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Some videos:
https://www.youtube.com/watch?v=69_SsAfN7c4
https://www.youtube.com/watch?v=mzaAb96yJRs
https://www.youtube.com/watch?v=FgzKnRdtNO8
Yeah. I double checked too. These videos were produced with a severely underpowered version of this boss fight. Also, regarding alchemy - that does not leave a lot of points to spread around for a melee character. Especially if you're going for 8 Lore to snag Ra mode on the Power Armor.
Another issue is crafting really under performs in comparison. For pure melee character, you'd think either crafting or alchemy could be used to help tough fight but the reality is alchemy outperform crafting by a large margin. Especially in this fight, having top tier equipment and armor don't do anything since the boss has such absurdly high CS chance.
I completely get that Vince! With some bolas, Power Armor and a boatload of top tier alchemy, a melee character should be able to take the boss without having to resort to the medical canister.
Plus, looking at the medical canister, I appreciate how you and your team made sure any character can obtain it - irrespective of stat or skill setup.
Any insight here from anyone?
Any chance to get a developer answer on this?
https://steamcommunity.com/sharedfiles/filedetails/?id=1832245867
https://steamcommunity.com/sharedfiles/filedetails/?id=1832245915
killed: assassins guild chapter in teron, antidas & dellar, strabos indirectly, bassar, two stone guardians, belgutai, bass, al-shahir, meru, agathoth, lots no-names. but endings declare - do nothing to raise above other peers. :okay meme:
1st round :
Drink Elixir +5 AP, +25 THC
critical Power Attack followed by critical Aimed:Arms (helps alot to survive Agatoth's turn)
All in all, about 10% chances to score those 2 crits.
Agatoth's turn :
Hope for an attack of opportunity (1 chance out of 3 ?).
The fact that he's debuffed with -40 to THC makes it relatively likely to survive this turn.
2nd round :
He should only have 40 or so HP by then, so one crit Cleave and he's done.
str 9, dex 9, con 6
Axe 9 (158)
Hammer 4 (just for the 9 synergy with axes)
Dodge 8 (113)
Crit 10 (199)
This was my first playthrough, so the build is certainly far from optimal.
Final though : What a great game!, congrats to the developers, you did an awesome job. I'll certainly buy Colony Ship and wish you the best.