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For me at least, the Magic Mouse functionality seems problematic. The way I normally grip my Magic Mouse is with three fingers resting on top of it, which means I am constantly activating this 'rotation mode' without meaning to. It sounds like a really minor thing, but it makes the game pretty much unplayable for me.
You've already said that this might change quite soon; so this is just my feedback on how it works at the moment.
1) You can completely disable touches. Please open terminal application and issue following command:
defaults write com.larian.dos DisableTouchRotate -bool true
OR
2) You can assign some key to work as a trigger for rotation. Go to your ~/Library/Application Support/Steam/SteamApps/common/Divinity - Original Sin.
Click 'Show Package Contents' on Divinity icon. Navigate to Contents/Data/PlayerProfiles/Eoc
Use TextEdit or whatever on inputconfig.xml where you need to change this line:
<IE_RotateCamera pikey="MOUSEBUTTON3" ...
with something like
<IE_RotateCamera pikey="OPTION" ...
P.S. If you have any idea on how you would like to see rotation implemented on Magic Mouse please be sure to share :) !
Regarding ideas: my preference would be a bindable key to activate - so, basically, your 2nd work-around, but with that key setting exposed and configurable in the UI.
* zoom should be two-finger pinch/spread (on the map too)
* camera rotation should either be 2 or 3-finger swipe sideways (the difficulty with 3-finger is that this is by default click + drag as well, so characters start walking around)
* on the map, two-finger swipe should pan around
* two-finger swipe up/down = should *not* zoom, if left/right is panning since it becomes hard to do one and not the other (arguably two-finger swipes could move the camera around unlocked from the character too, but then there's no neat gesture for panning)
finally
* if tap-to-click is enabled, it should always work (it's working fine to make characters walk around, but in menus and for spells I have to actually click) — this may just be a bug though, or lack of responsiveness with graphics settings too high or some such...
Actually would like to think the same gestures would work on Windows in Bootcamp (not sure how well mouse gestures are passed to apps via bootcamp driver though)
Basically you can do so freely as long as uour Mac is compatible. How old is your Mac? What are its specs?
-- BTW I'm curious how to do rotation with a MacBook trackpad when running in Bootcamp :)
Did you read the system requirements before buying? 10.8 minimum.