Backrooms: The Project

Backrooms: The Project

would have enjoyed it without the screaming stick figure
i like these games because i can enjoy the surreal environments at my own pace. This one seems to be more creative than the rest with the level design, but my enjoyment was cut short by the Loud Yelling Bad Guy that seems to run faster than I can sprint, and for longer.
I wish games like this would either find some other actually interesting way to incorporate enemies, or just cut them altogether, because frankly this isn't the right atmosphere for it.
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Showing 1-4 of 4 comments
Pontus Jun 15, 2024 @ 4:25pm 
This is literally THE enemy from Backrooms.
Originally posted by Pontus:
This is literally THE enemy from Backrooms.
I know it's THE enemy. It's also THE problem with pretty much every Backrooms game, lol.
Bear in mind it wasn't even part of the original backrooms creepypasta, it was an invention by Kane Pixels written for a webseries, not a video game. There are plenty ways to implement the Bacteria in a more fun way, and you could probably up the scares while doing it.
VR Vada Jul 3, 2024 @ 9:10pm 
Originally posted by Crimson Cuttlefish:
i like these games because i can enjoy the surreal environments at my own pace. This one seems to be more creative than the rest with the level design, but my enjoyment was cut short by the Loud Yelling Bad Guy that seems to run faster than I can sprint, and for longer.
I wish games like this would either find some other actually interesting way to incorporate enemies, or just cut them altogether, because frankly this isn't the right atmosphere for it.
I agree about the entity. Was able to outrun it, I just couldn't use the tool quick enough to get through the board. Got the board off, then got killed by the monster. Would prefer if the game had the option to turn the monsters off.
Originally posted by VR Vada:
Originally posted by Crimson Cuttlefish:
i like these games because i can enjoy the surreal environments at my own pace. This one seems to be more creative than the rest with the level design, but my enjoyment was cut short by the Loud Yelling Bad Guy that seems to run faster than I can sprint, and for longer.
I wish games like this would either find some other actually interesting way to incorporate enemies, or just cut them altogether, because frankly this isn't the right atmosphere for it.
I agree about the entity. Was able to outrun it, I just couldn't use the tool quick enough to get through the board. Got the board off, then got killed by the monster. Would prefer if the game had the option to turn the monsters off.
id love a backrooms game that would NOT have monsters. oh wait. theres dreamcore.
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Showing 1-4 of 4 comments
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