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Nothing wrong in interactive art, too. I would like to read about players' experiences (negative one, too), but I see flaming, trolling and other forum idoms I don't know.
@kas: I recall that game, have yet to play either
@sig: ikr
As for whether or not it's appropriate for the developer to even be on Steam, I really think that, if they actually cared about who they were marketing to, they would seek out a different method of distribution. A vast majority of Steam users aren't going to care one bit about this game's existence, and a lot of people who actually might enjoy the game probably don't have Steam. It seems like a huge marketing flaw, they're trying to pick out a few people from the millions who won't even notice the game and hope to make a few quick sales.
As for prices, it depends. We don't get to see their side of things, they may have a budget they need to balance out, they might have spent a lot and the 10 dollar price will balance out the costs. I'll admit there is a time when the price is too high for a game that has been out for way too long(Dishonored), but a new game isn't up to the buyer to decide the price. 'Maybe' if it is, say, Tetris for 39.98(wtf), or anything along those lines, but 10 dollars is not too much to ask(if 'you' don't want to spend 10 dollars on it, do not. Instead get something else you'd prefer because of your tastes)
Etcetera Etcetera I'm kinda tired on my side, continue with the comments as you please *smiley face*