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Your review has lies, untrue insinuations and inaccuracies and you're butthurt that the game isn't easy and that it's ugly even though you're claiming that you like hard games and don't care about graphics.
Do you even realize how pathetic this reaction is?
By the way, if you really want to use the IQ as an insult, it's "single digit".
Double digit could be 99, wich is average (and not your case, I suspect).
PS: if u fail to see how skiping side content has a direct impact on the overall speed of progresion of yr chars skill set relative to the game's escalating dificulty for each new region u enter... then yes one is allowed to suspect an IQ issue...
PPS:the graphics of this game are indeed dated; content access is indeed gated trough skill/atribute checks; hybrid builds tend to suck if u lack suficent fore knowledge(ie first playtrough);u are expected to roleplay to yr chosen background(ex low dex&int+heavy armor is a perfect example of a re-tarded build for a thief but a perfectly viable one for an imperial guardsman)... WHILE whining about game dificulty&inability to understand the system or exploit its mechanics is bluntly the real life equivalent of a bank robber complaining about banks security beeing to beefy instead of admiting hes the incompetent one and should in fact move on to robing local grocery stores/farmacys where shouting loud and pulling a knife/plastic pistol would actully get results... My friendly advice to you: stick to EA/Bethesda/Blizard made games and skip anything on Steam with the tags: indie/hardcore/survival.... and stop being that guy: https://www.youtube.com/watch?v=jluv2HxFEqs
No, I'm not upset. I'm just pointing out how pathetic is this rage over a videogame review. The first one is STILL raging hard, a week after his first reply on my review.
If I were upset, I'd have written some barely readable wall of garbage like the genius above you.
I mean, is that ♥♥♥♥ supposed to be read by someone? Or, like this masterwork game, do I need a higher IQ to go through that? He even went to chose a youtube video for me, wich I'm totally going to watch right now because I'm sure it's incredibly interesting.
Emotional? If my review is emotional, than what are the insults I'm receiving for said review? Are those a rational response to my emotional review?
Look at that: I dislike this game, so I must go back to my "EA/Bethesda/Blizard made games and skip anything on Steam with the tags: indie/hardcore/survival". Except there isn't a single AAA game in my most played titles.
I'm playing Darkwood right now, wich incidentally IS an indie/hardcore/survival game, on top of all the indie games in my library.
My review may be subjective (as if it wasn't the case for every single review in the history of reviews), but it covers exactly the same points of most negative reviews.
And, like the others, is answered with a barrage of insults and caustic replies.
So maybe it's the fanbase of this masterpiece that needs a higher IQ after all. Or some basic education, at least.
If you were so attached to this pillar of gaming history, you would try to help the unfortunate people unable to grasp its greatness.
But no, let's all insult some internet stranger to feel superior about our amazing saving/reloading skills.
Any adults around here?
Mate, you are so emotional about this. Who cares if you get some salty responses? That'll happen with any fanbase.
Regardless, your review is very subjective to the point that it's not a review and more of just rambling nonsense.
First, you complain that you can 'miss' 90% of the game's content in the first town and this is bad design. No, not necessarily, considering the fact that you can reload a save. Don't like reloading saves? Woah! That's subjective.
Your second point is that the game is railroaded, which is completely, utterly and ignorantly false. You have many options to solve problems. But what's important is that there are many many choices in this game that branch into different scenarios and situations that are exclusive to this one playthrough. I started an assassin playthrough, and right in one of my few first missions, I was given the choice of killing the general with my crossbow, or betraying my own man. Both lead to very interesting storylines that are not the same whatsoever.
Or, what about playing a loremaster in the Aurelian outpost, coming to investigate the mines? You can overheat the smelter and kill the entire Aurelian guard (or some similar option), thus allying with lord Antidas. Or, you can betray Antidas and help rebuild the smelter, allowing it to create blue steel and offering you an opportunity to serve lord Gaelius.
