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Octavia's Anthem: Update 20 + 0.6
Too much notes

https://forums.warframe.com/topic/776642-octavias-anthem-update-20/


Octavia’s Anthem: Hotfix 20.0.1

Changes

Reduced the ambient audio level when using Octavia’s abilities.
Fixes

Fixed the Dread stat UI in the Arsenal unintentionally displaying reduced Crit Chance and Multiplier (back to original values now). Please note this affects almost all projectile based weapons and is solely a UI bug. We are fixing the rest shortly!
Fixed being able to play the last phase of Octavia’s Anthem without completing the quest.
Fixed a crash with the Mandachord.



Octavia’s Anthem: Hotfix 20.0.2

Changes

Updated the Telos Boltace description to match its new mechanics introduced in Update 20.
Removed a misplaced catwalk piece in the Grineer Galleon Defense room.
Tweaked the max number of Pox projectiles Limbo can create in Stasis to 20 before Stasis becomes unstable and closes.

Fixes

Fixed casting a new Octavia Resonator not attaching to a Mallet if a Resonator is already attached to a Mallet.
Fixed projectile weapons displaying incorrect Arsenal stats as per: https://forums.warframe.com/topic/776670-ui-bug-incorrect-stats-for-projectile-weapons/#comment-8522259
Fixed Mutalist Quanta projectiles not scaling when stacked.
Fixed the Telos Boltace’s mechanics not functioning after using/being revived.
Fixed reducing Clan Tier resulting in the Ascension Ceremony breaking.
Fixed non-Clan members not receiving Ascension Ceremony state when receiving Clan info.
Fixed a crash when non-Clan members visit Solo Clans.
Fixed non-Clan members seeing the required number of participants on the Ascension Altar being the required amount for their own Clan.
Fixed Ascension Altar's transition animation not playing for non-Clan members when the Ascension Ceremony is completed.
Fixed door Sensors not having their laser detectors.
Fixed unintended added amount of Infested material in The Jordas Verdict phase 1.
Fixed a crash that occurred when joining a mission that was already in progress.
Fixed Chroma’s Effigy pelt displaying a full bodied Chroma.
Fixed an amusing but silly looking "slide" that could happen for players if you enter a Dojo dueling room that players are already kneeling in.
Fixed both players getting the prompt to start a Dojo Duel session if they kneel at the same time.
Fixed numerous localization errors.
Conclave Fixes

Fixed Octavia’s Mallet not appearing for Clients in Conclave.



Octavia’s Anthem: Hotfix 20.0.3

Changes

Removed assassins from Incident Archive 2318-H replay mode.
Removed an unscannable codex entry.

Fixes

Fixed a variety of random crashes that occurred most frequently at the end of the Octavia's Anthem Quest but would have caused pain and suffering throughout the game.
Fixed Mastery Rank Tests.
Fixed the Mod Fusion screen no longer displaying in-depth stats while upgrading Mods.
Fixed the missing Duplicates category in the Mod screen.
Fixed the Mod screen after selling duplicate mods.
Fixed foggy colored textures in the Earth tileset.
Fixed the Helminth Charger Codex diorama freezing the game.
Fixed Clem overlapping Steel Meridian agent in Captura.
Fixed overlapping text on clan details when viewing profile.
Fixed a crash in matchmaking.
Fixed a crash in Archwing missions.



Octavia's Anthem: Hotfix 20.0.4

Additions:

Added more caches to Lua and added better lighting to some existing caches.

Changes

Sentients no longer drop rewards in the Octavia’s Anthem quest as the Replay feature created a scenario where items could be gathered endlessly in forced conditions.
Increased the time between Telos Boltace’s slides from 6 to 8 seconds. This means after doing first slide attack you now have 8 seconds to do the next slide that does the radial blast+damage.
Improved the spawn chances of the Lua puzzle rooms.
Added 100 Impact damage to the Telos Boltace Stormpath attack.
Returned the Dread's charged shot to 20% status chance as intended.
Mandachord Song names can no longer include ‘,’ or ‘:’ due to linking errors in chat.
Channeling FX’s will now be visible on certain Armor and Syandanas.

