F1® Manager 2023

F1® Manager 2023

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Essential Tactics (Less Parts Wear and Cleaner Racing)
Two things that I already realized are essential in the tactic that should always be activated to keep a race cleaner from accidents and engine wear and whatever position you finish in, make it to the end of the race without extreme burnout

- Avoid high-risk zebras✔️
- Don't fight with teammate✔️

- DRS dispute assistant ✔️

Keeps (2MJ) of ERS reserved for races learn to race without using them in the current race because they can be useful to win positions at the precise moment

The parts will last much longer, avoiding too much financial expense in their replacements.

- Keep the tires in limit conditions 60%-65% in the last 5 laps to be able to fight for a better position with another driver ✔️
- Below 50% it becomes difficult to fight opponents who have equal or slightly more than 50% - 60% in the last few laps unless you have good DRS and skills

- Maintain balance in the last 3 laps with DRS between 70% - 100% for an offensive or defensive overtaking situation because the game's AI is tricky✔️

Individual tactics :

Always Defend - Useful only in a final race situation where you gain a very good position in the last 3 laps and have the direct opponent in the race on the tail .
( See the pilots ' requirements before , because if he is weak at defending he will hardly have positive results )

Neutral - Useful for most of the run, default option

Focus on the track - Useful when you start races in the last positions and want to recover positions right at the start, so why worry about being overtaken when you don't have anyone behind you, right, or in situations where the driver behind you is miles away catch up with you and even in speed races the focus is on accelerating as fast as possible .

Preparation races (Training)
The practice races are more than just lining up the car with the driver , they are also about getting to know the tracks , so we gain knowledge of when we can accelerate or recover , the corners and straights to avoid using DRS in the wrong way unnecessarily
Note: In a rather tight curve, the cars slow down and accelerate on the way out of it and then we must use the DRS to give impulse and not before when the car's own engine is reducing power .

( Activate the DRS when the car enters the curve so that when exiting it you can use them in boost )


To not waste too much time on the run balance between:
Tires - Acceleration - DRS
Recover tires : + Acceleration + DRS
Recover Fuel : + Tires + DRS
Recover DRS : + Tires + Fuel
Last edited by 𝔓𝔲𝔰𝔥𝔶; Aug 15, 2023 @ 10:17am
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Showing 1-13 of 13 comments
Cata Aug 13, 2023 @ 9:06am 
Originally posted by 𝔓𝔲𝔰𝔥𝔶:
Qualifying for Q1 - 2 fast laps
Qualifying for Q2 - 3 fast laps
Qualifying for Q3 - 4 fast laps

May I ask, why you are doing that many runs in qualifying?

2 in each is normally sufficient, unless something goes tits up.

3 extra flying laps per race is 69 extra flying laps over a season.

That's a lot of engine wear!
Do the practice runs manually and don't use the team's automatic simulator if you want to find the ideal 100% perfect car tuning, I tested it several times and it just sucks, manually I find the ideal tuning 99.9% of the time ✔️

-Using the individual tactic Avoid high-risk zebras✔️ the tires last forever in the race so just use one type of tires to start and use the planning chart as a calculation tool only .
- (You can use the maximum of the red line tires and they will give you 10%-15% more condition than the opponents along two dozen laps .
- In 5 races I had 1 accident before I didn't use this tactic (Avoid high-risk zebras✔️) it was accidents every race .
- Getting used to not just looking at the time differences when we want to attack and overtake , how many times have you seen yourself in a space of time of 0.100ms and when activating the maximum DRS instead of approaching the time increases , we have to look to the track and see if it's worth it, it's normal for the time between vehicles to reduce when approaching a tight curve but that doesn't mean if it's a good time to overtake, the opponent defends too.

I made a new part, should I install it right away to improve the car?
You can install it but this will interfere with the knowledge of the drivers' parts and hence also interfere with the search for the perfect engine tuning which can make this search difficult.

- And how am I going to avoid this mess?
Upgrade all parts to phase 2 and only install them when they are all finished for the pilot to evolve his knowledge about them all in one time and not piece by piece.
( Even if this forces us to run with the pieces in phase 1 for part of the time )
Last edited by 𝔓𝔲𝔰𝔥𝔶; Aug 15, 2023 @ 12:12am
yr-tva Aug 15, 2023 @ 12:26am 
I dont think is good advice to avoid any upgrades until you can upgrade all the parts. Just one good underfloor can give you half a second per lap is madness to not use it because of driver parts knoledge.
Originally posted by Zireael:
I dont think is good advice to avoid any upgrades until you can upgrade all the parts. Just one good underfloor can give you half a second per lap is madness to not use it because of driver parts knoledge.

