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Сообщить о проблеме с переводом
never found this to be the case. 98% of traders want full blown AAA games or an amount of keys that most the time comes out a few $'s(at most) less than me buying from steam storefront. But this is just in my experience
You know as much as people have been bringing this up, I still can't fathom why they are using USD as a reference point. Larian is not a US company. They are not based in the USA, they are located in Gent, Belgium.
You can't use the US currency for a baseline in this way unless they are a US company, getting paid in US Dollars. Pretty sure their checks are going to come in converted to Euros anyway.
It doesn't matter where they are located. US price is still 39.99USD and EU price is still 39.99EUR.
US price is lower. Do you get it ? People in US get the game cheaper. It doesn't matter where the devs are located. What matters is the unfair pricing.
But then again, I'm not some ♥♥♥♥♥♥♥ that lives off a credit card, I budget from week to week.
It seems fair to you that europeans have to pay more than americans ? How is that fair ? Everybody should have to pay the same amount of money for the same product.
That would imply that all currencies are equal and they are not. Your currency is currently worth more than mine. I have to dump more money into a Euro to pay the same price in Euros that you do. Seems like you have a pretty healthy economy to me?
Also, I brought up USD as a sticking point because instead of simply listing the USD price and leaving at that, people have been posting prices for OTHER regions converted to USD as well - which makes 0 damn sense for a developer that won't even be paid in USD. Euro should be the basline in those comparisons, not USD.
Furthermore, this just goes back to the fact that Larian is setting prices at what it thinks people will pay in those regions based on past experience. Divine Divinty came out, and I don't remember its original price but it was fast overlooked (Larian not being a AAA developer) and ended up in the Bargain bin rather quickly from what I understand.
So which would you rather have. The developer invests millions into a game, and prices it at 1:1 parity with Euro, which screws other regions with really high prices they likely will not pay and they potentially lose sales, maybe even don't make enough to cover the cost? But lets assume they at least break even then. All that work to get back where they started. You think they would want to make another game? Oh, but its OK. Because you didn't pay "more" than anyone else did (in your opinion) and all is right in the world....
Please do not listen to this advice... It's completely rubbish and literally has no basis in reality. Valve has the ability to introduce region locks even after "offical" releases of games as the keys are numbered in a way that designates which region they came from.
Kinguin is also an online site that's run by scammers. The parent company that owns the site runs a CDKEY store that has been found to engage in selling stolen CDKEYS (multiple times) in the past. I'd mention the actual site here, but it's been banned on the steam forum, so you'll need to do your own research to verify the validity of that statement.
It should also be noted that Valve has in the past taken away game(s) from peoples libaries if the game has originated from a region that it wasn't activated in. This happens when the developer requests it as opposed to Valve.
Bascially, if you buy dodgy cdkeys you're putting your money at risk as the game may be deactiavted at a later time. Also, some developers have gone on record and stated that they would prefer their customers to pirate their games instead of purchasing off vendors like stated in the above. I'm not sure what the stance of Larian Studios is in regards to that, but considering how rife fruad is in that industry I would think they would have similar thoughts.
Exactly! My currecy is currently worth more than yours. And i still have to pay more than you...do you get how wrong this is ?
If the US price is 39.99 then the EU price should be around 32-33EUR (29 without VAT) because EUR is worth more than USD.
EDIT: You don't have to dump more money into euro to pay the same price. you don't have to do anything. You still pay the same price you get atm.
It's just that the EU price should be lower because WE ARE PAYING MORE THAN YOU and that is unfair.
The problem is this is not a black and white issue. This is not simple math. Different currencies are worth different amounts at different times in the world. Yes you are paying more, but why is it that you are paying more? Do you have a healthy economy? Is the average price of goods at the price they are asking, and is that what people expect to pay for it? Do they generally make enough money that they feel this is a fair price for the goods? These are all important questions.
Because I am buying from Steam, no I do not have to pay more than you do. But that just goes to show how silly this argument is, with people comparing ALL regional prices to US prices instead of comparing to the Euro.
But lets say Steam started selling games in their "native" currency. The game is 40 Euros and I want to purchase it. I would in fact be paying another $14.12. Would you consider that as "fair" ? I mean you are only paying 40 of your currency and now I am paying 54.
And can anyone really answer that honestly? This isn't such a black and white issue. Regional prices are based on much more than the face value of a currency, there is no point selling your game in a region where people will scoff at the price and you just end up losing more money than you put into getting it distributed in the first place.
Larian has almost 0 exposure here compared to more popular games by names like E.A, Activision, Bioware, etc.. Pricing their game too high as a relative "unknown" would be commercial suicide.
When it launched here it was more than $40. Yet a mere 5 weeks after the game was launched they reduced the price to $40 because it was not selling well enough. In fact at that time it was going for $20 or less on Ebay - Why?
Because it was a buggy game that was kind of a mess, and it performed poorly on the hardware to boot. The price dropped that low because that's what people thought it was worth. They also had to compete with titles from Bioware like Mass Effect 2 and Dragon Age: Origins. If Larian had kept their prices up they probably would have sold significantly less, so what is the logical thing to do?
Lower your price.