Divinity: Original Sin (Classic)

Divinity: Original Sin (Classic)

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Barf Ninja Jul 2, 2014 @ 6:52pm
Question about abandoned house *SPOILERS*
So, I've been doing my quests left and right, and finally after getting a point into my rogue on lockpicking, I got the idea of going into the abandoned house. Thing is, I've went through the cellar, traps and all (still didn't find that ruby though, and I was pretty sure my rogue had the eyes of an eagle), and decided to try to get into the other trap door at the end of it, only to notice that it has undead. So, my question is, is that cave big? Big as in, sink several hours into it? Is it better to go back to that place when I'm above my current level (I'm 3 atm)?

Just trying to plan my playthrough a little, if it's a big trek, I think I'll postpone it for a bit and get some more questing done. Thanks in advance!
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BourneGamer Jul 2, 2014 @ 7:33pm 
The cave's not all that big, has four exits, one is to the chest you should have seen under the bridge between the harbour and the city proper.
Barf Ninja Jul 3, 2014 @ 8:07am 
Originally posted by BourneGamer:
The cave's not all that big, has four exits, one is to the chest you should have seen under the bridge between the harbour and the city proper.

Hm, didn't notice this actually. Is it one of those triggers that makes one of your chars go like "hm, what's this?"

Anyway, I got a gut feeling that cave will probably connect to the tunnel I found in the graveyard, I guess I'll try exploring it later and get ready for some combat. Hope level 3 is enough. =)
Deverin Shaille Jul 11, 2014 @ 9:59pm 
It does. It actually has an untold part in the major town quest if you connect the dots.
Tamerlane Jul 11, 2014 @ 10:22pm 
It does add extra lore about the undead menace and occultists but it's just a brisk walk. Tunnels lead to other parts of the city and to the graveyar
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Date Posted: Jul 2, 2014 @ 6:52pm
Posts: 4