Super Fantasy Kingdom

Super Fantasy Kingdom

Grey Jan 17, 2024 @ 6:46am
How to win the Demo
I'm currently in Curse 2 (win the game twice) and would like to share my tips and tricks on how to win the Demo

please keep the following in mind
1. you will need to loose few times to upgrade your town, it is part of the game
2. I can only share with you some key upgrades or prioritization
3. this guide only apply on the demo version

Now, let's get started

If you loss before meeting the first boss
it usually mean that you have spent too much focus on upgrading your production and didnt focus enough on your fight power. I would suggest one house and then start to took the Swardsman, Crossbowman and Monk.
The objective of this stage is to get as much crystal and glory as possible to unlock more stuff.

If you meet the first boss and cannot beat him
If you loss to this boss, it means the first boss is often out of your attack range, and therefore it stored to the night time and get super fast, and you loose. Please prioritize getting the Monk to lv2 as the AOE will hit the boss most of the time. Another thing is the upgrade of the knight before the game starts. please take area lv2 to make your champion able to reach the boss.

If you loose at Day 7 - 12, before you meet the boss
Get Crystal and Glory to upgrade things if possible. At this stage, the first hero you pick ion Day2 actually matters. I would avoid all support heros if possible, they almost guarantee to loose at this stage. Cyclops and Werewolf feels usable and the tankyness are a plus, you might want to move then heros to different position to split damage and avoid death. The best hero is the wizard that zap electric. the AOE and guarantee hit is OP.

If you loos at the second boss
please Focus upgrading your minions and heros. For me, i would upgrade the help to 2-3 start and crossbowman to 3 star. Crossbowman give increasing shield to ally and is surprisingly useful.

Strategy
Before the game start
In my save when i first win the game, I was starting the run with 2 worker, 4 wood, 3 stone and 2 gold (1 wheat and 1 gold from orb, objective is to get 2 gold for upgrade before goldmine and getting monk without getting farm)

Day 1 and 2
the strategy i took is to have 2 house at day 1 and 3 house at day 2
my build path is Tavern > lumberyard > house 1 > upgrade castle with initial 3 stone > house 2 > Quarry > Day end
then in Day 2, 3 workers in lumberyard and 1 worker in Quarry, wait continue stacking wood while aim for 3 stone production > then upgrade castle with 3 stone and 2 initial gold > build 3 house

Day 3-5
Then i would go for Sawmill and goldmine. If you are stuck with boss 1, skip these 2 and go for Farm. Monk is one of the key hero to help you beat 1st boss.
the checklist i complete before 1st boss is to recruit all 3 hero swordsman, crossbowman, monk) with a wood wall.

Day 7-11
this is the difficult part, objective is to not let your hero die so that they get stable exp. especially the swordsman, he will need to tank the boss.
I would suggest get at least one 3 star day-1 free hero and 2 star swordsman.
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Showing 1-1 of 1 comments
Meksus Feb 17, 2024 @ 7:23am 
"In my save when i first win the game, I was starting the run with 2 worker, 4 wood, 3 stone and 2 gold (1 wheat and 1 gold from orb..."
How did you achieve it? I'm starting with 0 gold, to unlock orb I need 350 crystals, but if I always die on day 11th I am not able to raise that many.
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Showing 1-1 of 1 comments
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