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Putting him behind the swordsman seems quiet good too
Shaman OP Put him on the wall, archer infront of him, Runepriest infront of archer, Swordmen and Hero on each side GG you win
Basically 3 building slots and 3 workers are occupied by it.
Maybe try meat. That is only one building slot and one workflow per piece, instead of 3 workflows per piece. Take a whole day to fill the building with workers, so you have more than you need. That upgrades the surplus another level over night. The rest of the time berries will do fine.
and will give some comment to what rougesforhire wrote.
personally I find swordsman really hard to upgrade and doesn't do it( had a few go at trying to make him 3 stars but failed so far). You need the stone for too many other things. for example gold smelter, walls upgrade that boost all heroes and hunter hut(hunter hut is optional). getting these 3 things will take 28 stones compared to spending 28 on getting a swordman and getting him to 2 stars...
Bread making I have found to be problematic in this demo. you need 3+1 buildings to get it going. (farmer, mill, baker and well) allso by using 3 big slots for this you block yourself from gold smelter and can't upgrade gold heroes or get 3 stars on any.
other tips... well getting 2 gold bars from merchant is a must. material wise I think wood boards are most value(reroll). using it on another hero at day 6 is optional. but whit length of demo you will only be able to mine enough gold to max out one gold hero just barely.
Hunters hut. is an odd one. if you get it, I would recommend maxing it out until all food it can get is gone. because meat will increase in xp boost per day its not eaten so the more you have lying around at inn the better boost it will give.
Hope this can help you get further.
tavern > Lumber yard > house > Repair > house > Quarry > repair > house
crossbow man on day 2 to start feeding him xp
day 4 don't spend in case merchant has a 2 gold trade, otherwise it's not needed
day five use the out of town location with 5 glory to get wheat and buy the priest (with witch upgrade the heals are good and he will get you the holy relic before day 14) make sure tavern is upgraded for more units on field
keep advancing, prioritize getting hunter hut, lots of stone for walls, last building spot i have i build a portal. Then start gathering gold bars. At this point I'll get around to the knight, just for another body but it doesnt do much.
Also on that run the hero I got where the dino and the Styr that knocks enemies back that just gave some time for the hero to kill enemies until the 14 day. Final demo boss killed all my units except the hero and I won. But I no longer able to repeat it yet.
So I will try what you guys suggest. thanks for the tips
day 1: use mysterious orb for starting wood; went tavern > lumber > house 1 with start wood > expand storage with starting stone > house 2 on day 1 > quarry on day 1 till 8 stone > expand storage 2 > all back to lumber mill with forester > house 3 on day 2 > wood workshop for 5 planks > fishermen to get my daily fish > get xbowman > focus wood till xbowman hits 2 stars round day 4 or day 5? couldn't remember exactly. >trade planks for 2 ingots for another hero > make 3 planks to get gold mine > focus stone till walls and gatehouse if I got hero 2, otherwise cut gatehouse and focus on gold/ingot production to level hero.
my hero focus tends towards anyone that has decent aoe; runescribe was great, djinn is great, treant is great, satyr is okay, cyclops is alright, werewolf was alright. halfling feels okay as a second hero, but isn't my first pick.
death priest is alright for a second pick, i'm not sure about most of the other minions as i just don't see the desire to force myself to throw runs towards unlocking a specific minion. like, the gunner needing 7 beers? are beers even worth production?
do you guys upgrade the Wild quary and goldmine? I just realized they can run out.
Finally what does the prospector do does it replace stone and gold?
I've never upgraded the stone mine and never buy the gold mine.