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Throughout the story you learn more and more about the main characters, and it makes sense why you didn't know a lot at the start, why they seemed a bit generic. It's a casual buildup as part of the storytelling, and it fits in logically, and ties in to an epic story. But they purposefully dont throw in the generic "here's your guy in a normal life, oh no tragic event, get going on an adventure", because they had a specific storyline in mind.
I'll try to keep sticking with it, but any specifics on how the game gets better would reallty help!
Not to mention all the intresting bits of lore, hints etc that you find in random books along the way even the crafting books are intresting imo
You picked lone wolf attribute didnt you? really should read the text that says what they do first.. you also relize you can dismiss companions right? though if you took lone wolf thats pointless, well grave robbing is kinda a crime for a reason didnt you know thats where they hide zombies?
jokes aside though head over the the guides section of this games forum theres many general tip guides in there that will not spoiler the game but should clear things up
"Don't care about the story, hate the amount of verbose text I have to wade through" Why did you buy a game that was advertised heavily as story driven then?
Have a main character talk to one of your current companions and ask them to leave the party (after clearing out their inventory, if you don't intend to use them again), then you can recruit Madora. Party members who leave will go to the King Crab tavern at the start of the game, or the hall of heroes once you have access.
Dismissed companions will get an experience boost, if necessary, to match the character that re-hires them if they fall behind while not in the party. Henchmen will not.
Grave robbing in Rivellon can be dangerous.
He just said that he loved Baldur's Gate series that was also story driven. Many people say in the reviews; "If you love Baldur's Gate, give this game a try". He seems to be disappointed about the story, since it's rather complicated and not "nice and simple" and memorable like Baldur's Gate was.
As has been pointed out, the intro (if you skipped it somehow) gives some background on who the two protagonists are and what their job is as source hunters.
As for the personal aspect? It's there, but unlike BG it doesn't get slapped in your face from the very beginning. Keep working on the source hunter business and it will become apparent that there's something very personal involved for the two of them.
But i would say two things:
1. The start is very much in keeping with how the narrative unfolds.
2. Once you get through the beginning, things pick up in a big way, the beginning is not representative of the rest of the game.
The whole Cyseal thing works in the narrative becasue you get there as Source Hunters sent investigate what looks like a routine crime of passion murder but there is a slight suggestion that some sort of nefarious source shenanigans might be involved and then there are all these alledged undead supposed to be around, also Orcs sniffing around etc which is why you, sort of FBI style, have been sent to invenstigate in case there's anyrthing in it.
Of course as you investigate it gradually becomes apparent that there is more to all this than a simple murder and a bit of Orc trouble, "a bit of source shenanigans" barely covering it, but the narrative is constructed so that the evidence of the threats behind all these early events only slowly come to light. This is why the first part of Cyseal is a bit slow, but it is absolutely in line with the narrative and it plays a lot better is you look at every early step on the basis of "I wonder WTF is going on here, if anything" and investigate everything you can.
My advice is to press on with the game, you won't hit this sort of problem after level 3 or 4.
I know what he said at the start and then he complained about the ammount of text he had to wade through, plenty of "good " storys out there are not clearly explained or simple to understand so my question is still valid. Also heavy why does a story have to be short to be memorable? It is a person themselves that decides if it was worth rembering or not I for one loved the story so far