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No, you can't, since the new version uses Unity engine and not WAD-files.
Oh, I went into the directories and only found some weird Unity engine files. I'll take another look. Please excuse my wrongdoing. And thanks.
https://steamcommunity.com/sharedfiles/filedetails/?id=2219187044
That has nothing to do with that. Germany doesn't generally censor swastikas in games anymore.
If you have ever used the frontend "RetroArch" you would know the "Cores" are programs that run inside the frontend and are .dll files (.so on Linux and Android) which contain the entire logic of an emulator or game engine. RetroArch handles the video, input, sound, etc. and acts as an interface between the OS and the core.
Same goes for DoomLib in the Unity port - Unity provides video, audio, input, etc. whereas DoomLib provides the actual game logic.
I elected to replace the censored textures using Slade instead, since the new version of the WAD has some nice widescreen support. The new version may also have a few other things that the Unity engine needs to work properly, so I did not want to replace it entirely. There are a lot of new features in Unity that the DOS version never had.
Or perhaps I just need to admit that I need glasses.