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re-stylised the code for windows / panels. (for myself to understand better)
nineslice ability to render a certain strip of the sprite.
added error item sprite for items that are not complete / broken.
added item variants for all liquids in the game. (like hold-able liquid water, instead of a bucket of water)


fixed bug where "sprites loaded" would persist.
That is all so far, am sleepy.
fixed up the lighting to look more cool.
added a texturepack selector menu. (almost)



added control_center tile.

added conveyor belts.
added a tile rotate sprite and function
new ui button with ui text and emojification + bbcode support (italics / bold / underline)
Yeah so, some things I've entirely forgotten at this point are now in the game
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