Tunnet
Pandorian Jan 2, 2024 @ 5:36am
BUG/Unexpected Behavior: Manual wiring nullifies light upgrade on relays
So with the light upgrade every 6th relay in a row should be lit up. If you use the auto wiring as you string them along then they light up fine. If you instead manual place the relays without wire and then manually connect them then they don't light up.

Saving and loading doesn't change this behavior.
Last edited by Pandorian; Jan 2, 2024 @ 5:39am
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Illusia Jan 2, 2024 @ 6:37am 
To be honest I think its expected behavior because fixing it removes a lot of control the player gets for placing lights. As of right now, you can spam down connected relays til you get a light and then remove the others and wire it up, thereby making them more player placed. Then theres those situations where you'd never be able to 'reasonably' get 6 relays in a row, such as a branch point that quickly reaches a endpoint within four relays or with just a filter.
So until we get the option to place them manually, I'd think it won't be 'fixed' and you'll be expected to use the auto wiring (most) of the time.
damnatus Jan 2, 2024 @ 8:37am 
Another point for just letting the players place lights manually :)
threedotonefour Jan 2, 2024 @ 12:52pm 
Originally posted by damnatus:
Another point for just letting the players place lights manually :)

Yeah, I don't get why a relay that is more expensive but also a light isn't an option you can buy. Or maybe separate the two completely - give the player a light placer tool.
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