Clown Meat

Clown Meat

 This topic has been pinned, so it's probably important
2 Left Thumbs  [developer] Feb 22, 2024 @ 1:35pm
Clown Meat (Demo) - Bug Reporting
Please report any bugs you find here.
There is also a dedicated Clown Meat bug reporting channel in the ItsTheTalia Discord[discord.gg] server. You may prefer to report there instead.

Please be as detailed as possible. Images or video of the bug in action can be invaluable!
Basic specs are also appreciated.
eg. What OS are you on? Are you playing on a Deck? Your GPU? RAM?

It all helps! Thank you very much.
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Showing 1-8 of 8 comments
UnwantedCabbage Feb 22, 2024 @ 1:19pm 
When I restart while holding transform I don't automatically transform for the next attempt.
When the level restarts it should check for inputs.
Paprika Feb 23, 2024 @ 2:01am 
I entered a domain and then exited before i witnessed a certain characters death and when i went back in, it had skipped that bit, i only realised because i glanced at a playthrough. I entered the mall domain, then left to beat the previous stage's timer, and later went back to the mall. This was on the itchio version, thanks!
BOB Feb 24, 2024 @ 7:34pm 
if you go behind the hand in Fistfull of Steel, the meatsplash texture thing is shown midair infront of everything

https://steamcommunity.com/id/MadMilkMannHotDog/screenshot/5940881324886372026/

(also how do u beat the devtime in this on lmao)
I like Aidan  [developer] Feb 29, 2024 @ 5:31pm 
Originally posted by BOB:
if you go behind the hand in Fistfull of Steel, the meatsplash texture thing is shown midair infront of everything

https://steamcommunity.com/id/MadMilkMannHotDog/screenshot/5940881324886372026/

(also how do u beat the devtime in this on lmao)

Thank you for reporting this! I know exactly what is happening and I will fix it on the next update of the demo : - )

- Autumn West (Game Designer/Programmer)
I like Aidan  [developer] Feb 29, 2024 @ 5:35pm 
Originally posted by PuddleBoy:
I entered a domain and then exited before i witnessed a certain characters death and when i went back in, it had skipped that bit, i only realised because i glanced at a playthrough. I entered the mall domain, then left to beat the previous stage's timer, and later went back to the mall. This was on the itchio version, thanks!

I'm sorry that happened to you. The bug has been fixed and the current build no longer contains this issue. The issue was due to some save data being loaded improperly and skipping to a state post this character's death.

Unfortunately, if this has already occurred on your save it will not be fixed, but on any subsequent new save files will no longer happen.

Thank you for reaching out : - )

- Autumn West (Game Designer/Programmer)
I like Aidan  [developer] Feb 29, 2024 @ 5:41pm 
Originally posted by UnwantedCabbage:
When I restart while holding transform I don't automatically transform for the next attempt.
When the level restarts it should check for inputs.

I'll keep on eye on that, but admittedly carrying input between loading scenes in Unity is a major pain. If more people continue to have an issue with this I will fix it.

If I may ask, what level/situation do you want to immediately transform in? A lot of the levels in the game are best played by gaining initial height in the regular form and then transforming to quickly fall and gain a lot of momentum off of a slope.

Thank you for contacting with your concerns : -]

- Autumn West (Game Designer/Programmer)
Snailsnip Feb 29, 2024 @ 9:28pm 
I've had some trouble getting past Nosewall. Going to him with all 30 memories started the conversation as expected, but when the screen turned black, no text box or anything of the sort appeared, and every button I tried to push failed to accomplish anything. I had to force-quit the game and restart, twice, for it to work.

When it did work, on my third attempt, I tried to do something differently and talked to Twinkle first, which I hadn't done yet. Maybe something in the script bugs if you haven't talked enough to other characters in the domain, but I think it was probably a coincidence? I was playing on a Dell laptop on Windows 10, if it helps.

(Also, I wish I could say this bug made me lose immersion on the scene, but it only made the pit of despair festering in my gut stronger and stronger watching this adorable little kid get traumatized not just once, but repeatedly, and being unable to change a thing even when I knew what would happen word for word. I can't wait to cry a river once the full release is out. Y'all are good at this.)
DeadMemer123 Mar 12, 2024 @ 6:39pm 
I'm not sure if it's a "bug" but the guerrilla radio level has way more lag than the others, I'm guessing it's because of the spinning fans. I'm on a 13th gen i7, mobile 4050, and 16gb of ram. Thanks for the demo, it was awesome besides the lag in that level
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