Fixes

Fixed an issue being unable to progress in the Octavia's Anthem quest - it would appear as though the Hydraulus was inert and you couldn't interact with any objects. This has been fixed.
Fixed Excavators not spawning during The Archwing quest.
Fixed issue with crashes and freezes in Captura mode when activating certain abilities.
Fixed Syndicate Medallions being invisible.
Fixed Simulor Orbs not stacking at all.
Fixed a case of not receiving Orokin Derelict Defense rewards as per: https://forums.warframe.com/topic/776894-octavia-neuroptics-drop-bug/
Fixed Octavia’s Amp ability not buffing Melee damage.
Fixed Octavia pieces missing from Mobile App.
Fixed a crash when Octavia's Resonator ability is active.
Fixed Octavia’s ability song tracks skipping when using Adau Percussion as per: https://forums.warframe.com/topic/777184-octavia-song-loops-at-wrong-point/
Fixed Octavia not playing her music when dancing in Maroo's Bazaar.
Fixed a crash related to shooting the Phage inside Limbo's Cataclysm.
Fixed a crash related to enemies dying in the Rift while in Stasis.
Fixed crash when changing Armor for the Helminth Charger.
Fixed a crash when trying to host a lobby from /invite in Chat if in Solo matchmaking mode.
Fixed a crash when selecting a Mandachord Song link in Chat.
More fixes towards crashing in the Mandachord.
Fixed player's landing craft having the wrong rotation in junctions.
Fixed Decaying Sentients not appearing in the Codex.
Fixed Nullifiers not pulling players out of the rift.
Fixed Riven Mods that make a weapon have a negative total damage causing the weapon to rollover and do incredibly high damage output.
Fixed the Telos Boltace not functioning properly with Mirage’s Hall of Mirrors.
Fixed other player Telos Boltace Stormpaths overriding your own vortex/blast timing.
Fixed some dialogue playing twice in the Octavia’s Anthem quest.
Fixed an invisible blocking object beside Interception towers in the Grineer Sealab tileset.
Fixed script error that could occur when selling/dissolving mods in mod screen.
Fixed issues with Octavia's Mandachord hitching in certain scenarios.
Conclave Changes & Fixes

Reduced the damage of the Pandero in Conclave.
Added 20 Impact damage to the Stormpath attack of the Telos Boltace in Conclave.
Fixed a Dedicated Server crash when casting Octavia’s Metronome.
Fixed a Dedicated Server crash when attempting to select a team.



Octavia's Anthem: Hotfix 20.0.5[/]

Changes

Nullifier shield drones can now take Critical damage - please note this was intended on release but turned out to not work properly. This should do the trick.
Improved the FX of Octavia’s Metronome ability when running around.

Fixes

Fixed Survival missions not giving out rewards past the 5 minutes.
Fixed being unable to progress in the Limbo Theorem quest due to the wrong mission type being used (Exterminate vs. proper Excavation).
Fixed being unable to solve some Lua Spy puzzles.
Fixed enemies rotating to face targets while under the effects of Limbo’s Stasis ability.
Fixed Miter charged projectiles not having their proper Punch-Through.
Fixed incorrect Riven Mod stats when linked in Chat.
Fixed various translations errors.


Octavia's Anthem: Hotfix 20.0.6

Octavia Mandachord Fix:

Fixed issues with desynchronized songs when using the Mandachord in missions or Relays. Songs played will now stay in perfect time with each other.
Helminth Charger Default Color Change:
All Helminth Chargers bred before Update 20 had the same default color scheme (pink/orange) that was originally only meant as their eye color. As a result, Chargers bred before Update 20, who currently do not have custom colors, have had their default colors rerolled to something new!

