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Segnala un problema nella traduzione
Maybe when future mods are implemented it could be useful.
You add it to an existing item.
Increase element reduction with essences and rubies (useful and important)
Craft skill books (useful and important)
Craft arrows (useful and important)
Enchant weapons (somewhat useful)
Craft potions
Craft items (for selling)
Smith items (for selling)
I covered that in my op;
Resistances & elemental damage on weapons is covered by "crafting"
Skill books and scrolls = crafting
Arrows = crafting
Potions = crafting
So that seems to leave Blacksmithing to just create weapons with slightly higher damage but lower / no ability increases and armour also with higher armour values but little or no ability increases.
I'm just about to get to the Tenebrium stuff in my playthrough so I'll see how it compares very shortly. I've been very lucky with equipment for my 2H user though so there's some stiff competition in my game :)
As to the Strength bit: 1 Str = 5% damage bonus on your skills. 1 Weapon skill = 10% damage bonus. So unless I'm missing something, if you get a weapon with 1 str and 1 2h skill on it, it's better than an equivalent at 2 str (15% > 10%).
I didn't know that Blacksmithing level affected the improvement you could make when sharpening it though, so that's a perk. I just tested it and it definitely improves. Unfortunately it caps out and any points beyond a skill level of 5 appear to be wasted. Thanks though, I didn't notice it made a difference! =)
I think my point still stands though (for the time being) that since it seems that all I'm really using Blacksmithing for is to repair or sharpen my equipment rather than actually creating it. I know I had read posts about how you were going to be able to craft equipment better than you could find if you invested the points into it but I'm just not finding that to be the case...
Add essences to bracers, belts and chest items for resists.
Add void essences for +1 sneak to most armour pieces.
How do you know if 1str gives more damage than +1 2h skill, do you just look at the stat page and see which increases it more?
Nope, Level 1-4 and 5 gives you only 2 different and new dmg values.