EARTH DEFENSE FORCE 6

EARTH DEFENSE FORCE 6

View Stats:
Am I the only one confused by the campaign? And overlall the game is lacking a bit?
I'm not claiming to be the sharpest took in the shed mine you. And I realize maybe there are some translation issues. But the campaign seems confusing. I'm just at level 42 and I feel like some levels repeat. I do recall dialogue about someone trying to contact you and this 6th time worked. So I take it time travel is involved, though not sure how. Again, the games were never deep story wise.

I also feel the game is kinda lacking. Not sure what is lacking, but it feels less creative and less fun then past games. Like many levels have such small amounts of enemies. Like there isn't much to do. On top of that I feel like there aren't as many weapons now, or at least any that are very good. Granted I have not gotten to inferno mode yet, which I know is when you unlock better stuff.

I also feel like some levels are bonkers hard. One very early level has you go with a team into a dirt pit with ants. I tried every class and every weapon combo but just couldn't survive. To note I've been playing on hard mode on each level to unlock better weapons.

Not saying the game is bad of course, I will always love EDF games. But just feels a bit lacking, disjointed, harder and overall confusing.
< >
Showing 1-15 of 24 comments
Raymond Jul 30, 2024 @ 2:40pm 
chill buddy, just keep playing and the other guy will make proper contact with you. Level 42 is still just introduction part of the game, just like the first 14 missions in EDF 5.
darkblade Jul 30, 2024 @ 3:39pm 
Originally posted by EDF! EDF! EDF!:
I'm not claiming to be the sharpest took in the shed mine you. And I realize maybe there are some translation issues. But the campaign seems confusing. I'm just at level 42 and I feel like some levels repeat. I do recall dialogue about someone trying to contact you and this 6th time worked. So I take it time travel is involved, though not sure how. Again, the games were never deep story wise.

I also feel the game is kinda lacking. Not sure what is lacking, but it feels less creative and less fun then past games. Like many levels have such small amounts of enemies. Like there isn't much to do. On top of that I feel like there aren't as many weapons now, or at least any that are very good. Granted I have not gotten to inferno mode yet, which I know is when you unlock better stuff.

I also feel like some levels are bonkers hard. One very early level has you go with a team into a dirt pit with ants. I tried every class and every weapon combo but just couldn't survive. To note I've been playing on hard mode on each level to unlock better weapons.

Not saying the game is bad of course, I will always love EDF games. But just feels a bit lacking, disjointed, harder and overall confusing.

Ok if you dont get it i only say 2 words: time travel
Squishy Jul 30, 2024 @ 4:00pm 
The entire game repeats itself. You're essentially just playing EDF5 again but with differences throughout each revisit of the timeline and some new maps. The science guy just keeps trying to take us back in time to save his wife while we try to win the war. We learn about this almost right out the gate on the first mission couple missions.

It really gets exhausting when you're 120 missions in and you're still repeating the exact same maps and missions and there's genuinely only a handful of wholely new maps.

I wouldn't mind it if they didn't tend to overstay their welcome.
Honorable_D Jul 30, 2024 @ 4:03pm 
Did you buy the game on Epic Store or something? Says you don't own it.
Black Hammer Jul 30, 2024 @ 4:20pm 
Originally posted by Honorable_D:
Did you buy the game on Epic Store or something? Says you don't own it.

It's also on console, which is probably the smarter place to get this if you're not gonna use mods.
Nepnep Jul 30, 2024 @ 7:29pm 
Originally posted by EDF! EDF! EDF!:
I'm not claiming to be the sharpest took in the shed mine you. And I realize maybe there are some translation issues. But the campaign seems confusing. I'm just at level 42 and I feel like some levels repeat. I do recall dialogue about someone trying to contact you and this 6th time worked. So I take it time travel is involved, though not sure how. Again, the games were never deep story wise.

I also feel the game is kinda lacking. Not sure what is lacking, but it feels less creative and less fun then past games. Like many levels have such small amounts of enemies. Like there isn't much to do. On top of that I feel like there aren't as many weapons now, or at least any that are very good. Granted I have not gotten to inferno mode yet, which I know is when you unlock better stuff.

