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The races are not always the same. No idea why you would even say that.
I actually refunded RR when I was still actively playing Descenders. Might grab it again on a big sale to try it again, but man, the handling, physics and feeling in Descenders is so much better.
In addition to the procedural maps, you also have a bunch of hand-made parks with lines and pre-made spots to trick and jump off of and just free-roam.
this game (while dramatically unrealistic) has its mechanics based on reality. aka when moving at breakneck speeds you turn slow, the material you are riding on determines friction, etc etc. which is a lot higher quality than being able to snap left and right instantly. (and also requires more skill)
I got the game when it first came out on Steam and refunded the same day, just because of how sloppy and poor the controls, especially on bikes, felt.
You must have somehow missed the dozen large, completely open parks included in Descenders.
Also the large amount of mod maps.
Sure the map is larger in Riders Republic but like most Ubisoft games I feel like the scale works against the player. What's the point of this large open world when it feels lifeless? The scale of steep though felt perfect for me. I could hop on and play for a bit without it feeling like a repetitive chore.