Divinity: Original Sin (Classic)

Divinity: Original Sin (Classic)

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Seriously, how do I make a character stand still?
I'm early in the game and there are two pressure plates. When I switch between characters they both move in step, so I can't simultaneously stand on the plates. I've pressed every key on the keyboard.
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Showing 1-11 of 11 comments
bytestream Jul 9, 2014 @ 8:03am 
The tutorial tip should have told you that.

On the left side of the screen their are portraits of your characters linked with chains. Drag one of them away from the other till the chain breaks, now you can move them individually.
Barf Ninja Jul 9, 2014 @ 8:04am 
You really should pay attention to the tips the game gives you in that tutoral dungeon, or you'll start missing a lot of stuff...
Kaamos Jul 9, 2014 @ 8:04am 
You drag the icon of the character away from the other character on the left until they become unchained. Then they move individually. To get them to group up again you connect the two character portraits back.
Last edited by Kaamos; Jul 9, 2014 @ 8:04am
Old Dragon Jul 9, 2014 @ 8:05am 
Left click and hold on a character portrait on the left side of screen. Pull that portrait away from the other. The chain between the two portraits should be removed, and you can now move the character independently.

You can sync their movement again by dragging a portrait onto the other.
inneedofnap Jul 9, 2014 @ 8:16am 
Got it, I reread the logs, I could drag the broken vases on to them.

Originally posted by bytestream:
The tutorial tip should have told you that.

On the left side of the screen their are portraits of your characters linked with chains. Drag one of them away from the other till the chain breaks, now you can move them individually.
inneedofnap Jul 9, 2014 @ 8:17am 
Thank you! The tutorial tip came and left quickly.

I have a feeling you are at your first preasure plates in Tutorial Dungeon, and not the second set that the other posters in this thread are referring to about the tool tip. Here is a hint: Both of those preasure plates need to pressed and stay down in order to keep the door opened. [/quote]
Cloud Strife Jul 9, 2014 @ 8:33am 
Be ready to discover many others things you could not know otherwise then playing the game and getting experience into it.
Cloud Strife Jul 9, 2014 @ 8:40am 
But really, I will never come on a forum to ask question, especially when the answer is pretty obvious in your face while you are playing the game. Why they put the text poping in your face huh? Maybe you should simply bash some zombies at Dead Island because that's a pathetic question!
Metsakurat Jul 9, 2014 @ 8:41am 
Wish there was an ingame tutorial for such things.
Kotli Jul 9, 2014 @ 8:43am 
Originally posted by Metsakurat:
Wish there was an ingame tutorial for such things.

There is one if you read the pop ups.
Dorok Jul 9, 2014 @ 8:50am 
Lol don't listen Cloud, it can happens to be distracted and skip by error a modal dialog. That's a game design error to have use modal dialog for the tutorial.

The dev get users used of TON of POINTLESS dialogs pinpointing evident stuff and it created bad reflex to click ok too fast. Alas 1 on 10 or 100 can be very important and you eat your fingers after. I'm very cautious on that and surprise myself skip a dialog, it's rare but happens. So no big deal it can happens. But yeah try avoid for dialog tutorial in games, and in this game it's more important because there's no in game UI to check again the tutorial information.
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Showing 1-11 of 11 comments
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Date Posted: Jul 9, 2014 @ 8:02am
Posts: 11