I also feel like some levels are bonkers hard. One very early level has you go with a team into a dirt pit with ants. I tried every class and every weapon combo but just couldn't survive. To note I've been playing on hard mode on each level to unlock better weapons.

Not saying the game is bad of course, I will always love EDF games. But just feels a bit lacking, disjointed, harder and overall confusing.

Time travel. Expect a lot of recycled maps and scenarios with new twists. Usually they are boring "Tutorial battles" but sometimes they are epic time travelling shenanigans. Personally I love the recycled 106/107. Or was it 116/117... I can't remember.

The giant ring ship that you blew up at the start is the culprit.

Guy trying to contact you is the scientist guy who greeted you at the tutorial. You will be seeing him alot.

The game is honestly badly sectioned with "Tutorial battles" and "Exam battles". These battles only have one type of newly introduced enemy. If the enemy is an elite type then the number is small. "Exam battles" take place some time or immediately after "Tutorial Battles" They are basically "Now here is the new enemy in an actual proper scenario. We aren't going to send them to you one by one".

Early game also has little enemies but thats because you already won the war in EDF 5 and there is not much left to fight.
Last edited by Nepnep; Jul 30, 2024 @ 7:31pm
BigCheese Jul 30, 2024 @ 7:54pm 
The campaign is long and has a slow start but it is the best game in the series so far. There are a lot of new weapons and enemies and I still have a decent amount to go. I like how they use some of the best missions and turn them into crazy battles with new enemies.
Last edited by BigCheese; Jul 30, 2024 @ 7:55pm
Shane Jul 31, 2024 @ 6:23am 
The campaign only really makes sense if you played EDF5.
A lot of the missions are first taken verbatim from 5 and then mixed up and reiteraded with different enemy composition to serve the time travel plot.
And if that sounds lazy to you thats because it is.
Zogtar Jul 31, 2024 @ 6:31am 
They explain what's going on around mission 47 or 49. Every time you destroy the mother-ship, there's a time reset. Only the people who were near the mother-ship retain their memories. It took 6 times for you, the player, to remember the previous loop.

*AKA, the plot is HEAVILY inspired by All you Need is Kill.
Last edited by Zogtar; Jul 31, 2024 @ 6:33am
darkblade Jul 31, 2024 @ 6:38am 
Originally posted by Terry the Barbearry:
They explain what's going on around mission 47 or 49. Every time you destroy the mother-ship, there's a time reset. Only the people who were near the mother-ship retain their memories. It took 6 times for you, the player, to remember the previous loop.

*AKA, the plot is HEAVILY inspired by All you Need is Kill.

What did they say that, but the prof was never near it so why did he not loose them
soviergn Jul 31, 2024 @ 7:13am 
Originally posted by darkblade:
Originally posted by Terry the Barbearry:
They explain what's going on around mission 47 or 49. Every time you destroy the mother-ship, there's a time reset. Only the people who were near the mother-ship retain their memories. It took 6 times for you, the player, to remember the previous loop.

*AKA, the plot is HEAVILY inspired by All you Need is Kill.

What did they say that, but the prof was never near it so why did he not loose them
The professor in the '3 years later section' has been drafted as a soldier and assaults the time ship with you. He's there when the ship is cracked.
Nix Jul 31, 2024 @ 7:28am 
EDF 6 continues the story, starting 3 years after the events of EDF 5.
The alien invaders were defeated in EDF 5, and in the 3 years leading up to the start of EDF 6, the remaining aliens (stranded on earth) have mostly been wiped out.

You start the story with mission 1, as a new recruit who just got transfered to base 251.
During mission 9, a gigantic ring appears in the sky and absorbs a bunch of the stranded aliens.
The mission after that is aptly named the next day, even though the environment suddenly changed. There's tons of large alien structures, and you're suddenly being attacked by androids. Nothing explains how this happened overnight, or where the androids came from.

