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Jodyxe Jun 5, 2017 @ 10:25am
Riven mod polarity
Does the polarity of a riven mod dictate the stats that this mod may or may not include? For example is it possible to have same multishot or crit chance stats on different polarities?
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Showing 1-11 of 11 comments
Vulbjorn Jun 5, 2017 @ 10:27am 
No. Both MR and polarity do not dictate the stats of the riven.
Jodyxe Jun 5, 2017 @ 10:30am 
Originally posted by Vulbjorn, the walrus rider.:
No. Both MR and polarity do not dictate the stats of the riven.

Why do they have different polarities then? It might have been much better for them to have a single but unique one.
Fishyflakes Jun 5, 2017 @ 10:33am 
Having different polarites does make them unique.
Vulbjorn Jun 5, 2017 @ 10:47am 
Originally posted by Bearded Sun:
Why do they have different polarities then? It might have been much better for them to have a single but unique one.
Mostly because they're embodiment of RNGesus himself. And also more often than not weapons are built around Rivens, considering how big of a powerplay they are.
Last edited by Vulbjorn; Jun 5, 2017 @ 10:47am
fragball Jun 5, 2017 @ 7:22pm 
Originally posted by Vulbjorn, the walrus rider.:
Originally posted by Bearded Sun:
Why do they have different polarities then? It might have been much better for them to have a single but unique one.
Mostly because they're embodiment of RNGesus himself. And also more often than not weapons are built around Rivens, considering how big of a powerplay they are.
i won't put my hand into the fire for this, but my guess is that it might have to do with the stats that a riven gets for the first time after being unveiled - after then, it stuck with it regardless of re-rolling.
Jodyxe Jun 6, 2017 @ 3:27am 
Originally posted by Fragball:
Originally posted by Vulbjorn, the walrus rider.:
Mostly because they're embodiment of RNGesus himself. And also more often than not weapons are built around Rivens, considering how big of a powerplay they are.
i won't put my hand into the fire for this, but my guess is that it might have to do with the stats that a riven gets for the first time after being unveiled - after then, it stuck with it regardless of re-rolling.

Thats exactly what I was thinking, for example, no matter how many times you re-roll the mod to get multishot stat, you wont get it if a polarity different (polarity that doesnt include multishots for example).
Vulbjorn Jun 6, 2017 @ 6:09am 
Originally posted by Bearded Sun:
Thats exactly what I was thinking, for example, no matter how many times you re-roll the mod to get multishot stat, you wont get it if a polarity different (polarity that doesnt include multishots for example).
No, that's certainly not the case.
Jodyxe Jun 6, 2017 @ 6:31am 
Originally posted by Vulbjorn, the walrus rider.:
Originally posted by Bearded Sun:
Thats exactly what I was thinking, for example, no matter how many times you re-roll the mod to get multishot stat, you wont get it if a polarity different (polarity that doesnt include multishots for example).
No, that's certainly not the case.

Well, sounds very contradictive, but, since you a pro at this game (orange-ish nick-name) I have to believe you :)
croquemorttime Jun 6, 2017 @ 6:34am 
if you have time to lose you can check youtube vids like this one to see what kind of stats can come up...

https://www.youtube.com/watch?v=V0oW_0d6ALc

Vulbjorn Jun 6, 2017 @ 6:45am 
Originally posted by Bearded Sun:
Originally posted by Vulbjorn, the walrus rider.:
No, that's certainly not the case.

Well, sounds very contradictive, but, since you a pro at this game (orange-ish nick-name) I have to believe you :)
Why does it sound contradictive, though? Riven stats are 100% random and not influenced by anything, be it MR or it's polarity. Fragball mentioned that rivens get assigned a polarity on unveiling that cannot be changed (and he's right), he also didn't mention that it also gets assigned a set of stats.

(P.S. also, you don't have to believe me. I'm orange because I'm just a moderator, and I absolutely can be wrong from time to time. Not now, though)
Last edited by Vulbjorn; Jun 6, 2017 @ 6:46am
Jodyxe Jun 6, 2017 @ 8:01am 
Originally posted by Vulbjorn, the walrus rider.:
Originally posted by Bearded Sun:

Well, sounds very contradictive, but, since you a pro at this game (orange-ish nick-name) I have to believe you :)
Why does it sound contradictive, though? Riven stats are 100% random and not influenced by anything, be it MR or it's polarity. Fragball mentioned that rivens get assigned a polarity on unveiling that cannot be changed (and he's right), he also didn't mention that it also gets assigned a set of stats.

(P.S. also, you don't have to believe me. I'm orange because I'm just a moderator, and I absolutely can be wrong from time to time. Not now, though)

It sounds contradictive because each polarity, most of the time, of a mod has a bunch of certain stats "attached" to it. Like Madurai polarity has all the damaging stats (multishots, damage to a fraction, damage increased, crit stats etc), Naramon has some utility stats like zoom and ammo capacity, and Vazarin has status related stats, most of the time. Sometimes same polarity includes all tree types of stats, but still, for me it looks like a polarity reflects a certain type of stats. And here we see riven mods with polarities that are totally un-tied from stats they might have. Thats why it sounds strange for me.
Last edited by Jodyxe; Jun 6, 2017 @ 8:08am
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Date Posted: Jun 5, 2017 @ 10:25am
Posts: 11