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I won’t deny Kingdom Death: Monster was a huge inspiration for Us when making this game. One could even suggest that making this game was in fact a coping mechanism caused by spending so much money on KDM 1.6 + Expansions of Death(and later Gambler Chest) a few years ago 😛
Sadly there were many KDM elements that we were considering but needed to abandon in early development, some things are SO much easier to do on pen and paper then in PC games.
Stuff like some wounds that are very easy to apply in KDM for example missing legs become a nightmare on PC where You would need a completely different sets of animations for character movement when missing one and both legs. Instant kill wounds in KDM add dread and pressure to each wound dice roll but on PC? When the computer is doing the roll it just feels horrible and unfair when you get it.
I am glad you noticed the KDM elements in our game, never had I thought I would someday answer to post like this 🙂
Anything else you've got on preorder for KDM?
Who said this was a bug? 😛
Although you can become double pregnant if you get event like that twice on character this We will consider fixing 😛
Only thing i have left are Campaigns of Death, after that maybe if there is some bundle or good deal on black friday sales in a far future i will try to get the expansions for wave 4, for now it will take me a few years before i finish Gambler Chest 😛
I always wanted to make a KDM inspired game myself but it is such a huge undertaking doing that alone. My idea was to keep it closer to the original and have it also on a board.