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I know the OP solved the problem but others may run into the same thing I did where you get blinded on round 2 ad nauseum and or may want another tactic to try. I don't cheeze with barrels unless they are around and I shoot one, though lord knows I would have had they been available given I couldn't get a normal fight in for several reloads.
But what I did...
I took her out by teleporting her to my mage/rogue (normal position on stairs) and stunning her with the rogue stun. (I may have followed it by shocking touch the next turn, likely) and stabs with my stun dagger. My Battlemage put a fire elemental in from of the Wind Demon -- keeping him busy and a couple others.
I put blind on the harder demonics ( both characters have it, and onwarrior dude to start as he was the biggest threat to my rogue) after taking out the Rax (fire dogs). Meanwhile my rogue used bolderbash and daggers on Evelyn and then directed attention to the nearby summons (the deadly warrior dude) whose blind held.
Once Evelyn, the warrior dude and rax (easy kills but a priority, these fire dogs) where gone. It's pretty much a normal battle other than not using Air on the demon. I don't recall how I cleaned up the final mess...probably used rain and mostly normal tactics by that point.
The fight would have likely been quicker with a 2H fighter to go with my rogue mage but such wasn't available and CCing them to death while grinding them down and having a summons really helped.
If you have +1 bodybuilding gear I'd suggest using it prior to the fight to reduce the chance of annoying blind. I had plenty of willpower for that level character and still got stunned though -- after being blinded. It was ugly. :)
For a party of four, you can adjust accordingly and the fight should go quicker.
Blind may fail and you want to kill of the Rax first (simultaneously damaging her with another) while she is incapacitated. They die very easy but do a lot of damage if ignored. The difficulty changes with rolls... if you don't her get under control on round one (at most, two) you may be in for a very unfun time. If you can lower here resists it helps.
Yes. She's a serious problem if she isn't CCed though, with all those spells and that massive AP.
I CC'd her well once I got a turn in past the first. I'm just saying don't rely on Blind only. I didn't do enough replays to be scientific about it, but for my game blind failed on her more than stun (Scoundrel stun & the Aero touch spell -- forget the name) It's a risk to use a turn to lower resists but that too can be a big difference -- with a party of two I couldn't waste the move before she brought out her can of pepper spray. Blind worked wonderful on her pets and adds though.
This last playthrough was weird though...the first (though I had 4 characters) I just bull rushed her still new to the game and didn't have a problem -- in that I survived -- sometimes it's lucky or unlucky rolls too. Plus I had some killer gear that time.
I sueggest u go to wiki, and see all the skill, and see what u can use.