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Redirection.
Use your 2 and 3.
Use your 2 and 3.
Mod for range and duration.
Mod for some strength because why not.
Use your 2 and 3.
Use your 2 and 3.
Use your eyes and shoot ♥♥♥♥.
Use your 2 and 3.
Then what am I suppose to do when I'm out in the open? Like say places like Hieracon or even the Void sometimes.
Where is it safe? Also, I know she does a lot of damage, but I'm struggling with preventing myself from taking damage.
Shields mean nothing at higher levels.
Enemies run out of your 2 all the time and sometimes others just shoot through it.
Your 3 tickles enemies and slightly boosts the damage of your 2 that already kills everything when it blows up.
Not standing still as Mag is hard when you need to specifically target enemies to use your two which is the only thing that prevents you from having to pull some Matrix ♥♥♥♥ just to stay alive.
Shoot ♥♥♥♥.
Roll around.
Use the environment as cover.
Don't stand in the middle of a horde like a dunce.
Survive as Mag the same way you survive as Saryn, Titania, Banshee, Ivara, or any other frame that doesn't have an invulnerability or absurd amount of armor.
Saryn can distract enemies with her 2 and actually has enough health to not die from one Toxin proc, Titania has evasion during her 4, Banshee has silence and insane immediate damage (compared to Mag where you have to wait for the bubble to blow up) and Ivara? Well she has invisibility, the ultimate survivability utility.
And while you're bullet jumpin around just trying not to die, your team already wiped the map because they don't have to distract their gameplay just to not die.
Titania can CC a huge area with her 1 and her 3.
Ivara can go invisible and eradicate with her 3 and 4 respectively.
Mag, coincidentally, can CC with her 1 and 4, damage a large area and restore her shields with her 3, and can deny an area to enemies (barring Nullifiers) with her 2.
Seeing a theme here?
Mag has the same capabilities as any other frame in the game. You just have to put them to use.
Also, how the ♥♥♥♥ are you dying from a single toxin proc as Mag?
I'd have to go do a Lephantis Assassination sortie as Mag to die from a single toxin proc.
Idk why you're telling me what all these other frames can do, it's only making me have a poorer opinion of Mag.
Mag's 1 flings enemies everywhere, it's only second annoying to Zephyr's Tornadoes.
Mag's 2 does not bar off places to enemies, 9/10 enemies can just walk through it.
Mag's 3 doesn't restore shields without the augment and doesn't restore shields when you're fighting Grineer or Infested.
Mag's 4 is a suicide button. Low damage, too long cast time, small range, and too high energy cost.
She has 1 useful ability that I've seen and it's only good with specific damage types and fire types (e.g. Hitscan weapons with Magnetize do nothing) and I'm just trying to find a way to put that one useful ability to good use outside of a walled off room with one entrance.
Also, Mag without vitality only has 300 HP. If she even sees a Nox she will rear over and die.
Regardless...
Use her Magnetize on groups of enemies. You do not need to put it down on a chokepoint for it to be useful. Mod for range and duration and it'll create the chokepoint for you.
On the topic of Nox, however...
Why the ♥♥♥♥ are you getting Toxin procced by Nox? Either you're standing still long enough for him to shoot his goo all over your face, or you're slow enough to get the proc when he explodes about a 1.5 seconds after he dies.
But you're not understanding, enemies walk out of Magnetize. They just do, they don't give one ♥♥♥♥ about it. And yeah sure you can shoot into it but unless they're stuff tightly into the center it won't do a thing.
Using them in a bigger group, overall from what I've seen, just makes them harder to hit because you can never tell which bubble you're shooting in.
Lastly, Nox has a Toxin proccing aura when you bust his helmet open and if you happen to graze his death aura it will proc you.
He is an absolute bane to all squishy frames, especially Mag however.
So what?
Put some shots into it, shoot those walking out, use your 3 while they're in it, and there shouldn't be much left.
As for shooting into the wrong bubble, don't put two up righr next to each other. That accomplishes nothing.
As for Nox, that aura has a range.
Stop standing in the range of his aura.
I've been Toxic procced by him as both Mag and Mag Prime. I walk away with more than half health every time.
Have never had an issue with Nox aura.
If I had to go high enough level to where Nox aura might actually pose a risk to me, then I wouldn't be bringing a squishy frame against the faction that has Nox.
But about the dying thing, Mag isn't a super tough frame, so you want to be keeping highly mobile at all times. This means bullet jumping around and taking advantage of your mobility.
I completely agree that she shouldn't be a starter frame. She is very complex, yet I don't think it's necessarily her kit's complexity because, in my opinion, she only has 1 useful ability (her 2) and her 3 sometimes does stuff but the majority of the work is getting done by her 2. She doesn't have a kit essentially. She has an ability and, while by some god-forsaken reason I can't figure out how to not die with it, it is extremely complex (e.g. Using weapons like a Lex with Magnetize is extremely ineffective, arrows shot from bows into Magnetize just hit one enemy and spin around in the center doing no damage, etc).
I've seen a Mag in ODS and she managed to obtain the highest amount of kills and her damage never seemed to fall off yet I didn't manage to observe what she was doing due to her being across the map for the majority of the time. I also believe she never died, but I can't quite remember. Yet, I don't believe she was jumping around and everything.