Changes

Void Trace Alerts will now grant 20 Traces instead of 10 Traces.
Instrument Packs now also reward +1 Song Slot for each owned/purchased. This is retroactive as well, so you should see more Song Slots appear if you've bought any Mandachord Instrument Packs!
Tonkor's projectile will now start with no lens flare visible and activate when Arming Distance is reached.
Adjusted the Nullifier Projector Drone hitbox to make it slightly easier to hit the drone while the Nullifier is facing perpendicular to you.
Fixed the Nullifier Crewman bubble hitbox being slightly bigger than the visual bubble when shrinking. This made it nearly impossible to hit the Projector Drone when the bubble has been recently damaged.
Setting the Instrument volume in Mandachord sliders to "off" will now completely mute the sound.
UI opening sounds will no longer play during the docking Relay cinematic and after you spawn.
Removed FOV "pop" when spawning into the Relay.
Made improvements to Octavia’s Idle animation that had some bad blending.
Improved the Tenora’s reload animation by tweaking the clip to now spawn and drop to the floor.
Increased the timing accuracy of Octavia's Mandachord notes.
Tightened up the visuals of the Nullifier further so the size of the visual bubble always matches the largest physical collision size.
Added Energy color option for the Helminth Charger customizations in Arsenal.
Added "BR" acronym next to the Portuguese language option selector in the Launcher to indicate Brazilian dialect.
Made minor updates to Braton Prime’s sound remaster.
Improved Reticle resolution for players using 4K compatible monitors.
Added chat moderation for Dojo chat channels.

Trading UI Improvements:
http://i.imgur.com/COIiN0F.png
http://i.imgur.com/0RWFrJX.png
When Platinum amount changes in the Trade window, it will be indicated by a green arrow (to indicate an increase) or a red arrow (to indicate a decrease) next to the Platinum amount to highlight the change:

If a player attempts to trade all of their Platinum, a confirmation window will appear indicating that they are trading all their Platinum.
There is now a 3 second countdown before the final trade confirmation can be made.

Conclave Changes:

Limbo does not receive Energy Regen while in the Rift.
Limbo’s Banish can be cast without a target.

Fixes

Fixed Kuva Siphons pointing in the opposite direction of the incoming Kuva.
Fixed the Isolator Bursa version of the Nullifier (the one that shoots as a projectile) not functioning properly.
Fixed the Arsenal displaying incorrect stats for the Crit Chance of the Miter's charged projectiles.
Fixed issues with Rathuum nodes being selected for Sorties.
Fixed Octavia’s ability music not being synchronized between Client/Host.
Fixed extraction marker appearing for Clients in extraction regardless of if the required number of enemies have been killed.
Fixed not being able to use the Mandachord when near placeable decorations in the Landing Craft.
Fixed Octavia’s Resonator rollerball getting stuck on environment objects.
Fixed Grineer Forest day/night applying night lightmap tints to the Orokin Void interior tiles.
Fixed Kuva Jester animations looking stretched.
Fixed missing walk animations for Combas with a shield equipped.
Fixed broken/missing floor meshes in the Corpus Ship tileset (including Corpus Captura Scenes).
Fixed Clients seeing damage numbers on dead bodies.
Fixed long-term players who chose to skip Vor's Prize not being able to see in-game news or events in the Navigation console.
Fixed a crash in the Dojo.
Fixed a join-in-progress crash.
Fixed script error when playing Solo.
Fixed script error when trying to select an Alert or Syndicate Alert from the World State Window on a node that has an active quest.
Fixed distorted and blocked textures in Infested Elevator in The Jordas Verdict.
Fixed an issue with Gear being consumed from your Inventory as they would in-mission if used in the Simulacrum or Captura.
Fixed Octavia’s emote music at times suddenly changing volume in the Relay and Maroo’s Bazaar.
Fixed lighting issues on Void tilesets.
Fixed an issue with Comba units inside Limbo's Cataclysm continuously trying to pull players out of the Rift. Fog/Sap Combas should now properly nullify abilities even if they have a different Rift status than the player. Slo/Nul Combas still need to have the same Rift status as the player to affect them
Fixed players getting trapped behind doors during lockdown in the Infested Ship tileset due to a missing hacking Console.
Fixed Warframe Melee attacking in the opposite direction away from the Toggle Free Camera when using the Advance Time function in Captura.  
Fixed missing descriptions for Instrument Packs in the Market.
Fixed Warframes maintaining their walking/running momentum and sliding awkwardly when using the Advance Time function in Captura.
Fixed the Little Helper Hat attachment awkwardly positioned inside of the Helminth Charger’s head and neck.
Fixed Player List HUD display for abilities with decreasing timer buffs (Rhino’s Roar for example) not counting down on affected Squad members.  
Fixed Players invited to Dojo being unable to chat.
 