On mission 13, you attack a weak point on the ring, causing it to malfunction. The next 10 or so missions are suddenly, a near 1 to 1 repeat of EDF 5 missions, there are just some differences in enemies you encounter here and there. To spell it out; aliens (and their knowledge about the future) were transported back in time on mission 9. This altered the timeline you were still in, which is why all the structures and androids appeared seemingly overnight leading to mission 10. You also encounter the aliens that were sent back, somewhere in the EDF 5 era, accompanied by some dialogue pointing out that they look weathered, are wearing scrap armor and malfunctioning weapons.

After going through the missions up to 37, you've completed the EDF 5 events, and skip ahead 3 years to the start of EDF 6 again. You start with the base 251 mission again, which starts off exactly the same way as mission 1. However, the aliens know the location of the base this time around and infiltrate/attack before the sergeant can finish his introduction.
Following this, you proceed through another set of missions similar to 1-13, but things look more bleak this time. A larger percentage of humanity has been wiped out this time around, there are new and more dangerous aliens.

To fully reveal the premise of the game; the new future is looking more bleak than last time, and humanity is facing guaranteed extermination. The aliens can send units and information back in time over and over to shift the tides in their favor. This is revealed at several points of the game, with aliens coordinating their attacks at times, places, and targets they have no business knowing about at all. Including things like destroying a secret, cloaked/invisible base on the south pole, and making a preemptive counterattack on a group of railgun tanks that were supposed to join the battle by surprise.
Knowing this, and having been through a time loop once already, it becomes your goal to function as the last hope for humanity. By recreating the exact events that lead to your first time loop, you can try to use the aliens' own technology against them, going back to warn all of humanity about what's happening and how to fight it.
Last edited by Nix; Jul 31, 2024 @ 2:46pm
darkblade Jul 31, 2024 @ 9:00am 
Originally posted by soviergn:
Originally posted by darkblade:

What did they say that, but the prof was never near it so why did he not loose them
The professor in the '3 years later section' has been drafted as a soldier and assaults the time ship with you. He's there when the ship is cracked.

yeah i know that but he said " destroy the mother-ship, there's a time reset. Only the people who were near the mother-ship retain their memories. It took 6 times for you, the player, to remember the previous loop."

so he means the ring and not the mothership i was so confused because he said Mothership
Zogtar Jul 31, 2024 @ 10:48am 
Originally posted by darkblade:
Originally posted by soviergn:
The professor in the '3 years later section' has been drafted as a soldier and assaults the time ship with you. He's there when the ship is cracked.

yeah i know that but he said " destroy the mother-ship, there's a time reset. Only the people who were near the mother-ship retain their memories. It took 6 times for you, the player, to remember the previous loop."

so he means the ring and not the mothership i was so confused because he said Mothership
Yeah, it's on me for conflating words. Sorry for the confusion.
C1REX Jul 31, 2024 @ 10:59am 
Originally posted by Truffle:
EDF 6 continues the story, starting 3 years after the events of EDF 5.
The alien invaders were defeated in EDF 5, and in the 3 years leading up to the start of EDF 6, the remaining aliens (stranded on earth) have mostly been wiped out.

You start the story with mission 1, as a new recruit who just got transfered to base 251.
During mission 9, a gigantic ring appears in the sky and absorbs a bunch of the stranded aliens.
The mission after that is aptly named the next day, even though the environment suddenly changed. There's tons of large alien structures, and you're suddenly being attacked by androids. Nothing explains how this happened overnight, or where the androids came from.

On mission 10, you attack a weak point on the ring, causing it to malfunction. Suddenly, you're back at a bunch of EDF 5 missions, with some differences in the enemies you encounter. To spell it out; aliens (and their knowledge about the future) were transported back in time on mission 9. This caused a time shift, which you saw the results of on mission 10 and onward.
After going through the missions up to 37, you've completed the 'past', and skip ahead 3 years to the start of EDF 6 again, with the base 251 mission. However, this time around, the aliens know the location of the base, and send out androids to attack it.

Nice summary. Thank you.
< >
Showing 1-15 of 24 comments
Per page: 1530 50

Date Posted: Jul 30, 2024 @ 2:33pm
Posts: 24