If you decide to ally with lord Gaelius, you can gain exclusive quests that have you searching for a powerful helmet in Darius's Tomb and uncovering the secrets in the Tower of Zamedi; Additionally, once you prove yourself, you gain access to the library in Maadoran, which no other character can reach except a Praetor of Gaelius. This is just the tip of the iceberg of the complexity this game has to offer. It's absolutely ludicrous for someone to think that this game is rail-roaded.
Thirdly, you can play as a talker. Once again, you are compeletely and hilariously wrong, as I have (and many others) completed the game without killing a single person. Those games were very fun and interesting, perhaps more so than full-combat playthroughs.
Fourth, here we go again! You don't like saving points. It's not bad game design, it's just that YOU don't like it. That's just, like, your opinion man.
Fifth, oh boy. The dev doesn't ever tell you to ignore the quests. Because that's bad. Yeah.
Sixth, you don't like the saving / reloading. Subjective.
Seventh, you don't like RNG. Subjective.
Ah yes, the best part, the eighth. You mention that the dev is a massive @rse. . .
but he isn't.
It seems that you're more of a @rsehole this instance, eh? He genuinely wants to help and understand why you're not enjoying the game he created, and this is one of many blind ignorancies in your review. You're the one going out of your way and calling out the 'fanbase' of being salty, when you're the salty one. The dev makes very good points against your review, and he tries to correct you in point where you're wrong (e.g. railroading gameplay), but he doesn't try to argue if you don't like the game's combat or save / reload mechanics; this is because that's subjective and he can't convince you to like something. You ignore these aspects and call him nasty things. Hypocrisy at its finest.
Your review is false, ignorant and full of subjective blabber. I don't come to reviews to see some dude getting a hard-on yelling that he doesn't like the game. I come to reviews that bring out the game's positive elements and flaws into perspective. I come to reviews to see intelligent and educated criticisms. Your review has neither.
I think this might come from the rogue-like approach some folks take with games, that re-rolling/save-scumming is perceived as part of the play process rather than a 4th wall abstraction layer for delivering the game world - and i wish to god i was blessed with this skill, i'd be able to enjoy more games, but for others, me included, we prefer perpetual immersion, we prefer to enjoy a single character for hundreds of hours, to experience every possibility in a single frame, suck the marrow out of the decision trees and world in general, so AoD's style of game might not be great for that play style, though it's still great in it's own right (because you can't portray diametric outcomes simultaneously). Still worth buying though, more devs making RPG's like this in the world the better :)
Try talking someone into liking spinach. That won't work. Or it will require very high CHA and INT and creativity on your side, and the opportunity to actually talk to him, instead of writing unicode.
And a game is much more complicated than spinach.
Lo and behold a legion' of bros coming from the woodworks yeling 'wtf this isn't beer when every thing on the darn label cautions u its diesel fuel and u shouldn't drink it'
Its the basic equivalent of smb buying a grapefruit from a store and then going berserk because since that one is also a citrus fruit it should by default taste like an orange...
Sadly this happens with a lot of the negative reviews for this game: random guy comes in expecting poor man's oblivion/skyrim and when it turns out waay diferent and exactly as hes been told it would by the store(hard&unforgiving with every choice potentialy leading to an early grave) he simply tosses a bad review and warns everyone to stay away because the game is literaly as advertised...
Overall, here is how I see it. If I buy a game that a lot of people seem to like and then decide to write a negative review in an aggressive way calling it a trash game, trying to insult the developer, etc, I should be ready for a backlash.
For the record, I've written quite a few negative reviews myself and not once have I wondered why people who liked these games didn't like my reviews. Life's greatest mystery it wasn't.
Starting a new thread and calling everyone who disagreed with him fanboys wasn't a good way to start a conversation either.
I don't think "fanboys" is really an insult, more of a state of mind. But with that said, I agree the OP could've used different wording to make his point.