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Use weapons that will push the enemies out to the edge of the screen and increase the pickup range to match, then you can just focus on harvesting without boosting health further.
The key is the RNG giving you a drop rate boost or the Traders Wallet within the first 2 levels. If not, its up to you if you want to restart. I lucked out and got 2 x Loot boosts and a TW within the first 2 levels, then I got more boosts. Always take the Loot Boosters, don't forget they can also be found at the terminals. You will get so OP it wont matter if you get a string of negative terminal results.
I went for the level goals at the start then ignored them in favour of loot drops. The final boss fight is where the magic happens, Spend the whole level running to the loot pods and wading through the waves and passively picking up pods. Keep an eye on the screen indicators and always be running to pick up pods that are outside the current area. All going well you will be so OP that the RNG cycles so quickly you get what you need.
Here's a screenshot of my final build https://steamcommunity.com/sharedfiles/filedetails/?id=3383241643
Lots of extra credit, speed, and damage farming abilities and then just running from shop to shop as soon as you have the credits for it seems to do it
If you go for a few extra drop bonuses you will get an absurd amount later in the stages, especially if you do the monster hunter events. The salvage events are so slow compared and you can easily start multiple hunter events and just quickly kill them off. I've had some yield up to 10 extra drops and it really quickly builds up.
Run speed is also amazing so you can quickly get faster to shops and events.