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翻訳の問題を報告
Make sure you select ONLY the wad files in the said download and drag them onto the gzdoom EXE.
The WADs that aren't working properly, or at all, are Aliens TC, Doomsday of UAC, Crossing Acheron, and Odessa 14. There's probably more that aren't working properly, but I haven't checked most of them.
I'm pretty sure I'm selecting the right wad files as well.
As DooM 2 Steam runs immediatly DOOM 2 with no parameter command, you have to open Doom2m.conf, and on the "DOOM2.EXE" line, add the -file parameter and the PWAD.
Example:
Don't forget to add the wad on the same directory than DooM 2.
(Steam/Steamapps/common/DooM2/base)
Just tried Crossing Acheron, and it worked.
Also, maybe some wads have an install.bat ; the thread below has a way to install them (but make a copy of doom2.wad before)
http://steamcommunity.com/app/2300/discussions/0/540741131616104480/
Oh, I'm not using my STEAM source wad file, I'm using my own IWAD of Doom 2 that I have elsewhere. And the IWAD I'm using doesn't have a config associated with it.
I have zandronum, zdoom, GZdoom, and skulltag; the one I'd prefer to use would be zandronum, as GZDoom has weird graphics.
Generally you will use the "-file", "-warp" and "-skill" parameters
Almost all the source ports (ex: Zdoom, Zandronum, etc.) support all the Doom engine parameters.
For example, if you want to run the Crossing Acheron (doom 2 version) you make a shortcut or a batch file with the following commands:
(http://www.doomworld.com/idgames/?file=levels/doom2/a-c/achron22.zip)
[Using Dosbox]
doom2.exe -file achron22.wad -warp 3 -skill 4
[Using Zdoom]
zdoom.exe -file achron22.wad -warp 3 -skill 4
Crossing Acheron (doom 2 version) uses the map slot nº 3, so you'll need to warp to that level (-warp 3). For example the doom 1 version uses the E1M3 slot so you need to use "-warp 1 3". All the custom maps come with the map slot information.
-skill 4 stands for the skill level Ultra-Violence (you can choose a skill from 1 to 5).
- - -
Doomsday of UAC
(http://www.doomworld.com/idgames/?file=levels/doom/s-u/uac_dead.zip)
It's a Doom 1 WAD
Uses map slot E1M8
I want to play with "Hurt Me Plenty" difficulty
[Using Dosbox]
doom.exe -file uac_dead.wad -warp 1 8 -skill 3
[Using Zandronum]
zandronum.exe -file uac_dead.wad -warp 1 8 -skill 3
- - -
- - -
Odessa 14
(http://www.doomworld.com/idgames/?id=9329)
Doom 2 WAD
Map slot 14
Want to play with "I'm Too Young To Die" difficulty
[Using Dosbox]
doom2.exe -file odessa14.wad -warp 14 -skill 1
[Using GZdoom]
gzdoom.exe -file odessa14.wad -warp 14 -skill 1
- - -
- - -
Aliens TC
Updated files for Ultimate Doom and Doom 2: http://www.doomwadstation.net/main/aliens.html
This is more complicated because first you will need to apply some patches to the game files. Because of this I don't think you can use a source port.
[Using Dosbox]
ALIENTC.EXE -file alitcsnd.wad alitcwad.wad alitcsf.wad
Okay...I'm not sure how to use the batch files. I made the batch file, using the command line you posted, changed the .exe to skulltag.exe and tried running the batch file with the acheron wad file inside the skulltag directory and nothing happened. When/How do I use the batch file?
Example:
"D:\Games\Skulltag\skulltag.exe" -file achron22.wad -warp 3 -skill 4
Note: You should use Zandronum. It's a multiplayer oriented port, based off Skulltag, and keeps being supported
(http://www.doomworld.com/idgames/?file=levels/doom2/a-c/achron22.zip)
2. Extract the following files to your "skulltag.exe" folder:
ACHRON22.BAT
ACHRON22.WAD
3. Edit the BAT file like this:
skulltag -file achron22.wad -warp 3 -skill 4
(delete any other text in the BAT file)
Original BAT:
Edited BAT: