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I noticed them but (even on hard) i already had 9 lives, so did not try the mine jump :)
The masher, it gives a live and takes alive. Also in the DOS version I usually avoided it. But in this remaster i actually made it out alive with 4 or 5 health.
I found that the hiding spot on the right is worse than the wall on the left becuase you have to drop into a hole and jump back out which costs time.
Instead i just run for the gap in the wall on the left. I still can't get there without getting squashed though - but on the way back out from the secret i can make it. I lose health but never a life.
The revives/extra lives are not possible to obtain without cheats. You would need to stand on mines and be blown up on them to obtain the pickups. For this reason I removed them in the community patch found here --> https://df-21.net/downloads/patches.php )
The masher is doable on the remaster but you must have pixel perfect timing. You can certainly enter the hole without taking damage - it's the jump afterwards that is quite difficult. I wouldn't worry about it since you will take only a few damage while as a reward you receive an extra life. This happens in many places of the game where you are forced to take damage (Ex: jump down elevator on Detention Center).
It's only for fun with mines to see if you can... otherwise just ignore them and take the revive at the bottom :3