Divinity: Original Sin (Classic)

Divinity: Original Sin (Classic)

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stauff__ May 16, 2014 @ 1:33pm
[Mac] Rotation using Magic Mouse or TrackPad
PREFACE: The above information is only valid for version 1.0.80 and things described in this post might change quite soon

On OS X you typically don't have third button used in D:OS for rotation. On Magic mouse you can configure third button using various enhancers but they generally act pretty bad.

In order to solve the rotation issue as of now in D:OS Mac you can use the following gestures:\

1) Use normal PC mouse with 3 or more buttons. It will work!
2) On Magic Mouse rotation is very simple. Just put three fingers on mouse surface and move mouse horizontally to rotate screen. You can see that system is in rotation mode by cursor change
3) On Trackpad the rotation is done using Apple rotate gesture

You can completely disable touches. Please open terminal application and issue following command:

defaults write com.larian.dos DisableTouchRotate -bool true

See more solutions below..

That's it. Happy rotation!!
Last edited by stauff__; May 28, 2014 @ 5:06pm
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Showing 1-15 of 15 comments
LanguidBlues May 17, 2014 @ 3:45am 
It's nice to see some thought being put into the Mac version. However ...

For me at least, the Magic Mouse functionality seems problematic. The way I normally grip my Magic Mouse is with three fingers resting on top of it, which means I am constantly activating this 'rotation mode' without meaning to. It sounds like a really minor thing, but it makes the game pretty much unplayable for me.

You've already said that this might change quite soon; so this is just my feedback on how it works at the moment.
stauff__ May 17, 2014 @ 5:01am 
Thanks for the feedback. Let's try to remedy situation for now.

1) You can completely disable touches. Please open terminal application and issue following command:

defaults write com.larian.dos DisableTouchRotate -bool true

OR

2) You can assign some key to work as a trigger for rotation. Go to your ~/Library/Application Support/Steam/SteamApps/common/Divinity - Original Sin.

Click 'Show Package Contents' on Divinity icon. Navigate to Contents/Data/PlayerProfiles/Eoc
Use TextEdit or whatever on inputconfig.xml where you need to change this line:

<IE_RotateCamera pikey="MOUSEBUTTON3" ...

with something like

<IE_RotateCamera pikey="OPTION" ...

P.S. If you have any idea on how you would like to see rotation implemented on Magic Mouse please be sure to share :) !
LanguidBlues May 17, 2014 @ 5:28am 
Thanks for the information. Both options seem like a reasonable work-around for the moment.

Regarding ideas: my preference would be a bindable key to activate - so, basically, your 2nd work-around, but with that key setting exposed and configurable in the UI.
Dorok May 17, 2014 @ 7:15am 
My trackball has 4 buttons it's not amatorish stuff.
roadkill May 23, 2014 @ 1:59am 
Would be good if all the standard Apple trackpad gestures "just worked". And by this I mean start from scratch, don't treat it as a mouse where you do things like scroll = zoom because there's no zoom key...

* zoom should be two-finger pinch/spread (on the map too)
* camera rotation should either be 2 or 3-finger swipe sideways (the difficulty with 3-finger is that this is by default click + drag as well, so characters start walking around)
* on the map, two-finger swipe should pan around
* two-finger swipe up/down = should *not* zoom, if left/right is panning since it becomes hard to do one and not the other (arguably two-finger swipes could move the camera around unlocked from the character too, but then there's no neat gesture for panning)

finally

* if tap-to-click is enabled, it should always work (it's working fine to make characters walk around, but in menus and for spells I have to actually click) — this may just be a bug though, or lack of responsiveness with graphics settings too high or some such...

Actually would like to think the same gestures would work on Windows in Bootcamp (not sure how well mouse gestures are passed to apps via bootcamp driver though)
coupler May 29, 2014 @ 7:40am 
I am blown away by this sign of support for Mac players. I've been eyeing this game, haven't purchased it yet, but this has convinced me to support you guys. Thanks!
Dink Dink Jul 3, 2014 @ 7:44pm 
Please fix tap to click!
moodapie Jul 5, 2014 @ 8:25am 
I bought this and thought I could play it on mac. When I went to play it it said I couldnt play on my version on mac. I have bought it but I cant play it so what do I do?
coupler Jul 6, 2014 @ 11:16pm 
what system are you on? i am able to run it fine on a retina macbook pro (2012) and 10.9.3
moodapie Jul 12, 2014 @ 3:28am 
Ive got a 10.6.8 Do u know how I can update it?
tarasis Jul 12, 2014 @ 5:11am 
You need this article. http://www.extremetech.com/computing/169314-how-to-download-os-x-10-9-mavericks-for-free

Basically you can do so freely as long as uour Mac is compatible. How old is your Mac? What are its specs?

-- BTW I'm curious how to do rotation with a MacBook trackpad when running in Bootcamp :)
Last edited by tarasis; Jul 12, 2014 @ 5:16am
Mendacious Calamity Jul 20, 2014 @ 11:27pm 
Originally posted by moodapie:
I bought this and thought I could play it on mac. When I went to play it it said I couldnt play on my version on mac. I have bought it but I cant play it so what do I do?

Did you read the system requirements before buying? 10.8 minimum.
Elim Sep 1, 2014 @ 2:59pm 
i like my keyboard
Artorias Sep 29, 2014 @ 4:50am 
Might as well do full or partial controller support while you're at it. (Feature Request)
Sutorcen Dec 21, 2014 @ 5:02am 
Nice tip. Thanks.
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