This is not advice , but rather a progression strategy , I 've noticed that upgrading parts and putting them on as they come out of the oven interferes with engine tuning and drivers ' knowledge which sometimes makes tunings become difficult . the inappropriate ones and finally cause havoc in the races without getting results with them, it is up to each one, to put them piece by piece as they acquire them or to put them all at once even if this makes the first races without them difficult.
I've done several races with one or two parts evolved and little or nothing has changed because the others have also evolved them, on the contrary they only came to destabilize the car and the settings

I like to see and wait before what other teams are going to evolve with pieces so I can evolve better pieces ;) patience is virtue :p
Last edited by 𝔓𝔲𝔰𝔥𝔶; Aug 15, 2023 @ 1:00am
Originally posted by Zireael:
I dont think is good advice to avoid any upgrades until you can upgrade all the parts. Just one good underfloor can give you half a second per lap is madness to not use it because of driver parts knoledge.

If you install the new parts too quickly in the next construction phase, the parts you built earlier may no longer be worth anything because the other teams build on top of them and instead of being one foot ahead you are always two feet behind behind the loss that costs money. Of course this is my strategy.
What will make the car improve and become the best are not the parts that you upgrade , but the installations that build them , if the level of your installations only allow you to build a part up to a limited level and if you are playing with a team that has weak installations when you build a piece that goes up a level the others build a piece that goes up 3 levels :D here comes the frustration , money spent on nothing
yr-tva Aug 15, 2023 @ 7:58am 
I feel like something is wrong in translation because you are not making any sense to me. You seem to think that new parts are influencing the setup somehow and that you should wait until you can improve your pace by a second or more instead of gradualy gaining a couple of tenths every race. I`m sure is working for you but it does not seem optimal to me.
RaelM Aug 15, 2023 @ 8:03am 
Originally posted by 𝔓𝔲𝔰𝔥𝔶:
Two things that I already realized are essential in the tactic that should always be activated to keep a race cleaner from accidents and engine wear and whatever position you finish in, make it to the end of the race without extreme burnout

- Avoid high-risk zebras✔️
- Don't fight with teammate✔️

- DRS dispute assistant ✔️
Keeps (2MJ) of DRS reserved for races learn to race without using them in the current race because they can be useful to win positions at the precise moment

The parts will last much longer, avoiding too much financial expense in their replacements.

- Keep the tires in limit conditions 60%-65% in the last 5 laps to be able to fight for a better position with another driver ✔️
- Below 50% it becomes difficult to fight opponents who have equal or slightly more than 50% - 60% in the last few laps unless you have good DRS and skills

- Maintain balance in the last 3 laps with DRS between 70% - 100% for an offensive or defensive overtaking situation because the game's AI is tricky✔️

I think the preconfigured tire plan is a farce, it's only useful to check times before the races or for those who don't have the patience to correct them during the races, because if a race is going perfectly with the tires we have with little wear allowing you to go further by overcoming positions in the table a pre-configured tire change can ruin everything .
- I stopped making plans before, I just choose the best tires to start later in the middle of the race I change according to the course of the race .

Qualifying for Q1 - 2 fast laps
Qualifying for Q2 - 3 fast laps
Qualifying for Q3 - 4 fast laps

10 laps to go and I have 100% DRS, what strategy should you use?

- 1 lap - Distribute DRS
- 2 laps - Recover DRS 85% - 100%
3 laps completed
- 1 Round - Distribute DRS
- 2 laps - Recover DRS 85% - 100%
6 laps completed
- 1 Lap - DRS Neutrals & Recover
7 laps completed
- 3 Laps - Wait for what happens and use according to the situations Neutral or Distribute and with the DRS dispute assistant turned on
10 laps completed

Individual tactics :

Always Defend - Useful only in a final race situation where you gain a very good position in the last 3 laps and have the direct opponent in the race on the tail .
( See the pilots ' requirements before , because if he is weak at defending he will hardly have positive results )

Neutral - Useful for most of the run, default option

Focus on the track - Useful when you start races in the last positions and want to recover positions right at the start, so why worry about being overtaken when you don't have anyone behind you, right, or in situations where the driver behind you is miles away catch up with you and even in speed races the focus is on accelerating as fast as possible .

Preparation races (Training)
The practice races are more than just lining up the car with the driver , they are also about getting to know the tracks , so we gain knowledge of when we can accelerate or recover , the corners and straights to avoid using DRS in the wrong way unnecessarily
Note: In a rather tight curve, the cars slow down and accelerate on the way out of it and then we must use the DRS to give impulse and not before when the car's own engine is reducing power .

