'. Cannot use MK1.
Thanks,but how can i get another FURIS?
Buy the blueprint from the market and build it.
Watermelons Aug 3, 2017 @ 7:25pm 
Originally posted by 小不#51655:
Originally posted by A Metric Assload of Watermelons:
nope, gotta use two Furis'. Cannot use MK1.
Thanks,but how can i get another FURIS?
Build another?

Did you get a Furis blueprint from a Junction, and you are confused because of that? You can buy many weapon blueprints from the ingame market. Even though you'll see Platinum prices, you can click on the Credit tab and find a Blueprint to buy for credits instead. From there, look at the recipe, collect the resources, and build it in your Foundry
EricSlowbuwu Aug 3, 2017 @ 7:29pm 
Originally posted by A Metric Assload of Watermelons:
Originally posted by 小不#51655:
Thanks,but how can i get another FURIS?
Build another?

Did you get a Furis blueprint from a Junction, and you are confused because of that? You can buy many weapon blueprints from the ingame market. Even though you'll see Platinum prices, you can click on the Credit tab and find a Blueprint to buy for credits instead. From there, look at the recipe, collect the resources, and build it in your Foundry
I see,thanks.
BurlsoL Aug 3, 2017 @ 7:54pm 
AkFuris is a decent alternative to using an automatic weapon for a primary through the first few planets, but it eats through ammo extremely quickly while having fairly low damage output. If you're looking for similar secondary weapons to take you further, you might want to look at Akstileto (from joining a dojo that has it researched) and then eventually Akstiletto Prime.
EricSlowbuwu Aug 3, 2017 @ 8:16pm 
Originally posted by BurlsoL:
AkFuris is a decent alternative to using an automatic weapon for a primary through the first few planets, but it eats through ammo extremely quickly while having fairly low damage output. If you're looking for similar secondary weapons to take you further, you might want to look at Akstileto (from joining a dojo that has it researched) and then eventually Akstiletto Prime.
i see,and can you give me some advice witch main weapon is better?
njdevil2k2 Aug 3, 2017 @ 8:31pm 
word of advice max every weapon you touch that is a first time touch.. dupes dont matter.. trust me you will thank me later
BurlsoL Aug 4, 2017 @ 4:39am 
Originally posted by 小不#51655:
i see,and can you give me some advice witch main weapon is better?

As Njdevil mentioned, you'll eventually want to bring every weapon to 30. This is because it all contributes to Master Rank, which in turn grants useful things like void trace capacity, minimum mod alotment (a big one), and for the first 10 or so what weapons you can actually use. This leads to a gameplay loop where you end up essentially using 1 good weapon that is strong enough for the content you are running, and 2 unleveled weapons you are just trying to gain affinity on to rank up, then sell them off to swap out for another set of 2 unleveled weapons, meanwhile repeating content over and over and over to obtain mods and resources.

For main weapons, it really depends on how far along the star chart you are and what kind of play style you prefer. Early on, Hek, Strun, Boltor, Karak, or the non-MK1 version of whatever you started with is usually enough to clear you through to Mars as long as you obtain and use upgraded damage mods. Base damage increase mods like Serration, or Point Blank once maxed out can triple the base damage for a weapon, meanwhile elemental damage mods grant another 15-90% damage boost to whaver that modified base damage is. Even a standard Braton with maxed Serration and a few maxed elements can end up doing reasonable damage as far as Neptune. But the limiting factor here is really only having 8 mod slots, mod polarities, and mod capacity. Although most standard weapons can be enhanced with Catalysts (doubles mod capacity) and Formas (adds polarity which makes the a compatible mod in that slot use only half the listed requirement), most will not cover you for endgame (sortie) content. And since the Primed or Syndicate versions of weapons are usually better, and the supply of Catalysts and Formas is fairly limited, most reserve this upgrading for the Prime versions of things they like using. For sortie content, base damage is important, but things like crit and status chance end up being the main focus in most cases.

To answer the question better: Basically, you make everything, level it up, try to obtain a Prime version of whatever you find yourself preferring, then install Catalysts and Formas in order to be able to fit in maxed out mods to make it better.
kknd Aug 4, 2017 @ 6:23am 
Originally posted by 小不#51655:
Originally posted by BurlsoL:
AkFuris is a decent alternative to using an automatic weapon for a primary through the first few planets, but it eats through ammo extremely quickly while having fairly low damage output. If you're looking for similar secondary weapons to take you further, you might want to look at Akstileto (from joining a dojo that has it researched) and then eventually Akstiletto Prime.
i see,and can you give me some advice witch main weapon is better?
As BurisoL mentioned, your going to want to level everything to 30.

But if you ask me?

Early on, the Lex sidearm is dirt cheap and brutally effective. By MR 4 you can get the Hek, an effective shotgun which the Steel Meridian sell a truly powerful syndicate mod for, which can stack with Hells Chamber to make it fire a wall of death. If you've got a clan, consider the Tonbo, you can make it from a Bo and Kunai and it's a reasonable pole arm weapon.

But if you want the really primo stuff early on? Braton or Burston Prime. Both have MR0 requirement and are solid primary weapons usable in sorties. Lex Prime has been a go to side arm for a long time for being just a somewhat better Lex. (which says much about how awesome the basic Lex really is in my opinion.) The venerable Sonicor (clan tech) sidearm is used for it's effective crowd control even in long endurence runs and only needs MR2 to use as well.

Personally I still use my old Veykor Marelock pistol from MR6 to this day. It's a solid sidearm that hits like a sniper rifle, is accurate and has both solid status and critical chance. The MR5 regular Marelock is a less powerful version of the same (and is a clan tech weapon rather then being from Steel Meridian)

Technically the Nikana Prime is MR0, but getting one would be a giant pain in the neck. If their are still people selling them the Orthos Prime is a pretty high teir pole arm with only MR2 required. Also, to be fair the Broken War one handed sword that you WILL get at the end of Second Dream is widely and accuractly considered one of the best melee weapons in the game. :raven:
EricSlowbuwu Aug 4, 2017 @ 6:40am 
Really thank you everyone,if i have more questions,i will come back and ask you. : )
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Date Posted: Aug 3, 2017 @ 7:13pm
Posts: 11