Riders Republic

Riders Republic

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Astronut Jul 20, 2024 @ 8:38pm
Game out of NOWHERE went into 2 fps
I was doing a bike race and hit a rock and my game just went into instant 2 fps...
Originally posted by Astronut:
I found that it linked to a controller issue, but randomly the game would do this, and turning off and back on my controller seemed to fix it for me.
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Showing 1-7 of 7 comments
BIS Aug 12, 2024 @ 9:38pm 
This just happened to me as well. Game takes like 15 minutes to load and once in-game the lag is horrendous. None of my other games are doing this either.
ph!l Aug 13, 2024 @ 7:37am 
Originally posted by BIS:
This just happened to me as well. Game takes like 15 minutes to load and once in-game the lag is horrendous. None of my other games are doing this either.
You can try turning cross play off. Downside is you won't have nearly as many players around you. Like 2 instead of 72 but it should help.
mbotwi Aug 13, 2024 @ 8:46am 
I wanted come back to this game today and I have the same problem. When I was playing last time(less than a year ago), the game worked perfectly. When I look into task maneger the game doesnt eat much of my resources, so its not a performance issue.
Last edited by mbotwi; Aug 13, 2024 @ 8:48am
Patpolex Aug 20, 2024 @ 1:39am 
Happend to me as well...
Ubi-Vinci  [developer] Aug 27, 2024 @ 8:21am 
Hello everyone,

Apologies for the late reply and sorry you have been experiencing such a huge performance drop.
Does this happen after crashing into a specific object or is it random?
Do you have any additional overlays activated while playing the game?
Does starting a new race resolved the issue or does it persist until you restart the game?
A developer of this app has indicated that this post answers the original topic.
Astronut Aug 27, 2024 @ 3:04pm 
I found that it linked to a controller issue, but randomly the game would do this, and turning off and back on my controller seemed to fix it for me.
Ubi-Vinci  [developer] Aug 30, 2024 @ 7:33am 
Thanks for letting us know, Astronut and great to hear it.
I'll close this thread as resolved now.
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