( Activate the DRS when the car enters the curve so that when exiting it you can use them in boost )


To not waste too much time on the run balance between:
Tires - Acceleration - DRS
Recover tires : + Acceleration + DRS
Recover Fuel : + Tires + DRS
Recover DRS : + Tires + Fuel

I'd add that you should also drop a few laps of fuel at the start, the reduced engine wear by not having to run high fuel mode and the extra speed from just being a few kg lighter at the start makes a big difference.

Also I'm assuming by DRS you mean ERS, Energy Recovery System and not the Drag Reduction System which activates at certain parts of the circuits. You might want to edit your post so you don't confuse anyone.

Apart from that little bit, it's solid advice except for the install upgrades when you have them all advice, as Zireael said it doesn't make sense to wait since a few tenths here and there can mean the difference between finishing 15th or finishing in the points, even with an underdeveloped HQ.
Last edited by RaelM; Aug 15, 2023 @ 8:07am
Originally posted by RaelM:
Originally posted by 𝔓𝔲𝔰𝔥𝔶:
Two things that I already realized are essential in the tactic that should always be activated to keep a race cleaner from accidents and engine wear and whatever position you finish in, make it to the end of the race without extreme burnout

- Avoid high-risk zebras✔️
- Don't fight with teammate✔️

- DRS dispute assistant ✔️
Keeps (2MJ) of DRS reserved for races learn to race without using them in the current race because they can be useful to win positions at the precise moment

The parts will last much longer, avoiding too much financial expense in their replacements.

- Keep the tires in limit conditions 60%-65% in the last 5 laps to be able to fight for a better position with another driver ✔️
- Below 50% it becomes difficult to fight opponents who have equal or slightly more than 50% - 60% in the last few laps unless you have good DRS and skills

- Maintain balance in the last 3 laps with DRS between 70% - 100% for an offensive or defensive overtaking situation because the game's AI is tricky✔️

I think the preconfigured tire plan is a farce, it's only useful to check times before the races or for those who don't have the patience to correct them during the races, because if a race is going perfectly with the tires we have with little wear allowing you to go further by overcoming positions in the table a pre-configured tire change can ruin everything .
- I stopped making plans before, I just choose the best tires to start later in the middle of the race I change according to the course of the race .

Qualifying for Q1 - 2 fast laps
Qualifying for Q2 - 3 fast laps
Qualifying for Q3 - 4 fast laps

10 laps to go and I have 100% DRS, what strategy should you use?

- 1 lap - Distribute DRS
- 2 laps - Recover DRS 85% - 100%
3 laps completed
- 1 Round - Distribute DRS
- 2 laps - Recover DRS 85% - 100%
6 laps completed
- 1 Lap - DRS Neutrals & Recover
7 laps completed
- 3 Laps - Wait for what happens and use according to the situations Neutral or Distribute and with the DRS dispute assistant turned on
10 laps completed

Individual tactics :

Always Defend - Useful only in a final race situation where you gain a very good position in the last 3 laps and have the direct opponent in the race on the tail .
( See the pilots ' requirements before , because if he is weak at defending he will hardly have positive results )

Neutral - Useful for most of the run, default option

Focus on the track - Useful when you start races in the last positions and want to recover positions right at the start, so why worry about being overtaken when you don't have anyone behind you, right, or in situations where the driver behind you is miles away catch up with you and even in speed races the focus is on accelerating as fast as possible .

Preparation races (Training)
The practice races are more than just lining up the car with the driver , they are also about getting to know the tracks , so we gain knowledge of when we can accelerate or recover , the corners and straights to avoid using DRS in the wrong way unnecessarily
Note: In a rather tight curve, the cars slow down and accelerate on the way out of it and then we must use the DRS to give impulse and not before when the car's own engine is reducing power .

( Activate the DRS when the car enters the curve so that when exiting it you can use them in boost )


To not waste too much time on the run balance between:
Tires - Acceleration - DRS
Recover tires : + Acceleration + DRS
Recover Fuel : + Tires + DRS
Recover DRS : + Tires + Fuel

I'd add that you should also drop a few laps of fuel at the start, the reduced engine wear by not having to run high fuel mode and the extra speed from just being a few kg lighter at the start makes a big difference.

Also I'm assuming by DRS you mean ERS, Energy Recovery System and not the Drag Reduction System which activates at certain parts of the circuits. You might want to edit your post so you don't confuse anyone.

Apart from that little bit, it's solid advice except for the install upgrades when you have them all advice, as Zireael said it doesn't make sense to wait since a few tenths here and there can mean the difference between finishing 15th or finishing in the points, even with an underdeveloped HQ.

