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Jim Mar 23, 2017 @ 7:38pm
Should I do a 100% status or pure damage build for Tigris Prime?
Basically I want a build that can quickly take out Sortie bosses.
Last edited by Jim; Mar 23, 2017 @ 7:38pm
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Showing 1-8 of 8 comments
Grimminski Mar 23, 2017 @ 7:42pm 
Status on the Tigris Prime is ♥♥♥♥♥♥♥ ridiculous.
Jim Mar 23, 2017 @ 7:43pm 
What's a good combo, I'm running with a Radiation+Viral loadout.
Grimminski Mar 23, 2017 @ 7:46pm 
That's what I use.
Jim Mar 23, 2017 @ 7:47pm 
Cool, just making sure if its a good build or not. I was thinking about trying pure damage, but if 100% status is stronger, than I think I might just stick with that.
Here is how it goes: Use all 4 dual stats mods of elemental damage and status chance for a 100% status and on the order to get viral and radiation. Then add multishot, critical chance, and general damage. The last mod is up to you, but most people use the fast reload dual stat that also add punch trough. That's a good endgame build: procs slash, viral, and radiation in 13 pellets per shot, so you get each of them more than once per full shot (mostly slash). All that with a high crit chance and good raw damage.

Slash proc will hurt straight in the heart since it bypass armor and shields for 7 pulses of 35% the original damage each, and each proc stacks for further internal eat-up. Viral halves max health and current remaining health for 6 seconds and applies the viral damage done before the proc, and the timer can be refreshed to keep the guy in that status (but no further bonus while under same viral proc, and halvings are restored after the time is over and he isnt dead). Radiation turns the enemy against each other for assisted kill and reduce their accuracy, and don't forget that healers will stop protecting their allies while at radiation effect for the obvious reasons.

Have fun.
Last edited by 💫𝓗yp𝟹rspac𝟹💫; Mar 23, 2017 @ 9:37pm
Jim Mar 23, 2017 @ 9:39pm 
Originally posted by hyp3rspac3:
Here is how it goes: Use all 4 dual stats mods of elemental damage and status chance for a 100% status and on the order to get viral and radiation. Then add multishot, critical chance, and general damage. The last mod is up to you, but most people use the fast reload dual stat that also add punch trough. That's a good endgame build: procs slash, viral, and radiation in 13 pellets per shot, so you get each of them more than once per full shot (mostly slash). All that with a high crit chance and good raw damage.

Slash proc will hurt straight in the heart since it bypass armor and shields for 7 pulses of 35% the original damage each, and each proc stacks for further internal eat-up. Viral halves max health and current remaining health for 6 seconds and applies the viral damage done before the proc, and the timer can be refreshed to keep the guy in that status (but no further bonus while under same viral proc, and halvings are restored after the time is over and he isnt dead). Radiation turns the enemy against each other for assisted kill and reduce their accuracy, and don't forget that healers will stop protecting their allies while at radiation effect for the obvious reasons.

Have fun.

Thanks, I'm happy to know that I was going for the right build.
Sceles Mar 23, 2017 @ 10:01pm 
For bosses it's better to go pure dmg because they're immune to bleed.
Walrus-Sama Mar 23, 2017 @ 10:07pm 
http://steamcommunity.com/sharedfiles/filedetails/?id=818193955

*I have Primed Point Blank on this build now :sohandsome:
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Date Posted: Mar 23, 2017 @ 7:38pm
Posts: 8