Edit: For those of you wondering where the UI adjustment fixes are please read yesterday's Part 2 of the 4K UI Support Dev Workshop: https://forums.warframe.com/topic/779676-4k-ui-support-part-2/
Last edited by Shadowy The Insane Bovinemancer; Mar 29, 2017 @ 2:37pm
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Showing 1-15 of 57 comments
Vagrant Mar 24, 2017 @ 12:51pm 
What a great day today in Waframe. I hope everyone will have lots of fun.
ACEsino Mar 24, 2017 @ 12:56pm 
so we grind octavia in lua
not as bad as nidus
Story Mar 24, 2017 @ 1:10pm 
"Update failed!

Some content updates could not be downloaded from our servers.

Please restart warframe to try again.

The update will be restarted shortly..
Story Mar 24, 2017 @ 1:25pm 
I've restarted it over 7 times and my pc 2 times. Am I the only one having this issue
Jusaboi Mar 24, 2017 @ 1:27pm 
YES
Story Mar 24, 2017 @ 1:29pm 
Ugh
Ninjaboy5056 Mar 24, 2017 @ 1:35pm 
Don't worry. You're not the only one having issues. It crashed once, forcing me to restart and it's downloading a 1GB update at 1KB/s. I'm probably not going to get to experience this update until after all of the timed stuff is gone at this rate.
Vagrant Mar 24, 2017 @ 1:38pm 
Downloaded the whole thing 1-shot, can play just fine, no bugs or crash up to now.
Story Mar 24, 2017 @ 1:39pm 
Originally posted by Ninjaboy5056:
Don't worry. You're not the only one having issues. It crashed once, forcing me to restart and it's downloading a 1GB update at 1KB/s. I'm probably not going to get to experience this update until after all of the timed stuff is gone at this rate.

Timed stuff?
Ninjaboy5056 Mar 24, 2017 @ 1:40pm 
Originally posted by Sentient_Walrus:
Originally posted by Ninjaboy5056:
Don't worry. You're not the only one having issues. It crashed once, forcing me to restart and it's downloading a 1GB update at 1KB/s. I'm probably not going to get to experience this update until after all of the timed stuff is gone at this rate.

Timed stuff?
Baro has Pedestal Prime which I have not obtained along with some other great stuff and the Anniversary Event should start soon if it hasn't already.
Story Mar 24, 2017 @ 1:41pm 
Ahh
Zack812 Mar 24, 2017 @ 2:10pm 
Ummm....Octavia Nerf inevitable? I'm in the simularcum, level 13 Octavia, with her first ability, she's dishing out about 2k damage every 4th of a second...Don't think that's intended...
ACEsino Mar 24, 2017 @ 2:13pm 
Originally posted by Zack812:
Ummm....Octavia Nerf inevitable? I'm in the simularcum, level 13 Octavia, with her first ability, she's dishing out about 2k damage every 4th of a second...Don't think that's intended...
all new frames are op the first days
gonna be nerfed af 4 sure
Ninjaboy5056 Mar 24, 2017 @ 2:23pm 
They added a hotfix as I was loading in. It just finished updating. Crap.
(Later, "Hey, that updated pretty fast" Goes to login "Network Not Responding" NOOOO)
Last edited by Ninjaboy5056; Mar 24, 2017 @ 2:31pm
Jusaboi Mar 24, 2017 @ 2:27pm 
I'm going to bed.

This thing better be updated when I wake up..
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Date Posted: Mar 24, 2017 @ 12:49pm
Posts: 57