Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Then again, add high fire resistance and suddenly everyone being on fire is great, because the enemies explode while we heal. :D My resist-heavy fighter has a habit of just burning *all the time* while I gush poison on him and his foes. Works like a charm.
So I'm not sure whether Leech is pulling its weight. It is kind of funny though to walk into the Cyseal crime scene and immediately start contaminating the evidence by accidentally sucking up all the blood.
That was on a save for a game that was started before some major updates (picked the game up again after a long hiatus), so maybe a fresh start would produce different results like it does with some other update-affected stuff. I'm not sure.
Edit: Im playing the enchanced edition, recent version. Geomancer no longer creates poison, but oil instead, making zombie very inafective
- Don't wear gear that makes you immune to bleeding
- Wear a weapon that inflicts bleeding
- Use skills that inflict bleeding: like the scoundrel-skill lacerate
- In combat, not only stand in a pool of blood; walk around on it in small steps: each will heal you a bit until the pool is sucked up
In some situations, the leech-skill has saved my tank from deatch already. My tank also has water- and witchcraft-magic. He survives PLUS he can heal and resurrect others which makes him even more valuable!