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These days it's becoming more common for team owners to own teams in multiple categories. RB are the best example, but of course there's Zac Brown, Roger Penske, Ferrari F1 + WEC, and more. I wish we could get a game that replicates this.
I want it to have a detailed F1 Management mode, but I also want to have a detailed WEC management, and the same for other categories.
So release an overall motorsport management game with a focus on being a multi-team owner, and then release packs for each category, F1, WEC, Indy, etc. I also wish they'd just drop the whole year thing. There isn't much difference between F1 Manager 2022 and 2023, and of course this is the problem with all sports-related games. They do these stupid yearly updates that are nothing more than a roster/season update, the game itself barely changes. Sure, over time it gets better, but from one year to the next there isn't enough to justify the price tag.
I know Motorsport Manager attempted to do something like this, but the problem is it's all unlicensed. Fans have attempted to fix that through mods, but the last time I looked the tracks are still not real world. I'd pay good money for a developer that can make a true motorsport management game, that accurately reproduces real-world people/locations, and isn't obsessed with F1, where F1 is just one of many categories.
Honestly my post was a lot about giving real feedback for the game and giving further input to the developers at Frontier where they can improve the game and make the game even more variable by adding things.
Of course it would be a miracle if we had the possibility of modeling the chassis across the cars of each team from 2022 until 2024 when the game will be released and it would be a great thing, without affecting the performance of the car but making it just visual or even being able to see the calendar to overturn the various circuits with dates and also methods between Sprint weekends and ATA weekends in the various career seasons in which the circuits increase or decrease.
For the mods sincerely no thanks, if you want to have them do them on other management games and honestly they are exhausting, the mods can improve but the base does not change.
UP!!
Please try to at least look at Frontier staff, I'm not asking you to respond but at least be able to read and reflect on what can be included next year, because we players are waiting for an evolution of this beautiful game
the 1 dev/mod from frontier that did respond here on steam (Steve) Is no longer working for Frontier Development so you certainly won't get any responses.
1) Driver market. Make it more alive. Right now we are still playing against... nothing. If I want this driver, I get it. If I want this engineer, I get it. And no one makes them offers when they are in my teams... Why? If I have an Alpha Tauri and we are 5th in the constructors, and Ferrari comes knocking in the door of a driver or an engineer, they should feel really tempted to leave.
2) Could we add sponsorship hiring? I would like to be able to select the different sponsors I could have on the car, and try to enhance the earnings of the team, as it happens in real life. Why not in the game?
3) Add unexpected stuff along the history. Such as new engine suppliers coming in, old racetracks coming back, changing sprint races from tracks in different seasons, new tyre manufacturers, ... Right now it is really predictable and nothing happens at all. Perhaps Toyota or Audi/Porsche could come in, suddenly engine development gets unfrozen and constructors must spend extra revenue developing it, ... Don't know...
4) Add wonderkids. Why are there no new Leclercs or Verstappens? All the young drivers that come with the years are soooo... bad... Getting a 90 rate driver is sooooo hard after 20 seasons... Why is there no 18 year old kid with a 75 rate coming up? All of them come with a 55/58 max rate. It's ridiculous... And related to this:
5) Now we can sponsor young drivers. But it's not manual. Why not? I would like to select a specific driver and sponsor their junior carrier. And since I would be able to do that, I should be able to have him/her as a third driver, while being able to send it to a F2 or F3 team in the meantime to gain more experience. And add a fee for it. If sending them to Prema in F2 will cost 500k, so be it. It should be expensive to put them in a top tier car. And you can actually see if the driver you are sponsoring is actually doing fine or not. And you should be able to sponsor more than 1 driver. Maybe up to 4, like Red Bull does.
6) Fix the rainy conditions. In the F1 manager 2022, soft rain would get the track wet within 2 or 3 laps. In F1 manager 2023 it takes waaaaaaay longer than that. Not very realistic... It only gets wet quickly with heavy rain. Realistic, yes, but soft rain should also make the track wet quickly.
7) Please, add nationalities to new generated drivers and engineers... why don't you? It's not that hard...
8) Please add at least 100 helmet designs... I cannot stand to see both drivers with the same exact helmet... What a visual joke...
9) Many times one might see a car with the DRS open stuc behind a car without DRS open... Not very realistic, is it? They will get a bit to the side, but not enough to be able to pass them, despite the obvious speed difference. Why? Drivers cannot be that retarded.
There are plenty more, but right now this is what annoys me the most...
What is the site where I can post my ideas or feedback for the game to the frontier staff usually they will have an official site.
Company is in turmoil after very poor sales of F1M & ROR