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Duh :/ Thanks :)
OK, just had a little play with the demo..looks like a goer for me :)
I do have one decision to go for. Just this one, or the anthology (3 Divinity games, including D2) for an extra 5 quid?
divine/beyond divinity are awesome...more like a diablo game..its an action over the top realtime rpg.... but alittle more then diablo like most larian games.
Ta...downloading...
Its a gem.
Divine divinity 100% worth though
That game ruined my childhood.
Pretty sure you mean Developer's Cut.....;) A "Director's Cut" doesn't exist. Funny how the mind associates... Lots of people say "director's" even as they are looking at the word "develope's"...I guess it is because the word "cut" is so closely associated with "director" in movie parlance--"developer", not so much. I spent two hours searching for the "Director's Cut" when a Larian employee was nice enough to set me straight...
http://store.steampowered.com/app/219780/?snr=1_7_15__13
A lot of Divinity fans don't like Dragon Knight Saga (now called Divinity II) I think because it is more Skyrim-esque (I could be wrong). I adored the game and its unique story and combat -- but then I like Skyrim. The music scores are about the best I've heard in a non-AAA game. As well, while I am less a fan of more childish dialog like in D:OS, I smiled several times in Divinity -- there is just a really good balance in the writing in my opinion.
Divinie Divinity has some of the best dungeon crawling and is a unique, somewhat challanging and fun experience. It is a little slower-paced than D:OS but the rewards are well worth it if you stick with it.
i like beyond divinity better thenh divine...lol...thought the dialog was hilarious in beyond divinity
That's fine. Some people liked it, I've seen forum threads go either way -- I personally couldn't play it (as in I quit it, not technically speaking) and oh, I found the interview though it really doesn't go into detail about the game.
http://www.rockpapershotgun.com/2014/03/05/larian-on-near-closure-divinitys-future-gender-parity/
"And then we did Beyond Divinity, which was not our proudest moment, but it saved the company..." --Swen; The publishers were part of the problem.
LOL - Well, I was well and truly busted there!