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Сообщить о проблеме с переводом
Buying games in general is a waste of money, I fail to see oyur point....
For best compatability with modern systems, I would recommend one that renders through OpenGL or an abastraction library (such as SDL).
The stock Doom levels will all run on most modern computers in power save mode, but you might want a little faster than that, if you have an 120p monitor or ultra-high-res setup. You will also need the faster modes if you want to use community developed levels, which can be very processor intensive.
If you want the real classic vanilla experience, you can download DOSBox and the old DOS binaries. Obviously the classic dos binaries can be downloaded from id Software, and DOSBox can be gotten at either the DOSBox project website, or any of the major download sites for Freeware and/or Open Source Software.
Also, if you want to play on your Andriod phone, there are several source ports, or you can just fetch aDOSBox. (I recommend paying for the full version, as the developer behind the port is a good guy and works real hard to keep the port up to date.)
Zdoom and Zdaemon are very outdated compared to these newer ports, and most of these ports run faster on any hardware, even rather outdated hardware (anything with hardware accelerated 3D graphics of any type, even very outdated cards like the S3 Virge or low-speed integrated graphics chips like the Intel G45. I am talking about computers that you couldn't even run any modern desktop OS on.)
Lookup the network settings on the DosBox Wiki. (For modem multiplayer you need to create a virtual modem socket over another protocol, not too difficult if you know how. Easier on Linux and Mac than on Windows, though.)
Each port has advantages and disadvantages. Some try to be more loyal to the orriginal binary in how the game runs while others provide enchanced graphics or more options.
If you want a balanced port that has near 100% replicated physics behavior, loyally recreated but slightly enchanced graphics, as well as anti-cheat and server/client multiplayer, I recommend Odamex. If you want something with greatly improved graphics, I recommend Vavoom.
Also, if you are looking for a set of freely usable assets for Doom multiplayer levels as well as some standard levels, I recommend looking at the FreeDOOM multiplayer project. The FreeDOOM assets are also great if you feel like writing a Doom total conversion mod as well.