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Fordítási probléma jelentése
I've found Inaros to be pretty durable and with his ways of getting back health and just disrupt enemies he seems to be the best bet.
I don't get how Nyx can be a tank. If you think her fourth ability is a tank ability you're a bit wrong because it's just a temporary shield before you run out of energy.
The moment you shut that thing off and enemies are still alive and shoot you, you will be quite dead.
I do like my Rhino Prime quite a lot but late game depends entirely on how many enemies you can tackle at once. You need to hit more than 5 enemies at a time to have a decent shield late game. This is harder than it sounds because enemies are often split up.
Nidus is meh.
gonna have to call you out on this part. Valkyr's kit is literally centered around being a melee powerhouse.
ripline pulls her toward enemies or vice versa
warcry gives her an imense buff to her armor and attack speed while slowing down nearby enemies
paralyze does what it says on the tin, and is very close range (melee range actually)
and we all know what hysteria does......
so....how does this equate to melee only being "restrictive"?
Nidus is essentially immortal as long as you keep his mutation stacks above 15 (which is pretty easy in a party)
Inaros has high health and armor, and can regen hp with his swarms, by consuming enemies, and by stunning enemies with pocket sand and meleeing them.
Ice Chroma can buff armor, and fire Chroma can buff health. People claim ice is king, but I feel they're pretty evenly matched.
short of melee shes nearly untouchable with her turbulence ability active and shes highly mobile.
the only issue she has in my experience is a extremly low energy reserve and thats with a maxed primed flow making her vulnerable to leeches but hey small price when shes never ever hit by bombards and has potential to reach over 1300 hp/shields if built for pure tank.
The kiting tank basicly.
-Inaros has high health and insane health regeneration abilities, just watch out for elemental statuses, enviromental laser beams and toxin damage
-chroma is arguably the best tank, due to ice tank chroma being able to literally deflect things. Immense armor and health buffs, along with that handy little damage buff
-nidus just kind of revives, decent health and shield as well
-Valkyr has innatley high health, armor and shield, but more than that is her four, which makes her invincable for quite a while. nuf' said.
*an honorable mention would be rhino, because he can have a good iron skin build to tank well, however tanking with him can be risky
*another mention is zephyr, turbulance is very powerful, but dosent last long, and she is otherwise squishy
max her duration ignore power str. power str is worhless on her.
Ash doesn't have high base armour.
Regular Ash has 65 base armour, Ash Prime has 150.
65 armour gives a damage reduction of about 17%, 33% for 150.
I'd say 200 and above is high base armour, 200 gives 40% damage reduction. You still need a large enough health pool to make effective use of the armour, and here at least Ash has some pretty decent values (450 HP at rank 30, very decent).
The highest effective HP frames in the game, without mods or abilities, are Valkyr, Inaros, Nidus and Atlas, due to high health pools and high base armour.
Best tank depends on what you want to do.
For boss fights I tend to use Atlas. He has the second highest armour in the game, and decent shields and health. His first ability also makes you immune to damage as long as you keep spamming it. This lets him actually tank bosses, as they often will focus on a target in melee range, and as long as your energy lasts you can keep punching, and thus stay immune to damage, letting you bodyblock the boss. Extremely high single target/small area AOE damage. My goto frame for sortie assassination, unless it's Lephantis.
For static defence missions, Frost and/or Limbo. It's kind of hard to beat the ability to completely stop enemies from being able to damage your team mates.
Frost also has high armour, shields and HP, and his bubble benefits from mods that increase armour so it's in your best interest to make him more tanky. They both can freeze enemies in their tracks and have very good AOE damage output. Been playing Limbo more since the rework, but still prefer Frost.
Inaros has the highest effective HP, without using abilities, letting him survive high level nullifiers or scrambuses blocking your powers (admittedly not for long, high level corpus have silly high damage output). He can also easily CC an entire room with his pocket sand and scarabs. Good crowd control, and pocket sand lets you use melee stealth finishers, letting you oneshot any non-boss enemy (few others it won't work on, like Sentients and Bursas. Bursas will still be blinded though, so you can kill them at your leisure). One of my goto frames for long/high level survival missions.