It's not ERS I'm referring to, but yes, it's really DRS

Drag Reduction System, or DRS.
DRS (Drag Reduction System) is a driver-controlled device used to aid overtaking and improve wheel-to-wheel racing in F1. It involves the driver opening a flap on the rear wing to reduce drag levels and gain top speed when running within a second of another car. The system consists of an adjustable rear wing that reduces drag when activated by the driver.
- Advantages of DRS in Formula 1 include increased straight-line speed by releasing rear wing drag through a slot that can be opened when a car is lapping one second behind the car in front, reducing aerodynamic drag to increase speed maximum and helping to keep the battle going. alive when there are two cars with similar pace.
- The amount of advantage DRS gives the driver depends on the specific lane, but it is estimated to give a speed boost of around 10-12 km/h (6-7 mph) on average.

When I refer to the search for balance on the DRS I mean that when the DRS is loaded we compensate with greater tire and fuel effort to avoid a smaller drop in pace .

The weight of the car depends on the strategy you want to use for fuel and the characteristics of the car's weight compared to other cars, this will interfere with everything
If the car is the lightest in the race
If the car is one of the heavier
Start with more fuel
Start with less fuel
Maintain the fuel standard and manage expenses and earnings during the race

Because during the race the weight of the car with the weight of the fuel included will make a difference in the speed and positions to be achieved.

The rest is just a strategy as I mentioned, use it whoever you want

Last edited by 𝔓𝔲𝔰𝔥𝔶; Aug 15, 2023 @ 9:18am
For example : If I have the lightest car in the race but if it is weak in acceleration , I should balance and increase the amount of fuel to keep the car always at high acceleration so as not to lose pace , the weight balances with the other cars but me it will give a longer maximum acceleration , if I have the heaviest car in the race I do not think about putting more weight in fuel at the start otherwise it drags , on the contrary I have to remove weight from fuel to have a greater start , because removing weight in between of a race and lower the acceleration rate to gain light at the end I will have to slow down to reach the finish line and then the podium escapes me .
That's why the stops in the race ♥♥♥♥ the heavier cars and the lighter ones thank you because they get an extra and the heavy ones with a weight that they will have to overload until the end of the race and spend until they see it lol

It's just my point of view
Last edited by 𝔓𝔲𝔰𝔥𝔶; Aug 15, 2023 @ 9:30am
RaelM Aug 15, 2023 @ 9:52am 
Originally posted by 𝔓𝔲𝔰𝔥𝔶:
- DRS dispute assistant ✔️
Keeps (2MJ) of DRS reserved for races learn to race without using them in the current race because they can be useful to win positions at the precise moment

The Mega Joules (MJ) is for the ERS, Energy Recovery System, just saying. All the Drag Reduction System does is open that Rear Wing Flap on a DRS section if you're within 1 second of the car in front at the DRS marker.

It's the MGU-K or KERS as it's commonly know as or in this games case, ERS, that uses the recovered energy stored in the battery while engine breaking to provide an injection of extra energy through the tyres by using the MGU-K's electric motor.

You can't control the DRS in the race, the only thing you can do to affect the DRS is to develop a high efficiency DRS Rear Wing.
Last edited by RaelM; Aug 15, 2023 @ 9:54am
Originally posted by RaelM:
Originally posted by 𝔓𝔲𝔰𝔥𝔶:
- DRS dispute assistant ✔️
Keeps (2MJ) of DRS reserved for races learn to race without using them in the current race because they can be useful to win positions at the precise moment

The Mega Joules (MJ) is for the ERS, Energy Recovery System, just saying. All the Drag Reduction System does is open that Rear Wing Flap on a DRS section if you're within 1 second of the car in front at the DRS marker.

It's the MGU-K or KERS as it's commonly know as or in this games case, ERS, that uses the recovered energy stored in the battery while engine breaking to provide an injection of extra energy through the tyres by using the MGU-K's electric motor.

You can't control the DRS in the race, the only thing you can do to affect the DRS is to develop a high efficiency DRS Rear Wing.

Ohh i see you mean ..sorry now i see :steamhappy: that MJ is ERS ...My mistake
Last edited by 𝔓𝔲𝔰𝔥𝔶; Aug 15, 2023 @ 10:19am
RaelM Aug 15, 2023 @ 4:53pm 
Originally posted by 𝔓𝔲𝔰𝔥𝔶:
Ohh i see you mean ..sorry now i see :steamhappy: that MJ is ERS ...My mistake

Haha, no worries, just thought you'd might want to edit your original post so no one gets confused. As I stated, your race weekend advice is pretty solid, be a shame if someone gets confused by a simple misunderstanding and doesn't benefit from it.
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Date Posted: Aug 13, 2023 @ 2:29am
Posts: 13