The Quinfall

The Quinfall

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Broken Classes
What broken class aspects have you found?
Honestly, the Tank skills have such a narrow hit box it's practically useless in PvP with the exception of jumping around like a rabbit and taking a bunch of hits. Why the devs removed the Chain pull (fun move that made me want to try tank in the first place) and added some bs AoE pull with a super long cast time that is absolutely useless in both PvE and PvP... moronic...
Haven't tried to many of the other classes yet, but wanted a chat for ppl to vent about Class bs that needs fixing... not like devs will listen, but what the hell..
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Showing 1-11 of 11 comments
One sword and shield is dead, blocking as stamina drain should be lowered and block value should be increased
Last edited by Kolsuzlar Cemiyeti; Feb 9 @ 10:56am
WOLK Feb 9 @ 11:28am 
Guys, have you forgotten anything??
The game is IN EARLY ACCESS!!!
In fact, it's OBT!
Be patient, the game just came out, but you're already crying that not all your wishes exist!
Originally posted by WOLK:
Guys, have you forgotten anything??
The game is IN EARLY ACCESS!!!
In fact, it's OBT!
Be patient, the game just came out, but you're already crying that not all your wishes exist!
If you never say whats wrong the company think its all in best state so pls stop with this bad
argument.
Its important to say whats wrong or could be wrong.
Beeing silence is not a only no solution, it stops the development!!
Originally posted by FrontenStuermer:
Originally posted by WOLK:
Guys, have you forgotten anything??
The game is IN EARLY ACCESS!!!
In fact, it's OBT!
Be patient, the game just came out, but you're already crying that not all your wishes exist!
If you never say whats wrong the company think its all in best state so pls stop with this bad
argument.
Its important to say whats wrong or could be wrong.
Beeing silence is not a only no solution, it stops the development!!


exactly! this is just a discussion on what we would like to see fixed because it's absolute garbage or whatever before release.

Sword and Shield need massive restructure, better hitboxing for their skills, and for the love of god.... BRING BACK chain pull..... ppl wanna feel like scorpion mass pulling mobs and ppl to them.
Spazztic Feb 10 @ 2:57pm 
Originally posted by Ravencypher:
What broken class aspects have you found?
Honestly, the Tank skills have such a narrow hit box it's practically useless in PvP with the exception of jumping around like a rabbit and taking a bunch of hits. Why the devs removed the Chain pull (fun move that made me want to try tank in the first place) and added some bs AoE pull with a super long cast time that is absolutely useless in both PvE and PvP... moronic...
Haven't tried to many of the other classes yet, but wanted a chat for ppl to vent about Class bs that needs fixing... not like devs will listen, but what the hell..
... sword and shield pvp is the strongest class right now in PvP ... lol
Originally posted by Ravencypher:
Originally posted by FrontenStuermer:
If you never say whats wrong the company think its all in best state so pls stop with this bad
argument.
Its important to say whats wrong or could be wrong.
Beeing silence is not a only no solution, it stops the development!!


exactly! this is just a discussion on what we would like to see fixed because it's absolute garbage or whatever before release.

Sword and Shield need massive restructure, better hitboxing for their skills, and for the love of god.... BRING BACK chain pull..... ppl wanna feel like scorpion mass pulling mobs and ppl to them.
Many classes need a rework because too many hard imbalances.
Yes its an ea but i really it feels like they tested nothing changed some values und put it into the system.
Some thing should be in nornal base state where you change values here or there but this balancing is broken and there is no excuse for a small studio.
I had no problems with delaying the ea release but the state and abilities of several classes are bad.
Some are only balanced for a bit pvp, others for pve.

A good balance would give you the choice between pve or pvp.
Sometimes i have the feeling we shouldnt pay money for this, they should pay us
to play absolute alphatester and tell them how to make some things better.

I play online games for 25 years and this is one of the worst balances and bad abilities in several classes...
Originally posted by Spazztic:
Originally posted by Ravencypher:
What broken class aspects have you found?
Honestly, the Tank skills have such a narrow hit box it's practically useless in PvP with the exception of jumping around like a rabbit and taking a bunch of hits. Why the devs removed the Chain pull (fun move that made me want to try tank in the first place) and added some bs AoE pull with a super long cast time that is absolutely useless in both PvE and PvP... moronic...
Haven't tried to many of the other classes yet, but wanted a chat for ppl to vent about Class bs that needs fixing... not like devs will listen, but what the hell..
... sword and shield pvp is the strongest class right now in PvP ... lol

lol no it isn't... don't lie. it's just EXTREMELY tanky with no actual power.

Spear and daggers are the op for PvP right now. both stun lock you, which is absolute bs, and no way to get out of it.

Spear has stupid crazy hitboxes and can hit you even if it's no where near you. It can bypass Armor with piercing and hits crazy high crits

Daggers stun lock you, hit you with dot or high crits, then run away and rinse and repeat till you're dead. basically the coward's way of fighting...

Great sword is hella fun with good dmg and semi decent knock-downs, but SERIOUSLY lacks life-leach and stun attacks. it also has MORONIC CAST TIMES THAT NEED TO GO AWAY!!!!

Dual Axes has small life-leach, but SERIOUSLY lacks atk power

Worst part of the most physical skills is the fact that they can be SO easily interrupted just by moving and require cast times... absolutely moronic. give us freedom to respond fluently without tacky lame cast times and interruption by movement WHILE STILL WAITING FOR COOLDOWN TIMER.....
Wrain Feb 13 @ 1:24pm 
I don't want "balance" at all. I want ROLES like rock paper scissors...trying to BALANCE every weapon is lame.

Keep things diversified. Dagger and spear awesome solo? great, but balancing everything EQUAL is lame and stupid. I like knowing some builds are better in group fights, etc...
Originally posted by Wrain:
I don't want "balance" at all. I want ROLES like rock paper scissors...trying to BALANCE every weapon is lame.

Keep things diversified. Dagger and spear awesome solo? great, but balancing everything EQUAL is lame and stupid. I like knowing some builds are better in group fights, etc...

I wouldn't want everything to be equal either.. honestly, i just hate the stun locks spear and daggers have. I think it's cheap and cowardly to be able to stun lock a player and then deal massive damage to someone without them even attacking regardless of their type of armor. just take out the stuns in PvP would just make it easier.
ADD A TWO HANDED SCYTHE CLASS!!!!!!!!!!! lol why do games completely dismiss one of the greatest class types out there.... a massive AOE build with high crit rate and life-leach
Guess I got lucky picking spear. I am lvl 31 but haven't pvped yet
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Date Posted: Feb 9 @ 7:31am
Posts: 11