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My question is wtf do you do after it, since i specced Block and Axe. It's sorta ♥♥♥♥♥♥ up that you have to hyper specialize to be at all combat-worthy in this game, and then they throw you into a fight where odds you're out of your element entirely.
What's the deal VD? A place to save in between would be nice too (it's possible this exists and I just click through the dialouges too fast to notice).
Edit: I do want to add that the advice this guy is giving is sound and good, but sometimes the RNG just doesn't care about your min/maxed build.
Alternative is to broker a deal between Carrinas and Antidas, but I guess it requires you to be working for Linos or Antidas first. (I got it at my Mercenary Merchant who turned up to join Imperial Guard)
Also 8 Con protects you from certain kinds of poisons. And 50 health is really good.
Different then the OP's advices, 8 or more Perception would benefit you more overally. There is no very large SP difference between 5% bonus(4 int) and 15% bonus(6 int).
And true, sometimes you can get extremely unlucky....but most of the time you will prevail with a solid build. Consider it like your enemy rolled a double 20.
I made another post about this problem, it was called bad mission design and in that post the developer confirmed that this part will be changed, you will be allowed to save the game and spend the points you earned with the fight against Antidas, and he also confirmed you will be given a shield and a weapon of your choice.
As it is right now people who went block and not dodge stand no chance to survive after the fight with Antidas.
Sorry but I extremely disagree, and trust me, I tried a ♥♥♥♥♥♥♥♥ of times to win that battle without the elite soldiers, and there is just no way. Of course, I tried it with 4 intelligence and instead I gave those two points to perception like you suggested, I also went 10 constitution to have 60 hp. But if you do that there is no way to survive that battle, not because of your build, but because your allies are really really bad and you find yourself ina 4v1 situation really fast. That doesn't happen with the elite soldiers.
And this post is intended as a solution to actually win the battle, not to use the workaround that is using points on persuasion so that Carrinas and Antidas agree to work together.
Of course, I would love to use those two points on something combat oriented like constitution or perception, but if you dont have 6 intelligence, you are ♥♥♥♥♥♥. (once again I repeat this post is for players who want to fight the battle and not talk their way out of it)
Anyway, what's your advice on what to do after the Antidas fight? I'm specced Axe and Block and wear haevy armor. I got to Maadoran once by blowing the ~40 odd skill points I had into Dodge and Daggers to beat the two guards, but that's a waste of skill points.
I tried talking my way out, ended up in the trial by combat fight, which bugged, and I don't feel like sitting though multiple Antidas fights (since odds are the IG will lose the first two or three) to have it bug out again, or end up in rags with a dagger in an even tougher fight.
Oh.
Well, so much for my other post. Well played VD, well played. >.>
Can't help you there because I have chosen not to continue playing the game past that part because of the reasons you mentioned. I don't want to throw all my points to dodge when I have been upgrading my block because like you said, those are wasted points.
I have a saved game before the Antidas fight and when this gets fixed in the update I will continue the game so I don't waste those 40 points. Also I don't feel like reloading a million times to beat the second fight mostly because I have to repeat the first fight over and over and over if I die, and it's way too time consuming and boring honestly. I would rather wait for the next update.
Well I know what is the point of the thread. And trust me,10% difference in SP is not a huge deal, but yeah elite soldiers can be difference true. I captured the tower without elite soldiers as Mercenary Merchant Traitor. There are a ton of ways to accumulate SP and put them in good use without spreading thin.
In a battle, your approach matters more then the quality of your company. With inexperienced teammates, it is true odds are against you but it is not impossible. (As someone who won the battle)
The logical approach to start in tower against archers, generally guys down the ground take care of themselves. Move one square towards the closer archer and hit him, he generally ignores you and moves behind you(blocking the sight of other archer) to concentrate upon the Soldier with Imperial Armor. Then you have to choose your attacks carefully.
When I won the battle, I was the lone survivor of assault. It was quite satisfying.
Tbh though, when I did this fight back in the day, my char had 6 int. Metagaming, yeah.
That's not the fight I'm talking about. It's not the assault to the tower, it's the one after that, when you enter the palace and are surrounded by Antidas men.
You can go with poorly equiped and trained grunts, or with good soldiers, depending on your intelligence.
Yeah...I pretty much tried all sort of weapons and a lot of builds trying to win this fight without intelligence...it's nearly impossible man...try it for yourself if you doubt me, but there is a huge difference with the teammates you get if you have 6 intelligence and the others they give you if you have 4 int...
Did try aemola's hammer and got pwned.
I think when he says he's sending the best, it's true. Did it last night as a traitor assassin, he said this and I got the Elite guys who basically wiped the floor with Daratans (I still killed Dellar and Antidas, for pleasure's sake).
The game still doesn't let us loot after the fight. A very regrettable restriction.
And this is not limited to the Mercenary. As an Assassin I'm feeling severely limited by not having 8 perception (complete or partial failure of several quests, can't find Darius' Tomb etc).
With the heavy requirements this game presses on non-combat attribute scores, such as Perception and Intelligence, occasionally makes it either infeasible or severely disappointing for full fighter builds.
Regarding this particular fight, I don't remember whether if it's possible to have heavy steel crafted armor by this point? Should help take the edge off facing a bunch of tough enemies at once.