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The missions in DLC 1 felt like puzzles. If you destroy this nest/enemy, then a bunch of enemies spawn on you. The drop rate was terrible and while playing on Hard rewarded you with some new weapons, the other difficulties provided so little incentive to play them that you paid $15 to run Inferno and maybe get two weapon upgrades a run. Any weapons you do get is weaker than your maxed Inferno stuff from campaign until you beat the last few missions a couple dozen times each.
https://youtu.be/SrpyAQft4W0?si=JLSiuUTZeVucSbZu
He can do EDF6 DLC2 missions with the minimum health (250 armor for fencer).
The missions are super hard but having a good strat, some skill and optionally a decent team definitely makes them doable.
But yeah - farming armor does help and that’s why so many people spend crazy amount of hours grinding.
Those ♥♥♥♥♥♥♥♥ videos only show offline strategies. Even maxed out, those FGXR rockets don't 1-shot the golds in 37 online. You'll spend at least twice that long doing it that way, plus cleanup cause you're making a ♥♥♥♥♥♥♥ mess scattering the items all over the map.
That's the mission everyone farms too, btw. The fastest way to do it is 2 fencers with double reflectors, essentially back to back in one of those little slots in the rubble. 10 minute clear in 4 player difficulty, and all the boxes are right around you to keep grabbing between waves so you don't max the map and waste drops.
The only way you're getting 10k armour within this time for EVERY class is if EDF 6 is literally the only game you ever play
Anything below hard in every EDF game is so braindead you might as well not even play the game at that point. I beat all of EDF 5 and both of it's mission packs, as well as EDF 6 and mission pack 1 here without ever dropping the difficulty. These missions are just poorly designed.
No, DLC1 was poorly designed and annoying. DLC2 is FUN. It actually feels like 4.1's DLC in a way. Even has an annoying mission with fast ships.
Feeling like 4.1's DLC is not a good thing man
Are you incapable of reading? Normal is impossible to lose on. There is no reason to even play the game at all at that point. Dropping the difficulty doesn't change that these missions are just not good.
if you're just gonna keep responding with the same ♥♥♥♥♥♥♥♥♥ that is completely ignoring the point then don't bother.
Yeah as are all the DLC packs for these games. It's almost like I'm making a complaint about how poorly designed the missions in this DLC are and how artificial the difficulty is by comparison. I don't have any problem with hard missions, I have problems with poorly designed and outright unfair ones.
Again, you're completely ignoring the point of the post so there's no point in continuing to post.