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You can turn this off if you don't like it. Or if you want the other personality to always do what you want, set both of the personalities to Loyal.
You pick the option for whatever character you are controlling, the AI will pick another option based on what the personality would go for.
But as for disagreements, what everyone else above said. Myself, I prefer the choice of "no AI" and let my choices in-game fall where they may.
But a question for Raze: are there consequences if the two main characters never agree? I've never tried it, but can you kill your partner?
There is friendly fire, so you can kill your partner. That wouldn't do you any good, though.